Virtual Reality and AI? - next challenge for a retiree

Discussion in 'Life, the Universe and Everything' started by Jamira, Jan 27, 2019.

  1. Wistrel

    Wistrel Kick Ass Elf

    Stuff in this post that is unheard of in today's world:

    It was originally built by my grandfather

    During WW2 it was destroyed except of the basement. But my parents rebuild it.

    Indeed I think my Grandad did a lot of the timber in his house when it was built. My father dug the foundations for my childhood home's extension and also designed it (I think). My granddad helped with advice I think.

    So cool that you can go in and relive something in VR that is gone.
    • Like Like x 1
  2. Jamira

    Jamira Samurai Girl

    Yep, going to the past is a great option for VR. Old places like Alexandria in Egypt or fictitious places like Atlantis, described by Platon. It can be used to conserve or reanimate relics of mankinds culture and history. I can walk through Skyrim in VR and I can walk through the home of my childhood in VR. Does anyone know what Ligne Maginot was? Really worth to rebuild for VR, believe me. All the old cities of Hanse: Luebeck, Rostock, Stralsund, Danzig, Riga during 12th to 17th century ...
    The list is endless.
    • Like Like x 1
  3. Jamira

    Jamira Samurai Girl

    Well, I make the home of our family around 1960-1963 first. Had a phone call to a modeler today. I will get a 3D-model of the car my parents used at this time. A Wartburg 311. Here is a rendered picture of the 3D-model:
    I mentioned the car my parents used before. An IFA F8 Convertible. He said: "I think I have an old model of it in my archives. Have to search for it." And he was successful:
    Crazy. I love this guy.

    And uhh ohh the good old Simson 425S:
    • Like Like x 1
  4. Jamira

    Jamira Samurai Girl

    • Like Like x 2
  5. Just Wow! to both those fantastic cars and the cool motorcycle.

    Off topic but made me think of...

  6. Jamira

    Jamira Samurai Girl

    Well, my one was something like this:
    And my wife didn't drive it.
    • Like Like x 1
  7. Jamira

    Jamira Samurai Girl

    Slowly my old home becomes more complete:
    Still a lot of work to do. Especially textures. This alone will take ages. But VR is unpayable!
    • Like Like x 1
  8. Jamira it makes you think how far this will go in the future.

    Might be possible one day to VR/AI process videos and photos of long-gone family members and include them in this type of project?
    • Agree Agree x 1
  9. Jamira

    Jamira Samurai Girl

    I think so.

    Look, my former modeler Yevgeny made a 3D-model of my had from six (!) photos. Not to speak about software that can do such things as well. Or 3D-scanners to get more accurate models. Gesture recognition, facial expression interpretation, speech recognition, voice simulators, motion capture, increasing computer power, increasing intenet speed ... and AI ofc.

    Put all this together, use it, add a few billion Dollars and develop it and you would get it within 10 years.

    There is a VR-video of Michelle and Barak Obama presenting the White House to the public. You can sit face to face with Mr. Obama in the Oval Office. And with Mrs. Obabama in another room. This was a very impressive experiance for me. Because it looked so real. And hey, the President of the United States! Crazy ...
    Last edited: Mar 25, 2019
    • Like Like x 1
  10. Jamira

    Jamira Samurai Girl

    Read this lately: "I miss Obama. And her husband too." LOL!
    • Funny Funny x 1
  11. RAZER

    RAZER Custom title ... uh ...

    Hey guys, long time no see.
    I can add my 2 pecs on VR here i guess. Been using a program called Enscape that acts as a sort of plugin for the program I use on a daily basis (Revit). It is basically a real time render engine based on the Unreal engine and lets you walk trough your building, either as a 1st person game or in VR with a Oculus Rift for example. THe cool thing is, as I mentioned is that it is in real time, so I can change something in the building, say a color or move a wall and you see that right away in your 'game' or VR.

    Below is a video I made of the building I'm working on right now to show to my client.
    Last edited: Mar 28, 2019
    • Like Like x 2
  12. Razer that vr building looks really nice and relaxing.

    Have you considered selling or renting virtual apartments there?

    With income you could employ virtual workers to operate elevators, security people and cleaners.

    Sounds like a ‘persistent world’ type of environment would be possible so you could drop litter and accumulate dust for cleaners and window cleaners.

    Plants and indoor shrubs to water and prune.

    Make more income selling virtual furniture and decorations.

    I think you might be onto something exciting here! :)
  13. RAZER

    RAZER Custom title ... uh ...

    Interesting that you mention that, because I have been talking to the Arkadia people a few years ago about doing some buildings and explaining how things work in the real world of construction and how you could use those same methods for your virtual construction. In the end nothing came from it, I think mainly because all sorts of limitations (platform, people, money, Mindark).

    And the interesting bit about the building in the video is that it is going to be build IRL so you can actually rent some office space there :)
    • Like Like x 2
  14. Razer then maybe offer the IRL buyers the same virtual apartment as the one they bought?

    You could sell this as an add-on for eg. marketing purposes, to differentiate your design from other’s.

    And option of selling bespoke apartment interior design concepts that you and potential buyers could test virtually to gauge how it would work IRL.

    Lots of work for you but thought I’d throw it out there.
  15. Jamira

    Jamira Samurai Girl

    I got a serious problem with SimLab Composer: I can't move slowly or fast. Just teleport. And turn in steps only. No chance to jump or fly. I sent a mail to SimLab Soft to change this within the remaining 11 months of my yearly rental. For all my projects it is essential to be able to walk smooth. Hopefully they will do it. Or else I will deinstall this software and have look for alternates. Enscape would be cool, especially because they offer a Rhino Plugin, but:
    That's too much for a hobbyist.
    Last edited: Apr 3, 2019
  16. Wistrel

    Wistrel Kick Ass Elf

    uh yeh the movement thing in VR is a real issue. Lots of stuff around what to do with it. I have a friend who said he didn't like VR chat or might have been a similar one because you are forced to only TP around a room. He can handle the motion so wants it.

    I wonder if they've done this jumpy thing to combat that. Hopefully they have a setting somewhere that can reverse it.

    2019 seems to be THE YEAR for crap movement interfaces....
  17. Jamira

    Jamira Samurai Girl

    Answer from SimLab support:
    "The problem with motion in VR is that it causes motion sickness, when you add to that flying and jumping you add a new level there.
    This may become very uncomfortable for many users."

    MAAAAAN, I don't have any problems with that fucking motion sickness. (I run and fly through several other VR Apps.) And I'm sure, most others don't have problems. But this bullshitty "We care for you"-mentality lead to not offer this option in generally? What a mess!
    Harsh answer sent: They are out if they don't correct this detail.

    "As mentioned: This features are essential for the purchase of SimLab Composer. Either you implement them or I will look for alternates. All other parts of SimLab Composer look very well to me. So it would be really stupid if it fails at this really small issue, wouldn't it? But it would. Trust me."
    Last edited: Apr 4, 2019
  18. Wistrel

    Wistrel Kick Ass Elf

    "The problem with motion in VR is that it causes motion sickness, when you add to that flying and jumping you add a new level there.
    This may become very uncomfortable for many users."

    Tell them that: while research exists to demonstrate strong evidence for a prevalence of VR related motion sickness in the population, this does not effect everyone and indeed perhaps only a minority (hence the prevalence of games/experiences in VR that do not implement staggered movement - or simply only have it as an option). In order to be inclusive they should rethink their VR strategy around "the complete removal of motion without teleportation". Additionally you may like to mention that there is a wealth of research available on options that can be included in order to help with/combat VR related motion sickness, without resorting to stationary cameras. A good game to check out with such options is Sub Level Zero, a game that incorporates a high degree of motion in all axis so therefore has gone to great lengths to provide ways with which to minimise motion sickness, none of which (I might add) include teleportation. They can try it out here:
    • Like Like x 1
  19. Jamira

    Jamira Samurai Girl

    Yes, did something like this already:

    Additional information to feed the dev team: I run car races in "Gran Turismo VR" at PSVR. Imagine a car race at Nuerburgring with teleporting and stepwise turning! Same with "The Elder Scrolls V: Skyrim VR" at PSVR. You can run, jump and turn around completely free and fluid. Or just fly in space in several other games like "Elite Dangerous". Probably some folks may have problems with this motion sickness issue. I don't have such problems. And SimLab Soft should really offer fluid, natural motion to those who want it.
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.