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Difference between revisions of "Korss H400 (L)"
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Latest revision as of 17:48, 13 October 2010
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| Description: | ||
| Class: | ||
| Type: | ||
| Source: | ||
| Max. TT: | PED | |
| Min. TT: | PED | |
| Condition limit: | % | |
| Durability: | ||
| Weight: | Kg | |
| Item points: | ||
| Max. use per minute: | File:Iteminfo Korss H400 (L) 04.jpg | |
| Max. damage interval: | ||
| Professional requirement: | ||
| Level: | ||
| Professional requirement: | ||
| Level: | ||
| Ammo type: | ||
| Ammo burn: | ||
| Decay per shot: | PEC | |
| Damage type: | ||
| Max. damage: | ||
| Damage type: | ||
| Max. damage: | ||
| Damage type: | ||
| Max. damage: | ||
| Max. range: | ||
| Skill Increase Bonus: | ||
Tier Increase Rate (TIR)[edit]
| With this table we're trying to find out how many of an item are in game. With the Tier Increase Rates MA introduced a while back all items have a unique fingerprint and with those we can keep track to them.
Enter the 10 Tier Increase Rate numbers in the table below and the owner of the item if known. |
| No. | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 | Tier 8 | Tier 9 | Tier 10 | Owner |
|---|---|---|---|---|---|---|---|---|---|---|---|
| #1 | - | - | - | - | - | - | - | - | - | - | - |
| Because there are many numbers of some items and that Limited items get TT-ed when they are damaged, I would suggest to only fill in the TIR's for Limited items and rare Unlimited items. |
