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Tutorial for New Players of Entropia Universe - Planet Calypso.
This Entropia Universe newbie guide gives an overview of important topics for new players and points to more detailed information. It's embedded in the general [[Entropia Universe Guide]] whose topics you can access via the panel on the right. If you can't find what you are looking for here or on the linked pages please ask on the forums: http://www.entropiaplanets.com/forums/guides-and-help.21/
<br />updated 1 April 2011 


==[001] Genesis and Calyspo Gateway - your first day==
==What's Entropia Universe==
If you have already left Calypso Gateway then skip to section 002. 
[[Entropia Universe]] (formerly "Project Entropia") is a [[wikipedia:MMOG|MMOG]]/[[wikipedia:Virtual world|Virtual World]] platform consisting of several game worlds in the form of planets which are connected through space. Most parts of Entropia Universe are based on a Science Fiction setting. In Entropia Universe you play by controlling an avatar in a 3D world performing activities like hunting, mining, crafting and many more. Entropia Universe is best known for its rather unique [[Entropia_Universe#Real_Cash_Economy_(RCE)|Real Cash Economy]] (RCE), meaning the ingame currency [[Project Entropia Dollars]] (PED) has a [[wikipedia:Fixed exchange rate|fixed exchange rate]] rate of 10:1 to the [[wikipedia:United_States_dollar|US Dollar]] and players can convert 'real world' cash into game currency as well as the other way round. Entropia Universe is free to download and to a large extent also free-to-play (F2P).
When you start this game you are put in the Genesis terminal area. There are six NPC's {Non-Player Character} there to talk to and learn the basics. The 6  NPC's all have little yellow planet symbols over their head and appear as  orange dots on your radar. When you have learned all you can and tried out all  the varieties of clothing in Genesis go over to the Teleporter to be  transported to Calypso Gateway island.


On the Calypso Gateway island try to do all the missions here, because once you leave the island you can never go back. 
==Before starting==
===Systems Requirements===
I'll leave you to explore on your own, but here are a few tips.  
Before starting it could be wortwhile to check whether your system meets the following reqirements. If you don't have a Mircosoft Windows system you might want to check this page: [[Entropia Universe on Mac OS or Linux]]
<table class="mw-collapsible mw-collapsed" width="700">
<tr>
<th align="left" scope="col">Very High Settings</th>
</tr>
<tr>
<th align="left" scope="row">
* '''Internet Connection:''' ADSL or better
* '''Operating System:''' Windows XP, Windows Vista or Windows 7
* '''Computer Processor:''' Intel I7 / AMD Phenom II
* '''Computer Memory:''' 4096 MB RAM or more
* '''Graphics Card (with latest drivers):''' NVIDIA GeForce 285 / ATI Radeon 4870 or better
* '''DirectX:''' Version 9.0c or later
* '''Sound Device:''' Direct X compatible sound device
* '''Screen Resolution:''' 1024 x 768 pixels
* '''Hard Drive Space:''' 10 GB of free space
</th>
  </tr>
</table>


1.Visit all ten NPC's and gather all the missions before you start any of them. 
<table class="mw-collapsible mw-collapsed" width="700">
<tr>
<th align="left" scope="col">High Settings</th>
</tr>
<tr>
<th align="left" scope="row">
* '''Internet Connection:''' ADSL or better
* '''Operating System:''' Windows XP, Windows Vista or Windows 7
* '''Computer Processor:''' Intel Core duo or AMD Athlon 64 X2 Series or better   
* '''Computer Memory:''' 2048 MB RAM or more
* '''Graphics Card (with latest drivers):''' NVIDIA GeForce 8800 Series or better / ATI Radeon 2900 series or better.
* '''DirectX:''' Version 9.0c or later
* '''Sound Device:''' Direct X compatible sound device
* '''Screen Resolution:''' 1024 x 768 pixels
* '''Hard Drive Space:''' 10 GB of free space
</th>
  </tr>
</table>


2.Don't hunt or mine more than the mission requires, or your tools and  weapons will wear out and you may not be able to do the next mission. When  you finish all the missions then you can go blow your left over ammo and  bombs.
<table class="mw-collapsible mw-collapsed" width="700">
<tr>
3.Click on the Quest/Missions Log icon on your screen to check your progress.
<th align="left" scope="col">Medium Settings</th>
</tr>
<tr>
<th align="left" scope="row">
'''These requirements should be considered the minimum system requirements for Entropia Universe:'''


-----------------------------------------------------------------------------
* '''Internet Connection:''' ADSL or better
* '''Operating System:''' Windows XP, Windows Vista or Windows 7
* '''Computer Processor:''' Intel Pentium 4 2.8g hz or AMD Athlon 64 Series or better
* '''Computer Memory:''' 2048 MB RAM or more
* '''Graphics Card (with latest drivers):''' NVIDIA GeForce 7800 Series or better / ATI Radeon 1900 series or better.
* '''DirectX:''' Version 9.0c or later
* '''Sound Device:''' Direct X compatible sound device
* '''Screen Resolution:''' 1024 x 768 pixels
* '''Hard Drive Space:''' 10 GB of free space
</th>
  </tr>
</table>


==[002] Introduction==
<table class="mw-collapsible mw-collapsed" width="700">
I recommend this guide for anyone needing a good plan for [[About_Calypso|Planet Calypso]].
<tr>
<th align="left" scope="col">Low Settings</th>
</tr>
<tr>
<th align="left" scope="row">
If your system falls below the Medium Settings requirement you may still be able to participate in Entropia Universe, but your visual experience will be hampered. If you use Medium Settings on a system below Medium Settings requirements, you may suffer from low frame rate. If you use Low Settings, there may be artifacts such as white texture-less avatars, no ground vegetation, short draw distance and no shadows.


My qualifications for writing this tutorial are that I have been playing 
[[About_Entropia_Universe|Entropia Universe]] since 2001, when it was Project Entropia Beta. I have also managed to make a profit playing this game, but only after years of experience and some wise investments. But that is not why I play, I play Entropia to have fun. I have put a lot of research into how to play Entropia efficiently, and I have helped many players start out in this game.  My avatar in game and here is named Fuega.


This tutorial is not the fastest path, but I believe it is the most  economical one to building lots of good skills. This path is also very  methodical, so feel free to deviate for the sake of fun. And there will be  some choices along the way, some will save [[PED]] but be slower and others the  opposite.
'''Please note that support is not given on technical issues deriving from a computer that only handles the Low Settings.'''
</th>
  </tr>
</table>


One of the first thing you should do is to find a society terminal and join a  large society. That way you can make friends easier, and have people you can ask questions.
===Choosing a planet to start on===
Choosing the "best" planet to start on is probably the most important decision to make for new players and should be taken before even creating an account because the action of creating an account can already preset the start planet depending via which website the account is registed.


You should also make some commitments. First, of course, is to put a regular  amount of time in the game. Second is to put a set amount of PED into the  game each month, such as $10 or $15. That is still less than most other  online games cost. Don't start playing this game expecting to make money right off the bat. 
Each planet is developed and operated by another company but they are all interconnected by the ingame outer space and avatars can travel from one planet to another in spaceships. So why could the choice of one's start and home planet be of importance?
* spave travel involves costs
* space travel also involves dangers in form of space pirates
* each planet has a specific setting that might or might not fit ones personal taste, for example [[Planet Calypso]] and [[Planet Arkadia]] have a (Military) SciFi setting while [[ROCKtropia]] is based on music and pop culture
* some planets have dedicated newbie areas and elaborated tutorial quest chains, others don't have that
* some planets are using features that are missing on others, for example [[Next Island]] has  no instances
* the start planet usually decides that a part of a players potential spendings in Entropia Universe go to the company developing that planet, no matter which planet a player plays on later


You can play this game without depositing money, several people have.  I only deposited an initial $10 my first year. But I progressed really slow  the first few years too. It all comes down to what makes the game enjoyable  for you. Please don't stress out about depositing, there are plenty of  fun things to do in this game that don't require PED.  
To make a recommendation: Start your journey on Planet Calypso, it has the best designed and most extensive new player experience, also it the "biggest", most populated planet offering the most content.


I will give you web links to follow by copying and pasting them in your  browser.  I added goals with check boxes for each section. You can do them in any  order. There is a glossary of abbreviations in section 009, and abbreviations are  shown in {}. Also the <small>[1]</small> - <small>[5]</small> refers to references found in section 009.
For further information and a detailed planet comparison please refer to the following page: [[Choosing a Planet to start on]].


==Getting started==
===Download and installation===
Entropia Universe is free to download and to some extent also free-to-play. While choosing a planet to start on you can already download the installer from the official website and install the game. Once installed the download of the actual game content will start. Here is a direct link to the installer: http://install.entropiauniverse.com/entropia_universe_setup.exe Further information can be found on this page: [[Entropia Universe download and installation]].


-----------------------------------------------------------------------------
===Account creation===
Further information: [[Entropia Universe account creation]].


==[003] Orientation and sweating - first week==
===Avatar creation===
Goals: 
In Entropia Universe you mainly play by controlling an avatar in an 3D environment. The avatar is created in an avatar creation session at the very beginning of the game. You can leave the avatar creation session with one of the presets (which is not recommended) but if the look of your avatar is important to you might want to take your time trying out the numerous options in the avatar creation session. If you are not satisfied with the look of your avatar later in game the good news is you can change the appearance again but the bad news is this will quite likely cost you money in form of service fees to other players who offer the avatar customization servives. And one thing cannot be changed ever again: the gender. You can find further information about the avatar creation on this page: [[Entropia Universe avatar creation]].
* Sign up for [http://www.entropiaplanets.com EntropiaPlanets] and [http://www.entropedia.info Entropedia].
* Set up your quick keys and screen icons.
* Talk to all the NPC's with missions in Port Atlantis.
* Join a Society and make friends.
* Collect five teleporters.
* Gather 500 vibrant sweat. 
* Complete first 3 missions.


===Finding a mentor===
<div class=toccolours style="width:400px; float:right;">{{#ask: [[Participant Coordinates::+]] [[Category:Mentors]]
| ?Participant Coordinates
| ?Participant Country=Lives in
| ?Participant Languages=Speaks
| ?Mentoring Basics#Yes,No=Teaches Basics
| ?Mentoring Hunting#Yes,No=Teaches Hunting
| ?Mentoring Mining#Yes,No=Teaches Mining
| ?Mentoring Crafting#Yes,No=Teaches Crafting
| ?Mentoring Additional=Also teaches
| ?Home Planet
| ?Mentoring Calypso#Yes,No=Teaches on Calypso
| ?Mentoring ROCKtropia#Yes,No=Teaches on ROCKtropia
| ?Mentoring Next Island#Yes,No=Teaches on Next Island
| ?Mentoring Arkadia#Yes,No=Teaches on Arkadia
| format=googlemaps
| layers=osm-mapnik
| height=300
| headers=plain
| link=none
| icon=Recent_Mentor_Map_Marker.png
}}<br />Interactive mentors map (from: [[Mentoring guide]])</div>


First, you need create an account here at 
This topic is discussed in the "Getting started" section because as soon as you enter the game other players might offer you mentorship. So you might want to be informed in advance what Mentoring/discipleship is all about. In any other case you can postpone this until you have played a few days and got to know the very basics.
EntropiaPlanets. If you have a question that I don't answer here, there is
going to be someone with an answer there. <ref name="Planet Calypso Guide">After reading this guide, you should also check out some of the other tutorials here.
Another very thorough guide for entropia was written by Alice and can be
found at [http://rp.apachenet.de/downloads/planet_calypso_guide.pdf Planet Calypso Guide]</ref>
Second, visit [http://www.entropedia.info www.entropedia.info] and join there too. It is the best website 
for stats on everything in this game. Also be sure to bookmark/favorite those 
links in your browser, you will visit them a lot.


There are a few bad people that play all online games. If you run into 
The mentoring system is a formal approach to encourage veteran players to help new players. It is definitely recommended to get a mentor and become a disciple. Even if it turns out during your discipleship that your mentor doesn't really help you you still have an advantage from mentorship once you finish your discipleship by graduation, which happens after you've gathered a few achievements and have gained a specific amount of skill points: on graduation you receive a reward in form of a complete armor set, your mentor by the way receives a gift too.
someone that you think is a scammer, usually because they try to trade with 
you without asking first, you can click the right mouse button on any item in 
the trade window or your inventory, and look up what the going market value 
for that item is, or you could research the price in Entropedia. There is
also a tutorial for avoiding scammers at:
[http://www.entropiaplanets.com/forums/scamming-hacking/2801-avoid-scammed-know-scamming-methods.htm Avoid to be scammed: Know the scamming methods!]
Fortunately 
99.9% of all the players out there are decent people.


Hit the keys I, Y, L, and G ("I" for inventory, "Y" for actions, "L" for 
Further information about Mentoring and discipleship can be found on this page: [[Mentoring guide]].
editing, and "G" for keyboard setup), and play with editing your desktop 
icons and F1-F9 shortcut bars to what works best for you. You can drag 
actions or items to just about any key on your keyboard and/or create icons 
on your display. I usually place an item on one of my number keys and as a 
icon on my display. I keep my weapon hotkeys on my F1 bar, my emotes and 
dances on my F2 bar, and my mining tools on my F5 bar. In all my setups I 
open my Action Library and put "Unequip Tool" on my End key and "Toggle 
Auto-Use Tool" on my Insert Key, but you can use a different key if you like. 
And I set up my arrow keys with my move actions, so I can use that instead of 
the WASD keys.


You can change between 1st and 3rd person views by hitting the number 5 on 
===Joining a society===
your number pad, or scrolling in and out with your mouse wheel. Use the left 
This topic is discussed in the "Getting started" section because as soon as you enter the game other players might invite you to join their society, the Entropia Universe equivalent of clans, guilds, companies, etc. So you might want to be informed in advance what Societies and society membership are all about. In any other case you can postpone this until you have played a few days and got to know the very basics.
mouse button to select what you want to target for hunting or sweating. Get 
quick at hitting the space bar, to change between aiming and the pointer for 
selecting things. 
You move your avatar by using W for walking while using your mouse to steer. 
Also use Q to change between walking and running, S to back up, E to jump,
and A and D to strafe. Alternately you can use your mouse to move and steer 
by holding down both right and left mouse buttons.
The camera angle can be controlled by holding down the middle mouse button/
scroll wheel and moving your mouse.


Your first week or two in game will be absolutely free, no PED needed.
Society membership adds a lot to the social compenent of the game. Being in an active society with friendly members can have many advantages. Most important for beginners is that you almost always have people to first ask specific questions in the society chat channel and to get further help. Also among society members items and resources are traded for better prices. And last but not least events, team hunts, playing [[Instances]] and other group activities are often organized within societies.
When you arrived at Port Atlantis the first person you should have talked to  
was the Immigration Official, who would have marked on your map all the  
missions in Port Atlantis. Your first task will be to do as many of the
missions in Port Atlantis as you can. Most of them you just have to go talk to  
someone, but a couple of them are hard, and you can wait and do those later.  


Your next task will be to sweat the Puny mobs around Port Atlantis.  
Further information about Society membership can be found on these pages: 1. [[Joining a society]] 2. [[Society management]].
Collecting Vibrant Sweat and selling it to other players can be a way to play
this game without having to deposit. To collect vibrant sweat, equip your
VSE Mk1 and aim it at an animal and activate. Hopefully you put it on a number
key or an icon on your screen along with "Toggle Auto-Use Tool".  


You can sweat or hunt in the first person or third person views.  
===Avoid getting scammed, tricked and exploited===
In the first person, move close enough to the animal, aim your crosshairs on
This topic is discussed in the "Getting started" section because as soon as you enter the game you are a potential viction of unethical actions by other players. It should be noted that scamming takes places rather rarely but still you might want to be informed about methods of scamming tricking and exploiting and how to avoid being their victim.
the animal, and activate your device by left clicking or hitting the number
key you put it on.  


In the third person, you click on the animal once to select it and then
Further information can be found there: [[Avoid getting scammed, tricked and exploited]].
double-click on the animal to auto-move to the right location and begin
sweating.  


Or you can also use the left mouse button to drag a mobs health bar onto your
===Depositing or non-depositing===
screen. And if you have already equiped your Mk1, you can then right click on
...
its health bar and select "Use Tool" to auto-move to the right distance and
start sweating.


I usually hunt from the first person view, but I move to position in the
====The non-depositor's way====
third person, and I drag the name/health tab from the mob onto my screen to
* [[About Making Money in Entropia Universe]]
keep track of its health while killing it and to loot it easier.


Your goal is to collect 500 Vibrant sweat. That may take a while, but it is
====The depositor's way====
worth it to get the associated skills. I have collected over 20000 sweat
* [[Depositing money into Entropia Universe]]
personally. Afterwards you can sell your sweat, or you can save it for when
* [http://www.entropiaplanets.com/threads/how-to-become-a-pro-on-your-first-day-for-200-active-for-300.4364/ How To Become a Pro on your first day for $200 (Active for $300)], article/guide on EntropiaPlanets.com, 16 Feb 2011
you get into mind force skills. If you do sell it, ask around to be sure to
get the best price you can.  
If you want a change of scenery, the other place that lots of people sweat is
at Nea's Place on Amethera. I actually prefer sweating there. At Swamp Camp
and Nea's Place there are often people there who skill on healing. Say "thank
you" to them.  


Your next task is to start adding teleporters {TP} to your map, and at the  
==First steps inside the game==
same time learn how to avoid getting attacked, by keeping the dangerous
[[File:Entropia_Universe_-_Viewport,_dashboard,_and_desktop_icons.jpg|thumb|400px|[[Viewport, dashboard and desktop icons]].]]
monsters {mobs} out of your inner radar circle.  
The first you will see when entering the actual game is the viewport, the lower interface elements called "dashboard" and two menu bars at top containing so-called "desktop icons". Learn more about the basic interface elements on this page: [[Viewport, dashboard and desktop icons]].
Go to Entropedia and click on Locations, to get a map of all the TP sites.


You don't actually have to run all the way to each teleporter, once you get
near enough, and are in that TP's revival area, you can just die and you will
revive near the TP. But make sure that you actually go to the TP and get the
message that it has been added to your map.
Avoid the red PVP areas in the middle of the map, you will die there. If you
need to get to the other side, run around it or use TP's to get around it.


If things get difficult, generally, staying to the rivers and oceans are
safer. It may take longer, but you avoid most monsters. And for some unknown
reason, you can breath underwater but most mobs can't, so you can drown them.
Should you get stuck somewhere contact the nice people at
[http://www.euforces.com EUForces Rescue Service] for a rescue. After you finish getting all the tp's on the Eudoria
continent, you should do the Amathera continent also.
If I had to pick the most important locations for beginners it would be
Port Atlantis, then Nea's Place for sweating, then Twin Peaks for trading,
then Fort Argus for more Snablesnot hunting, and all the Malls.


TP running can be frustrating if you let it, or if you take your time and  
[[Orientation and movement]]
enjoy the sights it can be fun. Remember, you may have to run way out of
your way to get around dangerous groups of mobs. Enjoy the challenge, and
don't worry about dying. You don't loose anything when you die, you just get
sent to the nearest Revival Terminal.


If you have not done so yet, it is a good time to start looking for a Society. Check out a Society Terminal. The thing that I enjoy most about EU is chatting with friends. It is the best part of this game.
==Planet-specific==
===Planet Calypso===
<big>'''Planet Calypso Beginner's Flow: [[Genesis (Planet Calypso)|Genesis]] >>> [[Calypso Gateway]] >>> ([[Camp Icarus]]) >>> [[Half Moon Bay]] >>> [[Cape Corinth]]'''</big>


next step to follow…
===ROCKtropia===
====Hunt The THING====
[[Hunt The THING]]
===Next Island===
[[Next Island New Player Experience]]
===Planet Arkadia===
[[Planet Arkadia New Player Experience]]
===Planet Cyrene===
===Monria===
===Planet Toulan===


==Possible further directions==
* Missions
* Sweating and other F2P activities
* Hunting
* Mining
* Crafting
* Other professions


-----------------------------------------------------------------------------


==[004] Shopping, swunting and healing - second to fourth week==
Goals: 
* Buy a set of Pixie or Goblin Armor.
* Buy an Emik S30 (L) BLP Pistol and a Castorian EnKnuckles-A Powerfist.
* Swunt till you max out at least one ranged and one melee weapon.
* Max out the Vivo T1.
* Scan people, animals, robots and mutants.
* Complete all missions in Port Atlantis.


==Links, references, contributors, categories, and more==
* Further reading: http://www.entropiaplanets.com/threads/is-entropia-a-dead-end.7860/


OK next step involves PED. 
<references />
Now you are going to buy things to go hunting. 
I recommend buying a full set of Goblin or Pixie armor. This is a good time 
to become familiar with the auction. You want to purchase with the lowest 
markup. If you right click on an item, and select Market Value, you will get 
the current sales data for that item, and you can buy wisely, perhaps getting 
it below current prices. 
You may have to wait a couple of days for the sale on the auction, while you 
do something else like sweating, and just check back from time to time 
on your bids. It should cost you less than 25 PED to purchase a full set of 
Pixie and repair it if it is not fully repaired, or 45 PED for Goblin.
Goblin offers better protection if you are hunting Snablesnots. But both are 
good starter sets. And when you can afford it you should upgrade to Shogun 
armor. A full set of Shogun costs about 155 PED fully repaired. 
These are "Unlimited" armors, so you need to repair them every day you use 
them. Also with Unlimited armor there is a charge for putting it on, so leave 
it on all the time if you can. Some people prefer Limited (L) armor because 
they don't have that charge.
Sometimes I hunt without armor, and save PED that way, but you should carry a 
healing tool with you if you do that, just in case. 


VERY IMPORTANT: Pull up your inventory, and right click on your weapon, and
{{Contributors}}
select Item Info, and then select the Show Detailed Information button. Do
this often. When you see that BOTH the "Hit ability" and "Critical hit
ability" are at 10/10 you have maxed out that weapon.


Next you need to choose whether you are skilling economically or quickly.
[[Category:01 Before Starting]]
To maximise economy: don't switch to the next weapon till it has 10/10 in
both hit abilities. A weapon is most efficient to use at 10/10.
To maximise skilling speed: watch the "Learning period damage" and "Learning
period hit" instead and when they say “Not anymore” you have maxed out your
Skill Increase Bonus {SIB} on that weapon, and it is time to upgrade to the
next model. You will skill quickest on weapons that you get a SIB.
 
Possibly you maxed out the Sollomate Kiwio Mk.II (L) in the Gateway area. If
not, stick with it till it is maxed out.
Then you need to go to the Auctioneer and purchase an Emik S30 (L) BLP
Pistol. Also purchase a Castorian Enknuckles-A Powerfist from the TT as soon
as you can afford it. Later on in this guide, I will recommend using several
weapons while hunting, but for now you should stick to just one weapon at a
time till you max them out and get a feel for how to use them efficently.
 
Ignore the messages that your weapon or armor has gone up in "tier" level and
all the bells and whistles. Tiers are unimportant for now. Tiers are for
adding enhancers, but are not recommended for low level gear.
 
Finally the hunt,
 
The first animals you should hunt are the Puny Berycled Caudatergus and
Tripudion around Port Atlantis till you max out a couple of weapons. *2*
When you are able to kill Puny mobs with one or two hits easily, you should
hunt Snablesnot-Male Young next. You can also hunt Sabakuma and Diakiba in
that area after you are proficient with Snablesnots.
 
Always try to sweat an animal first, and then kill it when it starts
attacking. That way you get extra sweating skills from it, and it is more
profitable. It's called "swunting".
 
If you take my advice, hunt small things that you can quickly kill, swunt them
first, use a weapon that you are maxed out on, and then sell your loot at the
going markup (don't TT it), you should be able to get by with just small
deposits and possibly break even. You waste money when you start hunting
outside of your skill level.
 
You should buy the Vivo T1 from the TT, and use it to restore your health.
To save ped you can always just wait in between killing each animal for your
health to come back up. Doing that is free, but that makes for very slow
going. Besides, you will get useful healing skills from using the Vivo T1.
But be careful, you shouldn't waste 10 points of healing when you only need 5
or 6 points to top off your health. And as always, watch the SIB and switch
to the next model up when you max out the Vivo T1. Again you can determine
which model should be your next by checking out Entropedia or my chart in
section 008.
 
You can also get skills from scanning using a scanner purchased from the TT,
and they come fast and cheap. But scanning can be boring, and it takes ped.
So if you are short ped, do it later. Just pick mobs in each category with
low agression to scan, and stay outside of their agression range, and "auto
use" your scanner. I recommend getting at least each scanning profession up
to level 3.
 
If you want to speed up skilling in hunting or mining concentrate on just
that activity and skip sweating or scanning for now.
And don't forget to have fun.
 
next step to follow…
 
 
-----------------------------------------------------------------------------
 
==[005] Armor, mining and crafting - fifth week on== 
Goals: 
* Try out all the TT weapons.
* Pick a favorite weapon type and raise that profession to level 10.
* Get yourself a good set of armor.
* Help some new players that are sweating by healing them.
* Mine tons of ore.
* Mine tons of enmatter.
* Buy all the books and blueprints {BP} that the Technician sells.
* Raise one BP to a Quality Rating of 100 through crafting.
* Purchase a Teleport Chip and vehicle.
 
 
Ok, now you have been playing for a month and you are no longer a noob. 
 
Continue to work on maxing out all the weapon from the TT to get a good feel
for each type of weapon. But once you find a weapon type that you like you
should stick to that weapon type till you get to at least level 10 in its
Hit Profession. Click the star icon, and to see your professional standings.
The Profession (Hit) for each weapon type is what relates to your "Hit
ability" that you watch to max out weapons.
 
The advantage of melee weapons are that they are easier to hit with so more
economical as far as damage done. But the advantage of a ranged weapon is that
sometimes you can kill a mob before it gets to you, so you take less damage,
and that can also save ped.
You can also shoot first with a ranged weapon and then switch to a melee
weapon when the mob gets to you, and that will save even more ped, but it will
make skilling much slower too.
 
If I am shooting, I will usually start too far away and right-click the mob
to auto-move me to the right distance before I shoot. That way you don't
waste ammo by shooting from too far away, yet you start at the maximum range
to hit it.
 
Also by now you will be needing some good armor.*4* It is good to have a set
of mid-level armor for general purpose use, such as Aurora (L) or Zombie (L).
Personally I have about 7 different sets of armor and plates to use depending
on what I am hunting. Armor plates attach to each piece of armor to enhance
its protection.
The best advice is to go to Entropedia and click on Armor, then click on
Armor Adviser, then enter the creature and maturity you are planning on
hunting, and just click apply. You will see what is the most efficent
combination of armor and plates to wear.
My favorite outfit to just run around in is BodyGuard (L), because it costs
almost nothing and doesn’t have a charge for changing like clothes and UL
armor do.
 
Once you get a good set of armor and a decent healing kit {FAP} you can offer
your services to others to heal them while they hunt. Most people just charge
for the decay on the FAP because it is a good way to gain skills. It is good
to carry around a fast heal FAP for emergencies and a slow heal more efficent
FAP with a SIB for general use and skilling.
 
Now that you have some skills at defending yourself, at this time it would be
good to start mining. To start with mining enmatter first, you need to
purchase the Ziplex JU10 MatterSeeker, the Genesis Star Energy Extractor, and
a bunch of mining probes from the TT. The JU10 has a range of 55m, so it is
most economical to space your probes at least 110 meters apart. Most people
count how many seconds it takes them to run 110 meters, and then run and drop
by that count. Some people move slowly and chart their results on a graph.
When you find a claim it pops up a range display and you move to the marker
and use your Extractor on it till it runs out.
I have included a list of mining gear and the SIB progression to follow in
section 008. When you are comfortable with mining buy ore mining gear too.
And if you have not purchased an energy refiner and mineral refiner from the
auction yet, you will need those also. They are necessary for reducing the
weight you are carrying so you don't have to return to your storage as often.
Mining is my favorite past-time in the game and it builds very useful skills.
 
You should check the auction and consider purchasing a Lesser Teleport Chip.
They are the fastest way to travel and sometimes help if you get in a
dangerous spot, but they do waste ped. Remember, you can always hit T on the
keyboard and teleport back to the closest revival terminal for free anytime.
You will need to purchase a Mindforce Implant and insert it using a Implant
Inserter from the TT. Then you use mind essence to power your chip. You can
purchase mind essence from the auction or you can make your own mind essence
using sweat and force nexus in your energy refiner.
 
Another way to get around that is fun is to purchase a vehicle. If you
have about 50 ped to spare it is definetly worth the cost to purchase a
Valkyrie Mk1 on the auction. It makes finding tp's much faster and safer if
you haven't done that yet. You must also get a Vehicle RK-5 (L) to repair your
car as it takes damage. And your car will need about 10 ped of oil for fuel.
Also put all the vehicle related actions on your desktop.
 
Should you decide to get into crafting know it takes alot of ped and patience
to do crafting *5*. I usually craft using the stuff I obtain from mining.
The best place to start is to find a Technician (usually near an Auctioneer)
and buy the Blueprint Book Component (Vol. II) and a Galaxy SI Ion Conductors
Blueprint. You get a SIB on that BP and can use the Animal Muscle Oil that
you get from hunting. When you have enough ped buy one of every blueprint and
book that the Technician sells. Most of those BPs have SIBs.
Be sure to stick to level 1 BP's till you max out your Success Rate (the
little green bar) on the crafting machine for each type of BP. Otherwise you
will have lots of failures and loose ped.
 
Finally, if you decide that you want to short-cut the skilling process and
use skill implant chips you can. I have never done this, I prefer natural
skilling. Perhaps I am too conservative at times, since most uber players I
know have chipped skills in. Please research chipping in skills before you go
and buy them.
 
Next step to follow…
 
 
-----------------------------------------------------------------------------
 
==[006] Advanced Hunting== 
Goals:
* Try out all the weapon types listed in section 007.
* Raise the profession level for one weapon type to level 20.
* Collect all the TPs on both continents.
* Visit FORTUNA asteroid and the Crystal Palace.
* Try to complete level one of all the Iron Challenge missions.
 
 
More hunting advice:
 
If you like, it is good to max out all weapons types with a SIB because most
of the skills gained are general. You will gain skills the most economically
by maxing out all the weapons listed in section 007 in order. But it does
make for slower profession progression when you try to skill on everything.
 
Therefore, when you find a weapon that you like you should stick to that
weapon type till you are good with it so that you can move up to better
weapons faster.
When looking for a new weapon, try to choose weapons that you are close to
maxing out on, because if you don't you will waste a lot of ped on misses and
lower damage output.
 
Using different weapons and items builds different skills. If you go to
Entropedia it will show you which skills relate to different professions.
Because most skills overlap and are general sometimes you will get whistles
that you went up in a profession that you weren't even working on.
Therefore, if you have trouble finding a weapon that you need to skill on
next, but you find a similar weapon it will still help build most of the
skills you want till you can find what you were looking for.
 
Know your weapons and how much damage they do, and learn to read the health
bar of the mob, so you can judge how much damage to do to finish it off.
If you are using high power weapons that do alot of damage and eat ammo,
sometimes you need to switch weapons if you need just a small hit to finish
the mob off. The TT pistol is a good finishing weapon. Using a finishing
weapon is key to hunting economically.
Place your weapons on hot-keys, preferably your number keys, so you can
change weapons quickly.
 
Once you start hunting big mobs, you may change how you hunt, possibly using
multiple weapons per kill.
Your dream goals for weapons will to be to have 2 or 3 primary weapons.
FIRST, you should have an economical weapon for killing low level mobs that
get in your way and for finishing hits on bigger mobs. Your finishing hit
should be just enough to kill the mob. A good example of an economical
finishing weapon is an axe.
SECOND, you should have a high power fast kill weapon for when you hunt
dangerous mobs. A good example of a fast kill close range weapon is a blp
pistol.
THIRD, you should also have a nice long range weapon for your first shot.
Good examples of long range tag weapons are plasma rifles and rockets.
FOURTH, be sure to USE AMPS where you can, starting with the Bull Tac 10 (L)
for blp guns and the Shear XR40 (L) for energy guns. You can't put high end
amps on low end guns anymore, so move up the scale of amps as your skill goes
up. For efficency sake, you should get a Fi/Ra/Co Beast and a Omegaton A103
or A104 when you can use them. Amps significantly increase efficiency.
 
Remember that the faster that you kill a mob, it does the least amount of
damage to you and your armor, and it regenerates less health, saving you ped.
Also you don't want to waste ped by overkilling the mob, so choose the right
weapon for the job. A good hunter might change weapons 2 or 3 times per kill.
Starting with the long-range tag, then your high damage close-range, and then
your finishing weapon for the last hit. And sometimes you get more skills
when using more than one weapon per kill.
 
Hunting really big mobs beyond your level can be fun, but remember, that if
you can't take it down in less than 20 seconds using your SIB weapon you are
probably wasting ped. It can be fun, if you don't mind the cost. If you want
to hunt big mobs I would recommend teaming up with other players.
 
At this point adding enhancers to items is still not cost effective for
the beginning player. So it doesn't matter how fast your weapon tiers up if
you don't intend on putting enhancers on it.
If you want to use enhancers on your items you need to have tier boxes
unlocked. The better the tier rate the faster it reaches the next level and
the box unlocks. If you are only going to use one enhancer look for a tier
rate over 100 on level 1. Unfortunately the tier rate given to an item is
random.
 
Again I need to point out, that if you want to skill quickly as a hunter, you
should skip the sections on mining and crafting etc., and stick to skilling
on just one weapon type. You can always go back and get the other weapon
skills and other professions later.
 
Next step… you are an Uber and tell me what to do.
 
 
-----------------------------------------------------------------------------
 
==[007] Weapons list== 
List of beginner weapons with SIB, and suggested order for training: 
(if you can't find a weapon, skip to the next one and come back to it later) 
 
{| {{table}}
!width="300px" cellpadding="0" cellspacing="0" width="250"|Name!!width="135"|maxed at level!!width="135"|auction category!!width="135"|max damage!!width="135"|notes
|+ '''RANGED WEAPONS'''
|-
| | [[Weapon:Emik_S30_(L)|Emik S30 (L)]]
| | 4
| | Pistol -> BLP
| | 5
| | 
|-
| | [[Weapon:Isis_CB5_(L)|Isis CB5 (L)]]
| | 4.7
| | Rifle -> BLP
| | 8
| | 
|-
| | [[Weapon:Omegaton_M2100|Omegaton M2100]]
| | 5
| | Pistol -> Laser
| | 4
| | Available at TT
|-
| | [[Weapon:Sollomate_Opalo|Sollomate Opalo]]
| | 5
| | Rifle -> Laser 
| | 8
| | Available at TT
|-
| | [[Weapon:Willard_Heatray_A_(L)|Willard Heatray A (L)]]
| | 6
| | Pistol -> Plasma 
| | 18
| | 
|-
| | [[Weapon:Breer_P1a_(L)|Breer P1a (L)]]
| | 6.9
| | Pistol -> Laser 
| | 9
| | 
|-
| | [[Weapon:Breer_M1a_(L)|Breer M1a (L)]]
| | 6.9
| | Carbine -> Laser 
| | 14
| |
|-
| | [[Weapon:Svempa_S40_(L)|Svempa S40 (L)]]
| | 7
| | Pistol -> BLP
| | 9
| | 
|-
| | [[Weapon:GeoTrek_LP120_Niloticus_(L)|GeoTrek LP120 Niloticus (L)]]
| | 8
| | Rifle -> BLP
| | 12
| | 
|-
| | [[Weapon:Breer_P2a_(L)|Breer P2a (L)]]
| | 7
| | Pistol -> Laser
| | 11
| | 
|-
| | [[Weapon:Breer_M2a_(L)|Breer M2a (L)]]
| | 8.1
| | Carbine -> Laser
| | 19
| | 
|-
| | [[Weapon:Willard_Heatray_B_(L)|Willard Heatray B (L)]]
| | 8.2
| | Pistol -> Plasma
| | 22
| | 
|-
| | [[Weapon:Isis_BL800_(L)|Isis BL800 (L)]] or [[Weapon:Emik_S50_(L)|Emik S50 (L)]]
| | 9
| | Pistol -> BLP
| | 22
| | 
|-
| | [[Weapon:Breer_M3a_(L)|Breer M3a (L)]] or [[Weapon:Riker_UL1_(L)|Riker UL1 (L)]]
| | 9.5
| | Carbine -> Laser
| | 20
| | 
|-
| | [[Weapon:Breer_P3a_(L)|Breer P3a (L)]] or [[Weapon:Korss_H350_(L)|Korss H350 (L)]]
| | 10
| | Pistol -> Laser
| | 16
| | 
|-
| | [[Weapon:GeoTrek_LP175_Sphyra_(L)|GeoTrek LP175 Sphyra (L)]]
| | 11
| | Rifle -> BLP
| | 17
| | 
|}
 
 
{| {{table}}
!width="300px" cellpadding="0" cellspacing="0" width="250"|Name!!width="135"|maxed at level!!width="135"|auction category!!width="135"|max damage!!width="135"|notes
|+ '''MELEE WEAPONS'''
|-
| | [[Weapon:Castorian_EnKnuckles-A|Castorian EnKnuckles-A]]
| | 5
| | Slash
| | 6
| | Available at TT
|-
| | [[Weapon:Castorian_Survival_EnBlade-A|Castorian Survival EnBlade-A]]
| | 5
| | Short Blade
| | 11
| | Available at TT
|-
| | [[Weapon:Castorian_Combat_EnBlade-A|Castorian Combat EnBlade-A]]
| | 5
| | Long Blade
| | 20
| | Available at TT
|-
| | [[Weapon:Loughlin_Masher_One_(L)|Loughlin Masher One (L)]]
| | 4.5
| | Crush
| | 22
| | 
|-
| | [[Weapon:Loughlin_Smacker_One_(L)|Loughlin Smacker One (L)]]
| | 6.9
| | Slash
| | 9
| | 
|-
| | [[Weapon:Loughlin_Scratcher_One_(L)|Loughlin Scratcher One (L)]]
| | 6.9
| | Short Blade
| | 13
| | 
|-
| | [[Weapon:Loughlin_Cutter_One_(L)|Loughlin Cutter One (L)]]
| | 6.9
| | Long Blade
| | 23
| | 
|-
| | [[Weapon:Loughlin_Masher_Two_(L)|Loughlin Masher Two (L)]]
| | 7.1
| | Crush
| | 32
| | 
|-
| | [[Weapon:Loughlin_Scratcher_Two_(L)|Loughlin Scratcher Two (L)]]
| | 8.5
| | Short Blade
| | 18
| | 
|-
| | [[Weapon:Loughlin_Smacker_Two_(L)|Loughlin Smacker Two (L)]]
| | 8.6
| | Slash
| | 12
| | 
|-
| | [[Weapon:Loughlin_Cutter_Two_(L)|Loughlin Cutter Two (L)]]
| | 9.2
| | Long Blade
| | 49
| | 
|-
| | [[Weapon:Loughlin_Cutter_Three_(L)|Loughlin Cutter Three (L)]] or [[Weapon:Rutic_Slo_(L)|Rutic Slo (L)]]
| | 10.1
| | Long Blade
| | 53
| | 
|-
| | [[Weapon:Kesmek_Slo_(L)|Kesmek Slo (L)]]
| | 10.2
| | Short Blade
| | 25
| | 
|-
| | [[Weapon:Force Mace Assail (L)|Force Mace Assail (L)]]
| | 11
| | Crush
| | 37
| | 
|}
 
 
{| {{table}}
!width="300px" cellpadding="0" cellspacing="0" width="250"|Name!!width="135"|maxed at level!!width="135"|auction category!!width="135"|max damage!!width="135"|notes
|+ '''SUPPORT WEAPONS'''
|-
| | [[Weapon:Vumpoor_J4_(L)|Vumpoor J4 (L)]]
| | 4
| | Grenade
| | 30
| | 
|-
| | [[Weapon:Skildek_P40_(L)|Skildek P40 (L)]]
| | 5
| | Rocket
| | 35
| | 
|-
| | [[Weapon:Eraktor_Es10_(L)|Eraktor Es10 (L)]]
| | 6
| | Grenade
| | 41
| | 
|-
| | [[Weapon:Eraktor_Es20_(L)|Eraktor Es20 (L)]]
| | 8
| | Grenade
| | 57
| | 
|-
| | [[Weapon:DetPil_Rv50_(L)|DetPil Rv50 (L)]]
| | 9
| | Rocket
| | 52
| | 
|-
| | [[Weapon:Vumpoor_Rx10_(L)|Vumpoor Rx10 (L)]]
| | 11
| | Grenade
| | 99
| | 
|}
 
 
Note: your support grenade and rocket launchers need explosive projectile 
ammo, so save that when you get it in loots, and buy more on the auction if 
you need to. I usually shoot the grenades when I find 2 or more mobs close 
together. 
-----------------------------------------------------------------------------
 
==[008] Tool list==
List of tools, and suggested order for skilling: 
 
You can also go to Entropedia and get other data on these tools, like their 
range, efficiency and rate per second. 
 
{| {{table}}
!width="300px" cellpadding="0" cellspacing="0" width="250"|Name!!width="135"|maxed at level!!width="135"|max heal/click!!width="135"|notes
|+ '''HEALING TOOLS'''
|-
| | [[Weapon:Vivo_T1|Vivo T1]]
| | 1.5
| | 10.3
| | Available at TT
|-
| | [[Weapon:Vivo_T5_(L)|Vivo T5 (L)]]
| | 3.5
| | 18.3
| | (adapted ok too)
|-
| | [[Weapon:Vivo_T10_(L)|Vivo T10 (L)]]
| | 6
| | 25
| | (adapted ok too)
|-
| | [[Weapon:Hedoc_SK-20_(L)|Hedoc SK-20 (L)]]
| | 11
| | 34.3
| | (adjusted ok too)
|}
 
 
{| {{table}}
!width="300px" cellpadding="0" cellspacing="0" width="250"|Name!!width="135"|maxed at level!!width="135"|type!!width="135"|notes
|+ '''ENMATTER MINING TOOLS'''
|-
| | [[Weapon:MatterTransformer_MT-103|MatterTransformer MT-103]]
| | 0
| | refiner
| | 
|-
| | [[Weapon:Ziplex_JU10_MatterSeeker|Ziplex JU10 MatterSeeker]]
| | 1
| | finder
| | Available at TT
|-
| | [[Weapon:Genesis_Star_Energy_Ext._EE/01|Genesis Star Energy Ext. EE/01]]
| | 1
| | extractor
| | Available at TT
|-
| | [[Weapon:MatterFinder_MF-210_(L)|MatterFinder MF-210 (L)]]
| | 2
| | finder
| | 
  |-                     
| | [[Weapon:MatterFinder_MF-211_(L)|MatterFinder MF-211 (L)]]
| | 4
| | finder
| | 
|-
| | [[Weapon:MatterDriller_MD-201_(L)|MatterDriller MD-201 (L)]]
| | 4
| | extractor
| | 
|-
| | [[Weapon:Ziplex_JU55_MatterSeeker_(L)|Ziplex JU55 MatterSeeker (L)]]
| | 5
| | finder
| | 
|-
| | [[Weapon:MatterDriller_MD-202_(L)|MatterDriller MD-202 (L)]]
| | 6.5
| | extractor
| | 
|-
| | [[Weapon:MatterFinder_MF-212_(L)|MatterFinder MF-212 (L)]]
| | 11
| | finder
| | 
|}
 
 
{| {{table}}
!width="300px" cellpadding="0" cellspacing="0" width="250"|Name!!width="135"|maxed at level!!width="135"|type!!width="135"|notes
|+ '''ORE MINING TOOLS'''
|-
| | [[Weapon:OreTransformer_MT-103|OreTransformer MT-103]]
| | 0
| | refiner
| | 
|-
| | [[Weapon:Ziplex_Z1_OreSeeker|Ziplex Z1 OreSeeker]]
| | 1
| | finder
| | Available at TT
|-
| | [[Weapon:Genesis_Star_Earth_Ext._ME/01|Genesis Star Earth Ext. ME/01]]
| | 1
| | extractor
| | Available at TT
|-
| | [[Weapon:OreFinder_MF-210_(L)|OreFinder MF-210 (L)]]
| | 2
| | finder
| | 
  |-                     
| | [[Weapon:OreFinder_MF-211_(L)|OreFinder MF-211 (L)]]
| | 4
| | finder
| | 
|-
| | [[Weapon:OreMiner_OM-201_(L)|OreMiner OM-201 (L)]]
| | 4
| | extractor
| | 
|-
| | [[Weapon:Ziplex_Z15_OreSeeker_(L)|Ziplex Z15 OreSeeker (L)]]
| | 5
| | finder
| | 
|-
| | [[Weapon:OreMiner_OM-202_(L)|OreMiner OM-202 (L)]]
| | 6.5
| | extractor
| | 
|-
| | [[Weapon:Ziplex_Z20_OreSeeker_(L)|Ziplex Z20 OreSeeker (L)]]
| | 7
| | finder
| | 
|-
  | | [[Weapon:Ziplex_Z25_OreSeeker_(L)|Ziplex Z25 OreSeeker (L)]]                     
| | 10
| | finder
| | 
|}
 
 
Most miners carry around two extractors: the TT version to save PED (they are 
the most efficient), and a faster version for when you are in a dangerous 
location. Also, any refiner is better than the TT version, so buy your 
refiners on the auction.
-----------------------------------------------------------------------------
 
==[009] Abbreviations and references==
'''Glossary of Common Abbreviations:''' 
 
* EU = Entropia Universe (renamed Planet Calypso)
* NPC = Non-Player Character (show up as orange dots on radar)
* PED = Project Entropia Dollar - Ingame money (approx. 10 PED = $1 depending on fees)
* (L) = Limited item (can't repair, but generally more efficient) 
* UL = Unlimited item (repairable at a Repair Terminal)
* TP = Teleporter (blue dots on your map, once you find them you can use them) 
* TT = Trade Terminal (used to buy ammo and general supplies. To "TT something" is to sell it back at its base cost to the trade terminal.)
* Mob = animals, robots, and mutants
* Swunting = Sweat first till it attacks, then kill (most efficient form of hunting)
* SIB = Skill Increase Bonus (found on the second tab of the items info, extremely important)
* BP = Blueprint
* FAP = Healing Tool (First Aid Pack)
 
 
EntropiaPlanets wiki also has a more extensive [[Glossary|glossary with Entropia Universe terms and abbreviations]].
 
 
 
'''References and further explanations:''' 
 
<references/>
 
 
-----------------------------------------------------------------------------
 
==[010] End Notes==
This document is a work in progress, so I do appreciate suggestions. Private 
message me your suggestions, so that I can look them over, and add them as an 
edit.
I am not writing this to farm for new players. Nor did I write it to compete 
with any other tutorial or to disagree with anyone. I have never borrowed the 
work of any other tutorial, it is original. I just like helping other people. 
I wrote the first draft of this for my society and friends back in 2005. 
I feel that this is a unique tutorial, because it mostly emphasizes getting 
as many skills as possible as cheaply as possible. Most other tutorials have 
the perspective of skilling as quickly as possible. My best suggestion is to 
use this in concert with other tutorials. You can never have enough 
knowledge. 
If you haven't figured it out yet, I like doing everything in this game, and 
suggest that people try everything in this game at least once, even if they 
end up concentrating on just one skill. 
If you use this tutorial or find it useful, please acknowledge such, and say 
"hi". 
 
Some friends have received my permission to post this guide on their website, 
but I can't keep those updated. I will always post the most up-to-date 
version of this guide here on Entropia Planets, EF, and at www.gamefaqs.com. 
I wrote this guide using Notepad, so if it makes it easier to follow, you can 
copy this to Notepad and print it out or download the copy at gamefaqs.
This guide may not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
website or as a part of any public display is strictly prohibited, and a 
violation of copyright.

Latest revision as of 15:47, 9 January 2019

<clippy show="true">http://bit.ly/euguide</clippy>
Entropia Universe Guide
Page last updated: 9 January 2019 15:47:10
Guide last updated: 18 October 2023 00:31:06

Latest Forum Threads

This Entropia Universe newbie guide gives an overview of important topics for new players and points to more detailed information. It's embedded in the general Entropia Universe Guide whose topics you can access via the panel on the right. If you can't find what you are looking for here or on the linked pages please ask on the forums: http://www.entropiaplanets.com/forums/guides-and-help.21/

What's Entropia Universe[edit]

Entropia Universe (formerly "Project Entropia") is a MMOG/Virtual World platform consisting of several game worlds in the form of planets which are connected through space. Most parts of Entropia Universe are based on a Science Fiction setting. In Entropia Universe you play by controlling an avatar in a 3D world performing activities like hunting, mining, crafting and many more. Entropia Universe is best known for its rather unique Real Cash Economy (RCE), meaning the ingame currency Project Entropia Dollars (PED) has a fixed exchange rate rate of 10:1 to the US Dollar and players can convert 'real world' cash into game currency as well as the other way round. Entropia Universe is free to download and to a large extent also free-to-play (F2P).

Before starting[edit]

Systems Requirements[edit]

Before starting it could be wortwhile to check whether your system meets the following reqirements. If you don't have a Mircosoft Windows system you might want to check this page: Entropia Universe on Mac OS or Linux

Very High Settings
  • Internet Connection: ADSL or better
  • Operating System: Windows XP, Windows Vista or Windows 7
  • Computer Processor: Intel I7 / AMD Phenom II
  • Computer Memory: 4096 MB RAM or more
  • Graphics Card (with latest drivers): NVIDIA GeForce 285 / ATI Radeon 4870 or better
  • DirectX: Version 9.0c or later
  • Sound Device: Direct X compatible sound device
  • Screen Resolution: 1024 x 768 pixels
  • Hard Drive Space: 10 GB of free space
High Settings
  • Internet Connection: ADSL or better
  • Operating System: Windows XP, Windows Vista or Windows 7
  • Computer Processor: Intel Core duo or AMD Athlon 64 X2 Series or better
  • Computer Memory: 2048 MB RAM or more
  • Graphics Card (with latest drivers): NVIDIA GeForce 8800 Series or better / ATI Radeon 2900 series or better.
  • DirectX: Version 9.0c or later
  • Sound Device: Direct X compatible sound device
  • Screen Resolution: 1024 x 768 pixels
  • Hard Drive Space: 10 GB of free space
Medium Settings

These requirements should be considered the minimum system requirements for Entropia Universe:

  • Internet Connection: ADSL or better
  • Operating System: Windows XP, Windows Vista or Windows 7
  • Computer Processor: Intel Pentium 4 2.8g hz or AMD Athlon 64 Series or better
  • Computer Memory: 2048 MB RAM or more
  • Graphics Card (with latest drivers): NVIDIA GeForce 7800 Series or better / ATI Radeon 1900 series or better.
  • DirectX: Version 9.0c or later
  • Sound Device: Direct X compatible sound device
  • Screen Resolution: 1024 x 768 pixels
  • Hard Drive Space: 10 GB of free space
Low Settings

If your system falls below the Medium Settings requirement you may still be able to participate in Entropia Universe, but your visual experience will be hampered. If you use Medium Settings on a system below Medium Settings requirements, you may suffer from low frame rate. If you use Low Settings, there may be artifacts such as white texture-less avatars, no ground vegetation, short draw distance and no shadows.


Please note that support is not given on technical issues deriving from a computer that only handles the Low Settings.

Choosing a planet to start on[edit]

Choosing the "best" planet to start on is probably the most important decision to make for new players and should be taken before even creating an account because the action of creating an account can already preset the start planet depending via which website the account is registed.

Each planet is developed and operated by another company but they are all interconnected by the ingame outer space and avatars can travel from one planet to another in spaceships. So why could the choice of one's start and home planet be of importance?

  • spave travel involves costs
  • space travel also involves dangers in form of space pirates
  • each planet has a specific setting that might or might not fit ones personal taste, for example Planet Calypso and Planet Arkadia have a (Military) SciFi setting while ROCKtropia is based on music and pop culture
  • some planets have dedicated newbie areas and elaborated tutorial quest chains, others don't have that
  • some planets are using features that are missing on others, for example Next Island has no instances
  • the start planet usually decides that a part of a players potential spendings in Entropia Universe go to the company developing that planet, no matter which planet a player plays on later

To make a recommendation: Start your journey on Planet Calypso, it has the best designed and most extensive new player experience, also it the "biggest", most populated planet offering the most content.

For further information and a detailed planet comparison please refer to the following page: Choosing a Planet to start on.

Getting started[edit]

Download and installation[edit]

Entropia Universe is free to download and to some extent also free-to-play. While choosing a planet to start on you can already download the installer from the official website and install the game. Once installed the download of the actual game content will start. Here is a direct link to the installer: http://install.entropiauniverse.com/entropia_universe_setup.exe Further information can be found on this page: Entropia Universe download and installation.

Account creation[edit]

Further information: Entropia Universe account creation.

Avatar creation[edit]

In Entropia Universe you mainly play by controlling an avatar in an 3D environment. The avatar is created in an avatar creation session at the very beginning of the game. You can leave the avatar creation session with one of the presets (which is not recommended) but if the look of your avatar is important to you might want to take your time trying out the numerous options in the avatar creation session. If you are not satisfied with the look of your avatar later in game the good news is you can change the appearance again but the bad news is this will quite likely cost you money in form of service fees to other players who offer the avatar customization servives. And one thing cannot be changed ever again: the gender. You can find further information about the avatar creation on this page: Entropia Universe avatar creation.

Finding a mentor[edit]

Loading map...

Interactive mentors map (from: Mentoring guide)

This topic is discussed in the "Getting started" section because as soon as you enter the game other players might offer you mentorship. So you might want to be informed in advance what Mentoring/discipleship is all about. In any other case you can postpone this until you have played a few days and got to know the very basics.

The mentoring system is a formal approach to encourage veteran players to help new players. It is definitely recommended to get a mentor and become a disciple. Even if it turns out during your discipleship that your mentor doesn't really help you you still have an advantage from mentorship once you finish your discipleship by graduation, which happens after you've gathered a few achievements and have gained a specific amount of skill points: on graduation you receive a reward in form of a complete armor set, your mentor by the way receives a gift too.

Further information about Mentoring and discipleship can be found on this page: Mentoring guide.

Joining a society[edit]

This topic is discussed in the "Getting started" section because as soon as you enter the game other players might invite you to join their society, the Entropia Universe equivalent of clans, guilds, companies, etc. So you might want to be informed in advance what Societies and society membership are all about. In any other case you can postpone this until you have played a few days and got to know the very basics.

Society membership adds a lot to the social compenent of the game. Being in an active society with friendly members can have many advantages. Most important for beginners is that you almost always have people to first ask specific questions in the society chat channel and to get further help. Also among society members items and resources are traded for better prices. And last but not least events, team hunts, playing Instances and other group activities are often organized within societies.

Further information about Society membership can be found on these pages: 1. Joining a society 2. Society management.

Avoid getting scammed, tricked and exploited[edit]

This topic is discussed in the "Getting started" section because as soon as you enter the game you are a potential viction of unethical actions by other players. It should be noted that scamming takes places rather rarely but still you might want to be informed about methods of scamming tricking and exploiting and how to avoid being their victim.

Further information can be found there: Avoid getting scammed, tricked and exploited.

Depositing or non-depositing[edit]

...

The non-depositor's way[edit]

The depositor's way[edit]

First steps inside the game[edit]

The first you will see when entering the actual game is the viewport, the lower interface elements called "dashboard" and two menu bars at top containing so-called "desktop icons". Learn more about the basic interface elements on this page: Viewport, dashboard and desktop icons.


Orientation and movement

Planet-specific[edit]

Planet Calypso[edit]

Planet Calypso Beginner's Flow: Genesis >>> Calypso Gateway >>> (Camp Icarus) >>> Half Moon Bay >>> Cape Corinth

ROCKtropia[edit]

Hunt The THING[edit]

Hunt The THING

Next Island[edit]

Next Island New Player Experience

Planet Arkadia[edit]

Planet Arkadia New Player Experience

Planet Cyrene[edit]

Monria[edit]

Planet Toulan[edit]

Possible further directions[edit]

  • Missions
  • Sweating and other F2P activities
  • Hunting
  • Mining
  • Crafting
  • Other professions


Links, references, contributors, categories, and more[edit]




Contributors: