New Features Summer Mayhem now has the Assault game mode. Created repeatable mining mission on Monria. Changes Slightly moved Hiryuu spawn south of Odysseus Landing. Storm Coats have been designated as "Rare Item". Updated some vegetation graphics. Fixed Issues Grounded 3 NPCs in Monria Hub that were floating above the floor. You can now buy HyperStim FEN Edition with Platinum tokens as well. Added weight to certain Angel Foot Guard variants that were missing it. Corrected and polished several name and description strings. Captain and Gunner professions no longer apply to Mayhem instances. Covered up a hole in a wall at Chug's Hideout arena. Corrected a texture clipping issue in an East Scylla Mountains outpost. Corrected position of the East Scylla Mountains teleporter model. Fixed an issue where Trade Terminals had inconsistent inventory. Removed some items from Auction that shouldn’t be visible there, such as the Colonist Jumpsuit. Corrected the boss HP objective string for the Medusa and Lahar defense Dynamic Events. Reorganized Terminals in outpost South of Odysseus Landing. Source
I do like the detail we are getting now. It's just a shame that it feels like it's all coming from the 3D model people/artists. Nothing from the programmers any more... if there still are any
updated some vegetation gfx... in 3d! https://cults3d.com/en/3d-model/game/tabletop-plant-alien-vegetation-01
oh nice! I don't know how to do curvy random organic looking stuff yet. More been doing defined shapes. I think I've worked out how I can start converting some of the Entropia models into useful things I can work with though.... so one day the spider bomber may happen... one day...