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Entropia News: Developer Notes #18 - Volatility Improvements

Discussion in 'Entropia News' started by EP-Newsbot, Apr 27, 2018.

  1. Developer Notes #18 - Volatility Improvements

    Based on the data gathered from the volatility test conducted last month and discussed in Developer Notes #16 and #17, our balancing team has decided on a set of new permanent settings that will be implemented over the next several days.

    These changes will affect manufacturing and mining activity as follows:

    Overall volatility will be reduced, while the overall success rate will be increased by approximately 5 percentage points. Based on feedback, the range of Near Success outcomes will include larger outcomes than during last month’s test, to ensure that it is possible to recover a wider range of blueprint ingredients when a Near Success happens.

    Overall volatility will be reduced, mainly by implementing a smoother distribution of the various claim sizes. In addition, the value of the smallest possible claims has been increased slightly.

    ***NOTE*** Please keep in mind that these are macro-level changes to the manufacturing and mining systems and thus the results or experiences for individual avatars and/or for small sample sizes may not be immediately noticeable. Also note that the overall (macro-level) expected return for these systems will be unaffected.

  2. "approximately 5 percentage points" x'D
  3. Tass

    Tass Administrator

    Basically another confirmation that it is a casino.
  4. narfi

    narfi Lost

    wasn't volatility reduced ~2yrs ago with loot 2.0? then so many people complained they increased it back closer to what it had been?
  5. As if someone ever could ever confirm +-5% :'D

    Either shit loot or "eco gamer" ;D

    This is just blahhhhhhh

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