About Making Money in Entropia Universe
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How to make money in Entropia Universe is a question regularly asked. This guide will give you an overview and discusses what is possible and what is not possible.
Real Cash Economy
Making money is Entropia Universe is possible at all because the game features a "Real Cash Economy", meaning you can deposit real-world money into the game and also the other way round withdraw money from the game to your real-world bank account. The ingame currency Project Entropia Dollars (PED) has a fixed exchange rate of 10/1 to the US Dollar.
A note regarding Entropia Universe and the money
In general MindArk PE AB, the company developing and operating the Entropia Universe platform, as well as the Planet Partner companies creating content for Entropia Universe are for-profit private businesses. Entropia Universe and it's planets are supposed to generate income for them coming from the players playing the game.
Development and operation of games like Entropia Universe costs a lot of money, usually Millions of USD per year. When in Entropia Universe players profit from playing the game these are from the developers perspective a part of the running costs too. The total of costs has to be defrayed by charging players depending on the business model of the game, for example one time payments for regular 'offline' games, monthly subscriptiuon fees for MMOG, item shop models, etc etc etc. In Entropia Universe players are charged based on their ingame activities, for example consuming ammunition when hunting creatues in game, fees for auctioning ingame items, deterioation of equipment used in game and many more.
Activities that usually cost money
Possible Ways to make money
Sweating
Sweating or formally "Sweat Gathering" is the process of gathering "Vibrant Sweat" from the various creatures around Entropia Universe. Sweating is a free-to-play activity. Since "Vibrant Sweat" is used for further processing, mainly for creating "Mind Essence", it has a small market value and can be sold to other players. Depending on your strategies and dedication you can gather a couple of 100s of units of sweat per hour. Sweat usually sells best in stacks of 1000 units with the market prize for 1000 units between 1 and 3 PED currently (May 2013).
Collecting fruits, stones, dung and Broken Elysian Technology
Various types of fruit, various types of stones, Common Dung are resources that can be found on the ground of planets occasionally, Broken Elysian Technology can only be found on planet Next Island. All of them can be used for further processing, mainly in Crafting, therefore have a small market value and can be sold to other players. Depending on one's luck the profit can be in about the same range than the profit from sweating but is somewhat boring since it only involves walking around and keep your eyes open for the items on the ground.
Mentoring
All of them are ingredients used in crafting other items and thus have market value.
Missions: Missions some missions can be played for free but nevertheless reward items or that can be sold or used for pay-to-play activities. Also rewarded Skills can be extracted and sold but the process itself requires paid items. Events: Regularly you can find events that are free to participate in, either ingame or on community websites, and nevertheless award the winners with more or less valuable prizes, for example: Guess what's inside the egg and win! The Entropia Emissary Program is a Facebook app that allows players to share promotional material via Facebook and receive points for these activities which can be turned into low value ingame items. (to do: Sometrics) Oil rigs and similar: Oil rigs produce a few units of Oil every few minutes. The oil appears on the ground and can be picked up by everyone. On ROCKtropia one can find the Motörhead Stadium Beer Garden where Motörhead Kegs appear on the ground. These free goods spreading facilities are regularly found in areas with Player-versus-Player combat (PVP) enabled, meaning one probably has to fight for the the free items. Trading and services: Trading is another way to generate PED but requires an investment depending on the scale of tradng. Also one can provide services to other players like transporting between planets, running events in Event Areas, item and avatar customization services and more. Most of the services also need an small or big investment to get started. (to do: Playing for profit, HOF's, ATH's, ...) Calypso Land Deeds (CLD) issued by Planet Calypso are similar to shares. They allow the deedholder to receicve a share of Planet Calypso's total revenue on a weekly basis.
Trading
This profession will not make you popular and is difficult to start without PED. In order to do this you will have to use the other methods first to get some PED, then you can start in this, the process simply being buy low, sell high. Your mentor can give you a better idea of how this works, ask them if you desire to give this a try.
Missions
There are a few missions one can finish without spending any PED and which reward completion with items or skills theoretically worth PED. Since each can only get done once and the value of the rewards sums up to a maybe few PED (<10) this method is actually not worth mentioning.
Oil Rig
The Oil Rig on Planet Calypso is regularly producing stacks of Oil which can be collected from the ground. The area around the Oil Rig is a PVP Zone and usually controlled by groups of high-skilled well-equipped players. The costs to control and defend control over the Oil Rig quite likely eat up the possible profit from collecting the oil.
Free Competitions
Free competitions or events are usually run by other participants but sometimes also by Planet Partners and allow participations without any fees. Depending on the setup of the event one does not necessarily have to spend PEDs to achieve good results. Often those events offer low value prizes for the winners.
Citizenship
In November 2011 MindArk announced a citizenship program and started to sell Calypso Land Deeds for 1000 PED (=100 USD) each. Each of these deeds entitles its "owner" to get a share of Planet Calypso revenues in a weekly payout.
Offering services
Most of those activities require a significant amount of starting capital. Profitability is not at all to be expected.
Piloting
Customizing
Many items like clothes, vehicles, furniture can be customized by applying textures and colors to them. The ability to do so is largely depending on ingame skills in the area which enables higher skilled players to offer customization services to lower skilled players.
Beauty
Event Management
Links, references, contributors, categories
- Parts of this guide have been copied from the guide Successful Non-Depositing on the wiki of the Soaring Eagles society, unfortunately not available anymore
- my-entropia-universe-life.blogspot.de: Concerning Making PED In-Game
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