Mission:Iron Challenge: 5,000 Merp
|MISSION FACT SHEET|
|Mission Name||Iron Challenge: 5,000 Merp|
|Quest Chain||Iron Challenge|
|Release Date (VU)||2010-02|
|StartingLocation||Outpost south of Fort Argus|
|Helpful Teleporters||Fort Argus, Nea's Place, New Switzerland, Atami's Paradise|
|Related Locations||Outpost south of Fort Argus, Nea's Place to LA 4, New Switzerland to OLA 41, Atami's Paradise to OLA 51|
|Requirements||completion of the Iron Challenge: 1,000 Merp mission and must have some kind of weapons|
|Mission Objectives||kill 5,000 Merps|
|Necessary Equipment||rifle, pistol, or any melee weapon|
|Approximate Costs||750-1070.05 peds of ammo and 11 ped of Opalo decay. Melee weapon decay is higher.|
|Next Missions||[[Iron Challenge: 10,000 Merp]]|
|Template:Mission Fact Sheet V1.0|
Kill 5,000 Merps.
Calypso is a place where spirits reside. We must keep those spirits clean from abominations.
Calypso has its own soul. A great, powerful world soul.
We live on its edge, and sooner or later, we pass through it. There, we will face our own shadow soul. But if you confront it with imperfect courage, it will utterly annihilate you.
This challenge is your first step on that journey. It will prepare you for your confrontation with your shadow soul.
Teleport to Fort Argus and then go south east to the outpost.
When you're done, return to Mr. Owl in the outpost south of Fort Argus.
- Iron Challenge 5000 Merp 04.jpg
Talk to Mr. Owl and choose the "I am ready to continue" option.
LA 4. Hunting tax is 0%. From Nea's Place, you can run north east. Swim over the river and start shooting at the Merp. From Silver Ridge, just go west. Merps are in the green zone. Merp Young are scatter. The most you see is in a group of 5. There are a few Merp Mature and only one Merp Old. If you die in the southern green zone, you'll be revive in OLA 17 in the south. But it's safe to run back north again. Ambulimax are not very aggressive.
OLA 41. Hunting tax is 4%. Teleport to New Switzerland. Run and swim east to the green zone and avoid the Argonaut. And then go north to the brown area. Merp Young are usually in a group of 4 to 5. If you use a Lesser Teleport chip from the outpost, you'll be landed in the Argonaut territory.
OLA 51. Hunting tax is 3.95%. Teleport to Atami's Paradise. Run west to OLA 51. There are some Molisk in the way. Merps are in the green zone of OLA 51. The population is very dense. They are in groups of 7-15.