Planet Calypso Content Release 2011.3

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Revision as of 13:33, 17 October 2011 by Tass (talk | contribs)
Version Update Edit Icon.png
Build
Release Date
Release Date::2011/10/18
Short Description
3 Areas to connect Eudoria and Amethera, new creatures, new missions
Updated Entity
Logo Planet Calypso 16px.png Planet Calypso
Affiliated Updates
12.1.3
Forum Thread
Thread discussing this VU


Official Release Notes

Official release notes go here



Further Information

New Server Areas

Calypso update will feature 3 new server areas to connect Eudoria and Amethera.

Mount Hephastos
Mount Hephastos Map.jpg


Some of the new Outposts:

  • Fort Victoria
  • Jamesons Reach
  • Naval Station Triton
  • Odysseus Landing
  • Camp Poseidon

Partial list of creatures that will be spawning in a good amount on the new areas:

  • Aetherex
  • Atrax
  • Rextelum
  • Mermoth
  • Daikiba
  • Gokibusagi
  • Sabakuma
  • Tripudion
  • Leviathan
  • Rippersnapper
  • Formacicida
  • Allophyl
  • Chirpy
  • Diripi
  • Pupugi
  • Traeskeron

New creatures

Rextelum
  • The Rextelum will have different damage types linked to its different attack animations. For example if it punches you with a claw you might take a lot of impact damage but if it strikes with its stinger you take stab and acid damage.
Rextelum Preview Screenshot


Traeskeron

The Traeskeron was first discovered by Dr H.J. Zeidler during Governor Jamesons expedition to the unexplored region between Amethera and Eudoria. It was quickly classified as beloning to the same family as the Proteron.

It is thought that a small population of Proterons became isolated from the rest when the old continent split in two. Over the next several million years they evolved into a creature much more suitable to the new environment.

The lack of predators and the scarcity of nourishment lead the Traeskeron to become significantly smaller than its cousin although it is still capable of defending itself.

The Traeskerons are known to live in large herds which are always lead by a matriarch.


Hussk
  • an acid spitting 50 meter tall boss mob
  • Hussk will do this 95% of current hp damage attack to everyone within the attack radius and then its up to player to heal as fast as they can before his other attacks begin killing you off. Clarification: Percentage of current HP damage does not deal decay to armor.
  • He can only be spawned by players through a quest, this quest requires items for completion that has a low drop chance from several new wave spawn bosses.
  • hes spawned in a cave that he cant leave. And neither can anyone else for that matter since the only way to enter is to jump through a hole in the ceiling and land in a pool of water.
  • its a PvP area, it will be in your interest to have a dedicated defense team at the dungeon entrance. Killing an enemy will really mean something here since both teleportations and flying vehicles are disabled in the region and its a darn long hike from the closest outpost.


Hussk Preview Screenshot


Updated creatures graphics

  • Mermoth
    Mermoth new.jpg
  • Formacicida

New missions

  • a lot of storyline missions
  • as well as repeatable ones
  • a method of using tokens as quest rewards and as a currency for other items
Quest Items Concept Art


Quest Items 3D Renders: Rextelum Venom Sample, Infestation Sample


New armor

  • introducing armors with respectable acid protection
  • "Mod Pixie Armor"
    The mod pixie armor set is actually part of the graduation package rewarded to disciples. Right now were thinking of giving them a vehicle, a tp chip and a random piece of mod pixie armor.
    Stats: Stab 6, Cut 8, Impact 11 and then 5 in cold, acid and electric. Double the TT value of regular pixie and double +200 in durability.