The perfect video game formula - really?

Discussion in 'General Entropia Universe Discussion' started by Tass, Apr 26, 2013.

  1. Tass

    Tass Administrator

  2. Don't entirely agree with Hypable's percentage breakdown, and also think that 'realism' should be in the list. Realism in an MMO is not just to do with graphical/visual realism; in case of those who would argue that graphics = realism... Realism is also to do with how you interact with objects, creatures, terrain, and so on. So my list would be:
    . Realism 25%
    . Graphics 25%
    . Presentation 15%
    . Gameplay 15%
    . Audio 10%
    . Story 10%

    But sticking with the original list, then Entropia Universe would be like something like this:
    . Graphics 35%
    . Gameplay 25%
    . Audio 20%
    . Presentation 10%
    . Story 10%
     
  3. AxeMurderer

    AxeMurderer Master Of Entropia

    Are we talking about PacMan?
    I would say 90% Story and 10% Sound.
    Are we talking NFS or StarCraft?
    And for Entropia I don't think there is something on the list to describe what makes it what it is. I'm not sure it fits into 'video game'
     
  4. narfi

    narfi Lost

  5. Hi, IMHO:

    - 60% gameplay
    - 20% Audio, and
    - 6.6% for the others each

    Think of Pacman, Tetris, Lemmings, games that stole this much precious working time all over the world?
    A really good gameplay, with a hypnotic tune maybe, that's all you need to make a great game. Further (different) examples are UnrealTournament, Quake, Doom, CounterStrike, Lineage, even WoW. And EvE.

    Any of all the games with crazy good graphics, story and presentation have flopped, in comparison. EU too.

    Games are played for entertainment. Not for realism.

    Have fun!
     
    • Agree Agree x 1
  6. GeorgeSkywalker

    GeorgeSkywalker Explorer

    That is incorrect.

    The perfect game by definition would be:
    • 100% Gamplay
    • 100% Audio
    • 100% Presentation
    • 100% Story
    • 100% Graphics
    Anything less would be imperfect
     
  7. NotAdmin

    NotAdmin Administrator

    Proof that proper design beats graphics any time of the day:

    http://candies.aniwey.net/

    Graphics mean noting really if the game fails to captivate the player.
     
    • Like Like x 2
  8. AxeMurderer

    AxeMurderer Master Of Entropia

    That game looks fantastic
     
  9. narfi

    narfi Lost

    Its actually pretty addicting, im producing 100 lollypops a second but stilll havent been able to defeat the dragon in the castle yet.
    Making potions is kind of cool too.
     
  10. However nice the candies looked as well I don't know, because Google Chrome couldn't even load the page :)
     
  11. narfi

    narfi Lost

    weird, works fine in chrome for me.
     
  12. it is, in the end it did partly load, but not the full page. I just had the info telling me how many candies I had and the buttons for eating them and saving them...
     
  13. narfi

    narfi Lost

    thats how it starts :D

    play the game, save candies, eat a few, and see what happens.
    It grows and grows in complexity, and is really pretty well done.
     
  14. Ah - I see ;) I thought the page wasn't loading properly. Next time I'll play it longer.
     
  15. RAZER

    RAZER Custom title ... uh ...

    damn game is addictive as hell !!
     
  16. narfi

    narfi Lost

    candy box.JPG
     
  17. Swampy Swamp lol.
     
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