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	<updated>2026-10-08T08:39:21Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://www.entropiaplanets.com/w/index.php?title=File:PA_from_the_skies.jpg&amp;diff=18648</id>
		<title>File:PA from the skies.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:PA_from_the_skies.jpg&amp;diff=18648"/>
		<updated>2010-12-09T03:39:53Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Port_Atlantis&amp;diff=18647</id>
		<title>Port Atlantis</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Port_Atlantis&amp;diff=18647"/>
		<updated>2010-12-09T03:39:08Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: /* Post-CR 2010.5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Port_Atlantis_Post_CR_2010-5.jpg|250px|thumb|right|Port Atlantis after CR 2010.5]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Port Atlantis in the major city on Calypso. It's the place where new colonsits arrive after they went through [[Calypso Gateway]]. Port Atlantis (PA) is loacted in the [[Port Atlantis Area]] and features the closest TP to [[Swamp Camp]].&lt;br /&gt;
&lt;br /&gt;
The Port Atlantis Marina will be the start and finish of the 1st [http://www.entropiaplanets.com/forums/entropia-events/3250-around-eudoria-cup-around-zomhattan-cup-call-volunteers.html Around Eudoria Cup] - a boat race all around Eudoria.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
'''The new Port Atlantis - Info from release notes:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;A new Port Atlantis has been built at the shores of Eudoria, as the continuation of the Gateway and the newcomer experience. The new Port Atlantis and the area around it are designed to make the transition from the Gateway to the full Planet Calypso experience easier for the new participants.&lt;br /&gt;
After having learned the basics at the Gateway, the new participant teleports to Port Atlantis and is taught the mechanics and concepts of the Planet Calypso in an area where he can meet and get help from more experienced participants.&lt;br /&gt;
This way, the threshold to the frontier world of Planet Calypso has been lowered, opening this brave new world to be explored by new colonists!&lt;br /&gt;
&lt;br /&gt;
The three corporations, Omegaton Industries, Genesis Star Interstellar and Chikara OmniWorld Corporation, have completed the major redevelopment project, rebuilding Port Atlantis on top of the walls of the original town. With towering skyscrapers, white beaches and an open marina, the beautiful sprawling city is a resort and a port of entry to the exciting Planet Calypso, the planet of opportunity and adventure!&lt;br /&gt;
A great part of the project was geo-engineering of the island where Port Atlantis resides. It was in this phase of the project where the walls to the first Port Atlantis were found, and it was decided that a new Port Atlantis should be built at the location. Some of the old walls are still visible at the north end of the new town.&lt;br /&gt;
Without features like Bank Neverdie and the Port Atlantis Mall, Port Atlantis wouldn’t really be Port Atlantis, so these were relocated to the new site. There are also new and exciting vistas to explore and hang out, and maybe even a familiar face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Please read [http://www.entropiaplanets.com/forums/general-entropia-universe-discussion/3334-port-atlantis-study-urban-design-how-improve.html Port Atlantis: A study in urban design and how to improve on it] by [http://www.entropiaplanets.com/forums/members/ben-coyote.html Ben Coyote]&lt;br /&gt;
&lt;br /&gt;
==Port Atlantis Map==&lt;br /&gt;
&lt;br /&gt;
{{#lst:Port_Atlantis/Port_Atlantis_Map|Map}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Port Atlantis Facilities and Services==&lt;br /&gt;
=====Port Atlantis Teleporters and Televators=====&lt;br /&gt;
* Port Atlants Marina &amp;quot;New Arrivals&amp;quot;&lt;br /&gt;
=====Port Atlantis NPCs=====&lt;br /&gt;
For the positons of the NPCs in Port Atlantis please refer to the Map above.&lt;br /&gt;
=====Port Atlantis Terminals=====&lt;br /&gt;
=====Port Atlantis Mall=====&lt;br /&gt;
=====Bank NEVERDIE=====&lt;br /&gt;
&lt;br /&gt;
==Port Atlantis Missions==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=Missions /&amp;gt;&lt;br /&gt;
======&amp;lt;span style=&amp;quot;color:white&amp;quot;&amp;gt;Port Atlantis Missions (?)&amp;lt;/span&amp;gt;======&lt;br /&gt;
* [[Mission:Death|Death]] (activated anywhere after dying)&lt;br /&gt;
* Revive Terminal Information (PA northside)&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
* [[Mission:Arrival at Port Atlantis|Arrival at Port Atlantis]]&amp;lt;br /&amp;gt;Available from Immigration official at PA Marina &amp;quot;New Arrivals&amp;quot; TP&amp;lt;br /&amp;gt;'''It is highly recommended to do this mission first because it leads to all the other missions and you get all the quest givers marked on your radar.'''&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
* '''Mining Missions'''&amp;lt;br /&amp;gt;Available from Wallace Hornby just northwest of the PA Marina TP at (61318, 75095, 110)&amp;lt;br /&amp;gt;But it's highly recommended to do [[Mission:Arrival at Port Atlantis|Arrival at Port Atlantis]] first!&lt;br /&gt;
** [[Mission:Mine Crude Oil|Mine Crude Oil]]&lt;br /&gt;
** [[Mission:Mine Belkar Stone|Mine Belkar Stone]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Hunting Mission'''&amp;lt;br /&amp;gt;Available from Carl Tucker just northeast of the Port Atlantis Marina TP at (61421, 75104, 109)&amp;lt;br /&amp;gt;But it's highly recommended to do [[Mission:Arrival at Port Atlantis|Arrival at Port Atlantis]] first!&lt;br /&gt;
** [[Mission:Hunt Puny creatures at the lake|Hunt Puny creatures at the lake]]&lt;br /&gt;
** [[Mission:Keep the beach clear of Caudatergus Puny|Keep the beach clear of Caudatergus Puny]]&lt;br /&gt;
** [[Mission:Hunt young and mature at Swamp Camp|Hunt young and mature at Swamp Camp]]      &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Basic information missions'''&amp;lt;br /&amp;gt;Available from Port Atlantis Official just north of Port Atlantis Marina TP at (61374, 75109, 109)&amp;lt;br /&amp;gt;But it's highly recommended to do [[Mission:Arrival at Port Atlantis|Arrival at Port Atlantis]] first!&lt;br /&gt;
** Basic economy information&lt;br /&gt;
** Basic equipment information&lt;br /&gt;
** Basic revive information          &lt;br /&gt;
** Basic social information          &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
* '''Diving Mission'''&amp;lt;br /&amp;gt;Available from Jennifer Quinn at the beach just east of the Port Atlantis Marina TP at (61414, 75067, 100)&amp;lt;br /&amp;gt;But it's highly recommended to do [[Mission:Arrival at Port Atlantis|Arrival at Port Atlantis]] first!&lt;br /&gt;
** [[Mission:Check the electronic fence|Check the electronic fence]]&lt;br /&gt;
** [[Mission:The Well of Sirens|The Well of Sirens (Secret mission)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Mission:The_Story_of_the_New_Port_Atlantis|The Story of the New Port Atlantis]]&amp;lt;br /&amp;gt;Available from Maximilian Wolfe just at (61427, 75135, 293), televator to 2nd floor. &amp;lt;br /&amp;gt;But it's highly recommended to do [[Mission:Arrival at Port Atlantis|Arrival at Port Atlantis]] first!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Learn about the Trade Terminal (inside service center)&amp;lt;br /&amp;gt;&amp;lt;div style=&amp;quot;background-color:Salmon; margin-right:100px&amp;quot;&amp;gt;Known issue: The mission refers to a separate trade terminal for New Arrival items in the Port Atlantis area. These items are available in all Trade Terminals under the New Arrivals categories.&amp;lt;/div&amp;gt;&lt;br /&gt;
* Learn about the Repair Terminal (inside (renewed) service center, which is straight north from PA arrival TP)&lt;br /&gt;
* Learn about the Storage Terminal (inside service center)&lt;br /&gt;
* Equipment help&amp;lt;br /&amp;gt;&amp;lt;div style=&amp;quot;background-color:Salmon; margin-right:100px&amp;quot;&amp;gt;Known issue: The mission refers to a separate trade terminal for New Arrival items in the Port Atlantis area. These items are available in all Trade Terminals under the New Arrivals categories.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section end=Missions /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
===Videos===&lt;br /&gt;
====Post-CR 2010.5====&lt;br /&gt;
{| style=&amp;quot;border-collapse: collapse;&amp;quot; border=0&lt;br /&gt;
|-&lt;br /&gt;
|'''The New Port Atlantis Skyscraper'''                    &lt;br /&gt;
|            &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:400px; padding-right:5px;&amp;quot; |&amp;lt;youtube&amp;gt;SNeDgu7JBm0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:400px; padding-left:20px; text-aglin:center; vertical-align:middle&amp;quot; |&amp;lt;big&amp;gt;'''You know of other videos that should be on the wiki? Please leave a note in this tread: [http://www.entropiaplanets.com/forums/entropiaplanets-wiki/2712-videos-wikify.html Videos to wikify!]'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| |Video by [http://www.entropiaplanets.com/forums/members/doublezero.html DoubleZero]&lt;br /&gt;
| |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====VU 10 - CR 2010.5====&lt;br /&gt;
{| style=&amp;quot;border-collapse: collapse;&amp;quot; border=0&lt;br /&gt;
|-&lt;br /&gt;
|'''A day/night cycle at Port Atlantis'''          &lt;br /&gt;
|'''A sneak preview of the new VU 2010.5 Port Atlantis'''          &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:400px; padding-right:5px;&amp;quot; |&amp;lt;youtube&amp;gt;OyZH-UKLMag&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|&amp;lt;youtube&amp;gt;O5vgWU56i9Q&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| |Video by ?&lt;br /&gt;
| |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
&lt;br /&gt;
====Post-CR 2010.5====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PortAtlantis Airtraffic.jpg|Busy Airspace on the first day of the new Port Atlantis&lt;br /&gt;
File:PortAtlantis Swampview.jpg|Port Atlantis as it is seen from the Swamp&lt;br /&gt;
&lt;br /&gt;
File:Port_Atlantis_from_the_highest_building.jpg|Port Atlantis seen from the highest building&lt;br /&gt;
File:PA_from_the_skies.jpg|Ants! Ants I say!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====VU10 - CR 2010.5====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Port Atlantis Teleporter from above.jpg|Port Atlantis Teleporter from above (by [http://www.entropiaplanets.com/forums/members/softhart.html Softhart])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pre-VU10====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Port Atlantis HPS Destroyer 01.jpg|HPS Destroyer at New Arrival Zone (NAZ) (by [http://www.entropiaplanets.com/forums/members/alphageek.html AlphaGeek])&lt;br /&gt;
File:Port Atlantis HPS Destroyer 01.jpg|The HPS Destroyer brought new colonists to Calypso for many years (by [http://www.entropiaplanets.com/forums/members/alphageek.html AlphaGeek])&lt;br /&gt;
File:Port_Atlantis_NAZ_Newbie_Arrival_Zone_Exit.jpg|Exit of the New Arrival Zone (NAZ) (by [http://www.entropiaplanets.com/forums/members/alphageek.html AlphaGeek])&lt;br /&gt;
File:Port Atlantis Entry.jpg|Entry to Port Atlantis comin from the New Arrival Zone (NAZ) (by [http://www.entropiaplanets.com/forums/members/alphageek.html AlphaGeek])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Cities]] [[Category:Planet Calypso]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Medusa_Islands&amp;diff=18529</id>
		<title>Medusa Islands</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Medusa_Islands&amp;diff=18529"/>
		<updated>2010-12-07T11:22:40Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: /* Medusa's Head Info Page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LatestThreads&lt;br /&gt;
|header= Latest threads related to Medusa's Head:&lt;br /&gt;
|feed= &amp;lt;rss&amp;gt;http://www.entropiaplanets.com/forums/external.php?type=RSS2|short|filter=medusa|date|max=3&amp;lt;/rss&amp;gt;&lt;br /&gt;
|footer= Join the discussions!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Announcement and Discussion thread: [http://www.entropiaplanets.com/forums/entropia-news/4095-calypso-news-ma-medusas-head-virtual-property-auctioned-planet-calypso.html Medusa's Head Virtual Property to be Auctioned on Planet Calypso]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Latest News==&lt;br /&gt;
&lt;br /&gt;
* Expeditiob to Medusa's head to collect info: [http://www.entropiaplanets.com/forums/planet-calypso-general/4116-medusas-head-expedition.html Medusa's Head Expedition]&lt;br /&gt;
* There's an initiative already for a collective purchase of Medusa's Head: [http://www.entropiaplanets.com/forums/planet-calypso-general/4097-shares-medusas-head-property.html Shares of Medusa's Head Property]&lt;br /&gt;
* There will be no TP fee from/to Calypso&lt;br /&gt;
&lt;br /&gt;
==Medusa's Head Info Page==&lt;br /&gt;
'''Welcome to the Medusa's Head islands Auction on Planet Calypso'''&lt;br /&gt;
&lt;br /&gt;
Located between the Eudoria and Amethera continents, this island group is conveniently segmented into eight distinct land areas which can be administered individually by the owner. Each land area is complete with its own hunting lodge, fertilizer station, and revival terminal.&lt;br /&gt;
&lt;br /&gt;
The islands are inhabited by a number of indigenous species, and fish will be found in the surrounding waters. As part of the purchase two special species DNA will be provided for the owner to breed. The estate's minerals and enmatters will also make it an attractive destination for miners. The owner will have full rights to set individual tax levels on each of the land areas, generating daily revenue from visiting hunters and miners.&lt;br /&gt;
&lt;br /&gt;
The main island is divided into three large land areas, with each of the other five areas spread over the remaining islands. The main island also contains a large historic dwelling complex. Once the last bastion of human resistance during the first Robot War, and later a smugglers hideaway, the cliff-face complex has been fully renovated and now offers shopping and residential areas, a jetty for water borne visitors, landing pads for aircraft, a hangar, a direct teleporter to other locations on Calypso, as well as revival, storage, trade and society terminals.&lt;br /&gt;
&lt;br /&gt;
The property will be available for viewing from December 7, with the official auction beginning on December 13 and lasting until January 3.&lt;br /&gt;
&lt;br /&gt;
'''Images'''&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Medusa's Head Area Map.jpg|Medusa's Head Area Map&lt;br /&gt;
File:Medusa's Head Landscape.jpg|Medusa's Head Landscape&lt;br /&gt;
File:Medusa's Head Complex.jpg|Medusa's Head Complex&lt;br /&gt;
File:Medusa's Head Shore.jpg|Medusa's Head Shore&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Medusa’s Head Offer Details'''&lt;br /&gt;
&lt;br /&gt;
* Land area: circa 35 square kilometers.&lt;br /&gt;
* 8 land areas total. 3 on main island. 5 spread over remaining islands including water areas.&lt;br /&gt;
* Individual tax levels may be set by owner for each land area.&lt;br /&gt;
* Land areas include hunting lodge, fertilizer station, and revival terminals per default.&lt;br /&gt;
* Land areas include minerals and enmatters.&lt;br /&gt;
* 2 special species DNAs for breeding: [[Creature:Scipulor|Scipulor]] and [[Creature:Sumima|Sumina]]. These DNA spawn locations may be changed once by the owner. The DNA cannot be resold.&lt;br /&gt;
* Indigenous species. The spawn locations of these species may be changed once by the owner, and spawns may be removed but not added to.&lt;br /&gt;
* Main complex includes individual deeds for 24 rent-free shops and 24 rent-free apartments.&lt;br /&gt;
* Sales tax from shops goes to Medusa’s Head estate deed holder.&lt;br /&gt;
* Teleporter available in main complex. (((There will be no TP fee from/to Calypso.)))&lt;br /&gt;
* Revival, trade, storage and society terminals available in main complex.&lt;br /&gt;
* A hangar will be built in main complex when hangar system is reintroduced to platform.&lt;br /&gt;
* 2 unique [[Iron Challenge|iron challenges]] will also be provided on the estate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
'''Bidding on the Medusa’s Head Property'''&lt;br /&gt;
&lt;br /&gt;
To bid on the property you will need an Entropia Universe avatar account which can be created here , and sufficient PED currency on your account. The various deposit alternatives are available here.&lt;br /&gt;
&lt;br /&gt;
Once you’ve created your avatar and passed through the Calypso Gateway orientation area, you’ll need to visit an Auctioneer NPC which can be found in most settlements on Calypso. Right click and operate the Auctioneer NPC to open the auction interface. Navigate to the Estate category and double-click the ‘Medusa’s Head Deed’ from the listings. Your avatar is now ready to place a bid using the interface. N.B. The 'Medusa's Head Deed' will be added to the auction on December 13.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
'''Withdrawal Fee Waiver'''&lt;br /&gt;
&lt;br /&gt;
For parties solely interested in bidding for Medusa’s Head, a special waiver of the 1% withdrawal fee will be available. To take advantage of this waiver:&lt;br /&gt;
* Your deposit must be larger than USD 50,000 and arrive before the auction ends on Jan 3.&lt;br /&gt;
* You must send an email to rec@mindark.com stating your avatar name, deposit amount, and date of deposit in order for us to verify your participation in the auction.&lt;br /&gt;
&lt;br /&gt;
=Medusa's Head Media= &lt;br /&gt;
==Medusa's Head Original Press Release==&lt;br /&gt;
&amp;lt;small&amp;gt;[[Medusa%27s_Head/Original_Press_Release#English|English]] {{!}} [[Medusa%27s_Head/Original_Press_Release#German_-_Deutsch|German/Deutsch]] {{!}} [[Medusa%27s_Head/Original_Press_Release#French_-_Francais|French/Francais]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Planet Calypso to Auction Medusa's Head Property&lt;br /&gt;
&lt;br /&gt;
The largest virtual property sale ever offered begins soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GOTEBORG, Sweden, Dec. 3, 2010 /PRNewswire/ -- First Planet Company, developer and publisher of Planet Calypso, the oldest planet in the Massively Multiplayer Online Game Entropia Universe, announced today the auction of the Medusa's Head islands on Planet Calypso.  This huge sale will allow one player to acquire the deed to the largest virtual property ever sold and potentially one of the most lucrative in existence.&lt;br /&gt;
&lt;br /&gt;
Medusa's Head is the fourth major property opportunity offered on Planet Calypso.  This property will be available for virtual viewing starting on December 7th to anyone playing the game and to all potential buyers that wish to visit for their first time.  The auction will begin on December 13th and anyone with money in their account can bid on the property.  There is no minimum and the normal 1% withdrawal fee will be waived for potential investors bidding over $50,000.00 USD.  For more information on how to bid please go to www.planetcalypso.com/planet-calypso/medusa.&lt;br /&gt;
&lt;br /&gt;
The Medusa's Head islands encompass 8 different revenue generating land areas.  There are three on the main island and five on surrounding smaller islands.  The property will also come with 2 unique creatures which will be of interest to hunters from around the planet.  Additionally there will be a number of other indigenous species, as well as mining, retail and residential assets.  A teleportation system is included to make travel easy, although anyone can get there by air or boat.&lt;br /&gt;
&lt;br /&gt;
Planet Calypso recently saw a smaller asteroid with shops, hunting, mining and a nightclub sell for $635,000.00 USD; it was originally bought for $100,000.00 USD in 2005.  Operating profitably from day one the resort recouped the $100,000.00 USD in mining/hunting rights alone in its first eight months and was previously in the Guinness World Records book as the most valuable virtual item.  The auction of this attractive virtual property is expected to generate a high level of investment interest.&lt;br /&gt;
&lt;br /&gt;
First Planet Company is the developer and publisher of Planet Calypso, the oldest planet within the Entropia Universe, the largest real economy Massively Multiplayer Online Game in the world.  Players have the ability to participate in a unique virtual world where they have no monthly costs.  Its innovative real money economy uses a virtual currency which has a fixed exchange rate with the US dollar. This allows players to deposit and withdraw real funds for their adventures on Calypso or in the real world.  Planet Calypso uses a state of the art graphics engine to deliver the highest quality visuals in an MMO today.&lt;br /&gt;
&lt;br /&gt;
Planet Calypso is a free download available at the game's official website, www.planetcalypso.com.  Follow Planet Calypso on Facebook here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
About First Planet Company&lt;br /&gt;
&lt;br /&gt;
First Planet Company AB is a subsidiary of the MindArk Group. First Planet Company AB develops and markets Planet Calypso, a Massively Multiplayer Online Role Playing Game (MMORPG) based on the Entropia Platform, and is part of the Entropia Universe. Set in a distant future, the planet Calypso is home to an expanding human colony engaged with the natural and economic elements of establishing their new civilization.&lt;br /&gt;
&lt;br /&gt;
For more information on First Planet Company (FPC) and Planet Calypso please contact us at the numbers below or go to our website at http://www.planetcalypso.com.&lt;br /&gt;
Copyright © 2010 First Planet Company. All Rights Reserved.&lt;br /&gt;
&lt;br /&gt;
SOURCE First Planet Company&lt;br /&gt;
&lt;br /&gt;
==Articles and Blogs==&lt;br /&gt;
* [http://fidgit.com/archives/2010/12/get_rich_offer_not_valid_by_in.php Get rich (offer not valid) by investing in Project Calypso's virtual property] on fidgit.com&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Medusa's Head]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Harbinger_Event&amp;diff=17395</id>
		<title>Harbinger Event</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Harbinger_Event&amp;diff=17395"/>
		<updated>2010-11-14T02:13:30Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is supposed to inform about the Harbinger event. Please help adding info and media or make suggestion in the thread: [http://www.entropiaplanets.com/forums/planet-calypso-general/3749-harbinger-event-info-docu.html Harbinger Event - Info &amp;amp; Docu]&lt;br /&gt;
----&lt;br /&gt;
If you are looking for information on the Creature called Harbinger, [[Creature:Harbinger|click here]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-color:#FFFFFF; border-width:1px; border-style:solid;&amp;quot; align=right width=&amp;quot;300px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| __TOC__&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#FFFFFF&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; |[[File:Forum_Icon.png|x20px]] Latest Harbinger related forum threads:&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;rss&amp;gt;http://www.entropiaplanets.com/forums/external.php?type=RSS2|filter=harbinger|short|date|max=3&amp;lt;/rss&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;small&amp;gt;Discuss the {{PAGENAME}} in the [http://www.entropiaplanets.com/forums/planet-calypso-general/ Calypso forum section]!&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The Harbinger Event is the current Robot Event following [[Robot Menace 2010]].&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A person or thing that foreshadows or foretells the coming of someone or something.&amp;quot; (Wiktionary: [[wiktionary:harbinger|harbinger]])&lt;br /&gt;
&lt;br /&gt;
According to official announcements the Harbinger Event will feature new enemies, new [[Missions|missions]], new environments, new rare and valuable items and the end of the event will be determined by the players.&lt;br /&gt;
&lt;br /&gt;
[[File:Harbinger Event Steel Birds Battle.jpg|thumb|630px|left|click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Information=&lt;br /&gt;
&lt;br /&gt;
* '''New loot distribution feature: Shared Loot'''&amp;lt;br /&amp;gt;For the Harbinger Event a new loot distribution feature has been added: Shared Loot. No matter whether you are in team or not the loot is distributed like known from &amp;quot;Damage: Stack Share&amp;quot;. The feature is currently only enabled for [[Creature:Steel Bird|Steel Bird Elites]].&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Creatures===&lt;br /&gt;
* '''[[Creature:Harbinger|Harbinger]]'''&amp;lt;br /&amp;gt;Harbinger (Alpha) spawn at the impact sites to be found in the [[Harbinger Event#Missions|Crossroads missions]] &lt;br /&gt;
&lt;br /&gt;
* '''[[Creature:Steel Bird|Steel Bird Elites]] spawns:'''&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;Scouting &amp;amp; Images by [http://www.entropiaplanets.com/forums/members/bogger.html Bogger]&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Harbinger Event Steel Birds Battle.jpg|At the [[War Titan Typhon|Typhon]] wreckage in the [[Hadesheim Crater]], mixed with all kinds of [[:Category:Robot|bots]]&lt;br /&gt;
File:Harbinger Event Steel Bird Elite Spawn Jason Center.jpg|East of [[Jason Center]] ~(75050, 80300)&lt;br /&gt;
File:Harbinger Event Steel Bird Elite Spawn Jurra Plateau.jpg| South of [[Jurra Plateau]] ~(70650, 71200)&lt;br /&gt;
File:Harbinger Event Steel Bird Elite Spawn Isslye.jpg|NNE of [[Isslye]] ~(85600, 92000), mixed with [[Creature:Scaboreas|Scaboreas]] and [[Creature:Neconu|Neconu]]&lt;br /&gt;
File:Harbinger Event Steel Bird Elite Spawn Eos.jpg|East of [[Eos]] ~(70900, 69400)&lt;br /&gt;
File:Harbinger Event Steel Bird Elite Spawn East Scylla Mountains.jpg|Southeast of [[East Scylla Mountains]] ~(75500, 72900)&lt;br /&gt;
File:Harbinger Event Steel Bird Elite Spawn Fort Ares.jpg|South of [[Fort Ares]] (79900, 79700), mixed with [[Creature:Maffoid|Maffoids]]&lt;br /&gt;
File:Harbinger Event Steel Bird Elite Spawn Tukar.jpg|ENE of Tukar ~(86150, 76050), mixed with [[Creature:Argonaut|Argonauts]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are reports about further Elite spwans around [[Fort Zeus]], [[Livas]] and [[Limnadian District]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:darkred&amp;quot;&amp;gt;'''Note: Due to a bug Steel Bird Elites didn't count for the Steel Bird Iron Challenge Missions. This has been fixed with CR2010.6.1'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
* The mission [[Mission:Bad_news!_I%27m_back!|Bad news! I'm back!]] introdues shelly.nakajima (Cyborg Shelly Nakajima?) and some code&lt;br /&gt;
* [[Mission:Phoenix Special Mining Challenge|Phoenix Special Mining Challenge]] is available from NPC Todd Hamlish for people with a Prospector Level of at least 20&lt;br /&gt;
* There's a new Iron Challenge for Steel Birds, (see below) The Steel Bird Spawns are &amp;quot;seasonal&amp;quot; so maybe limited to the duration of the event.&lt;br /&gt;
* Besides the Iron Challenge the following missions available from Colonel Brier in [[PA]]:&lt;br /&gt;
** [[Mission:Crossroads: Port Atlantis|Crossroads: Port Atlantis]] | [[Mission:Crossroads: Twin Peaks|Crossroads: Twin Peaks]] | [[Mission:Crossroads: Fort Medusa|Crossroads: Fort Medusa]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;all lead to&amp;lt;/small&amp;gt;&lt;br /&gt;
*** [[Mission:Facing the enemy|Facing the enemy]]&lt;br /&gt;
*** [[Mission:Belly of the beast|Belly of the beast]]&lt;br /&gt;
* There will be specific Harbinger Event Missons. Those will get activated on the 11th and maybe the 23rd.&lt;br /&gt;
* There's another new [[Iron_Challenge#Eviscerator_Mission_Chain_.285.29|Iron Challenge for Eviscerators]].&lt;br /&gt;
{{#lst:Iron_Challenge|Steelbirds}}&lt;br /&gt;
&lt;br /&gt;
===Hadesheim Crater===  &lt;br /&gt;
&lt;br /&gt;
The Hadesheim Crater has been redesigned. More impressions in the [[Harbinger_Event#Images_and_Videos|images an videos section]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Hadesheim_Crater_Typhon_Wreckage_01.jpg|Hadesheim Crater Typhon Wreckage&lt;br /&gt;
File:Harbinger_Event_Uplink_Tower.jpg|Hadesheim Crater - Uplink Tower at (62413, 84189, 133)&lt;br /&gt;
File:Harbinger Event Robot Parts.jpg|Hadesheim Crater - Robot Parts at (62154, 84327, 122)&lt;br /&gt;
File:Hadesheim Crater Launch Silo.jpg|Launch Silo&amp;lt;br /&amp;gt;&lt;br /&gt;
(by [http://www.entropiaplanets.com/forums/members/remontoire.html remontoire])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Launch Silos can be found at:&lt;br /&gt;
* Launch Silo (NE): 62613, 84311&lt;br /&gt;
* Launch Silo (east): 62648, 84211&lt;br /&gt;
* Launch Silo (SE): 62533, 84064&lt;br /&gt;
* Launch silo (NW): 62124, 84433&lt;br /&gt;
* Launch silo (SW): 62020, 84255&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Codes===&lt;br /&gt;
'''Code given by shelly.nakajima during the mission [[Mission:Bad_news!_I%27m_back!|Bad news! I'm back!]] decoded by [http://www.entropiaplanets.com/forums/members/aia.html aia]'''&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
0xC24EA1E1884D9E728D10246804E56F                                    &lt;br /&gt;
0x20FA2B0C9597                                    &lt;br /&gt;
0xCBC64DE2C8F92462244A8C&lt;br /&gt;
&lt;br /&gt;
You were no (sic!) supposed to see this&lt;br /&gt;
Terminating&lt;br /&gt;
Prepare for collection&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
'''Code given by shelly.nakajima after the mission [[Mission:Bad_news!_I%27m_back!|Bad news! I'm back!]] decoded by [http://www.entropiaplanets.com/forums/members/aia.html aia]'''&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
0x92462244A8C3CE4DE1851C1E91E421978A194&lt;br /&gt;
0x7827E3&lt;br /&gt;
&lt;br /&gt;
Collection apparently aborted prematurely&lt;br /&gt;
Retry&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Harbinger Event Code 01.jpg|Code at (62346, 84352, 124):&amp;lt;br /&amp;gt;0xB23EE8905491C63C0A87B01&amp;lt;br /&amp;gt;Decoded by [http://www.entropiaplanets.com/forums/members/aia.html aia]:&amp;lt;br /&amp;gt;For good I/O call Keio Avee&lt;br /&gt;
File:Hadesheim Crater Code 02.jpg|Code&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Images and Videos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Harbinger Event NPC Todd Hamlish.jpg|Harbinger Event NPC Todd Hamlish. Note: He will not be available until the 11th.&lt;br /&gt;
File:Hadesheim_Crater_Typhon_Wreckage_01.jpg|Hadesheim Crater Typhon Wreckage&lt;br /&gt;
File:Harbinger_Event_Uplink_Tower.jpg|Hadesheim Crater - Uplink Tower at (62413, 84189, 133)&lt;br /&gt;
File:Harbinger Event Robot Parts.jpg|Hadesheim Crater - Robot Parts at (62154, 84327, 122)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{| style=&amp;quot;border-collapse: collapse;&amp;quot; border=0&lt;br /&gt;
|-&lt;br /&gt;
|'''Harbinger Event Part 2'''&amp;lt;br /&amp;gt;&lt;br /&gt;
A small summary and some comments on the Harbinger event so far.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:400px; padding-right:5px;&amp;quot; |&amp;lt;youtube&amp;gt;aid7oImFXgA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:400px; padding-left:20px; text-aglin:center; vertical-align:middle&amp;quot; |&amp;lt;big&amp;gt;'''You know of other videos that should be on the wiki? Please leave a note in this tread: [http://www.entropiaplanets.com/forums/entropiaplanets-wiki/2712-videos-wikify.html Videos to wikify!]'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| |Video by [http://www.entropiaplanets.com/forums/members/larkin.html Larkin]. Find more of Larkin's video and further info in this thread:[http://www.entropiaplanets.com/forums/entropia-webo-vision/3573-bxrabbitxs-gaming-commentary-youtube-channel.html BxRabbitx's Gaming/Commentary Youtube Channel]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Comparison: The new Hadesheim Crater and the old Hadesheim&lt;br /&gt;
{| style=&amp;quot;border-collapse: collapse;&amp;quot; border=0&lt;br /&gt;
|-&lt;br /&gt;
|'''The New Hadesheim Crater '''&lt;br /&gt;
|'''The Old Hadesheim '''           &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:400px; padding-right:5px;&amp;quot; |&amp;lt;youtube&amp;gt;yI9GM7CZHJg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:400px; padding-left:5px;&amp;quot; |&amp;lt;youtube&amp;gt;AjIi4wco8OY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| | Video by [http://www.entropiaplanets.com/forums/members/razer.html RAZER]&lt;br /&gt;
| | Video by [http://www.entropiaplanets.com/forums/members/razer.html RAZER]&lt;br /&gt;
|-&lt;br /&gt;
| | -&lt;br /&gt;
| | -&lt;br /&gt;
|-&lt;br /&gt;
|'''Typhon Unearthed&lt;br /&gt;
'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:400px; padding-right:5px;&amp;quot; |&amp;lt;youtube&amp;gt;Z_DO7V9Pwkg&amp;lt;/youtube&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:400px; padding-left:20px; text-aglin:center; vertical-align:middle&amp;quot; |&amp;lt;big&amp;gt;'''You know of other videos that should be on the wiki? Please leave a note in this tread: [http://www.entropiaplanets.com/forums/entropiaplanets-wiki/2712-videos-wikify.html Videos to wikify!]'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| |Video by [http://www.entropiaplanets.com/forums/members/alphageek.html AlphaGeek]. More pages with videos: [[:Category:Pages with video]]&lt;br /&gt;
|&lt;br /&gt;
|}[[Category:Pages with video]]&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
 &lt;br /&gt;
==Planet Calypso Content Release 2010.6.1==&lt;br /&gt;
'''Release Notes''':&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''PLANET CALYPSO CONTENT RELEASE 2010.6.1'''2010-11-11&lt;br /&gt;
&lt;br /&gt;
PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''RESETTLEMENT UPDATE'''&lt;br /&gt;
Colonel Briers has shifted focus of the robot task force. The cooperation with CFA to strike against the Steel birds will continue, but operations now also include investigation of the pods that have landed all over Eudoria. Contact Colonel Briers in the Needle Tower in Port Atlantis if you are willing and able to assist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''NEW FEATURES'''&lt;br /&gt;
 &lt;br /&gt;
* The story missions are now open and available from Colonel Briers in the Needle Tower of Port Atlantis.&lt;br /&gt;
* Todd Hamlish in Camp Phoenix has a mining challenge.&lt;br /&gt;
* The Shared Loot feature is used for Steel Bird Elite and Harbinger spawns in this event.  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''FIXED ISSUES'''&lt;br /&gt;
&lt;br /&gt;
* Steel Bird Elite now counts towards the Steel Bird Iron Challenge.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Forum Thread: [http://www.entropiaplanets.com/forums/entropia-news/3795-calypso-news-ma-content-release-2010-6-1-a.html Calypso News - MA: Content Release 2010.6.1]&lt;br /&gt;
&lt;br /&gt;
==10 Nov 2010: EBN: Summit Meeting, Steel Bird Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;630px&amp;quot;&lt;br /&gt;
|+ EBN: Summit Meeting, Steel Bird Locations       &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harbinger Event EBN News 10 Nov.jpg|630px]]&lt;br /&gt;
|-      &lt;br /&gt;
| EBN: CDF has issued a warning that Steel Bird Elites have been spotted at or around the following areas: Hadesheim crater, Jason Centre, Fort Ares, Jurra Plateau, Zephyrus, Isslye, Tukar, Eos and East Scylla Mountain. Colonists in those areas are advised to take proper precautions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EBN has reports that CDF held a special summit meeting in Port Atlantis earlier today. Colonel Briers, the CDF officer in charge of the Hadesheim Task Force, was seen while making his way to the alleged meeting, escorting several individuals from an unregistered VTOL to the meeting and back. The agenda of the meeting has not been made public, nor has the guest list; in fact, CDF will only confirm that there has been a summit meeting and that they have an open mind with regards to the current situation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Forum Thread: [http://www.entropiaplanets.com/forums/entropia-news/3772-calypso-news-ma-ebn-summit-meeting-steel-bird-locations.html EBN: Summit Meeting, Steel Bird Locations]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==09 Nov 2010: Planet Calypso Content Release 2010.6==&lt;br /&gt;
=====Highlight Images=====&lt;br /&gt;
&lt;br /&gt;
[[File:Harbinger Event CR2010-06 Highlight Image 01.jpg|630px]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
=====Release Notes=====&lt;br /&gt;
&lt;br /&gt;
09 Nov 2010 10:05 UTC             &lt;br /&gt;
&lt;br /&gt;
PLANET CALYPSO CONTENT RELEASE 2010.6&lt;br /&gt;
2010-11-09&lt;br /&gt;
&lt;br /&gt;
PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
RESETTLEMENT UPDATE&lt;br /&gt;
&lt;br /&gt;
Recent attacks by Steelbirds, the new flying robot model, proved only to be the beginning. We can now reveal that the robots in utmost secrecy have refitted and retooled the wreckage of the War Titan Typhon that crashed into Hadesheim six years ago into a base for their operations.&lt;br /&gt;
&lt;br /&gt;
Satellite surveillance was blanked momentarily by electro-magnetic pulses from Hadesheim, and as they came back online, infrared photography revealed new structures under the cloud cover of the crater. Some of them were active, launching objects in suborbital mid-range trajectories on Eudoria.&lt;br /&gt;
&lt;br /&gt;
Colonel Briers in Port Atlantis has confirmed that CDF and CFA will cooperate to take the fight to the Steelbirds. He also hinted that CDF is developing a strategy to investigate the crater and the mysterious drops over Eudoria, but as they are unfinished, CDF does not want to reveal them at the moment.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
NEW FEATURES&lt;br /&gt;
&lt;br /&gt;
Hadesheim crater redesigned: We’ve redesigned the Hadesheim crater for the event. You will experience an entirely new crater, including Camp Phoenix and the outpost north of the crater. Most of the story related missions are centered around the crater.&lt;br /&gt;
&lt;br /&gt;
New missions: We have 17 new missions for this release, among them a seasonal Iron Challenge, a permanent Iron Challenge, a mining challenge and some missions related to the story of the Harbinger event.&lt;br /&gt;
All missions will not be available at once. At first there will only be the Iron Challenges. A set of story related missions will open on November 11th, and a few more that concludes the event will open on November 23rd. Some missions (but not all) will close on November 30th as the event closes. If a mission is limited to certain dates, it will be stated clearly in the mission’s description.&lt;br /&gt;
&lt;br /&gt;
Colonel Briers in the needle tower in Port Atlantis is the contact for the Steelbird Iron Challenge and the story missions. Todd Hamlish in Camp Phoenix will hand out the mining challenge, and Fritz Feldgast at Cape Corinth will hand out the Eviscerator Iron Challenge.&lt;br /&gt;
&lt;br /&gt;
Shared loot: We have a new feature that allows us to share loot from event mobs. The feature, if activated, splits loot among everyone that inflicted damage on the mob similarly to the rule “Damage: Stack share”. Team loot rules are ignored for these mobs.&lt;br /&gt;
&lt;br /&gt;
We have activated shared loot on Steel Bird Elite spawns for this event.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
FIXED ISSUES&lt;br /&gt;
&lt;br /&gt;
Fixed a few terrain issues. Fixed floor numbering of the televator in Port Atlantis Mall Natural creature spawn issues fixed.             &lt;br /&gt;
&lt;br /&gt;
SEE ALSO&lt;br /&gt;
&lt;br /&gt;
Platform release notes&lt;br /&gt;
&lt;br /&gt;
==8 Nov 2010: Code given by RX 471==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;630px&amp;quot;&lt;br /&gt;
|+ emergency();&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harbinger Event RX 471 Blog Hadesheim death.jpg]]&lt;br /&gt;
|-                   &lt;br /&gt;
| entry.begin();&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
throw exception(&amp;quot;emergency&amp;quot;);&lt;br /&gt;
stream.reset();&lt;br /&gt;
define discussion = New exception(attachment.image) {&lt;br /&gt;
encryption = &amp;quot;none&amp;quot;;&lt;br /&gt;
sender = unit(471);&lt;br /&gt;
recipients = &amp;quot;mindcloud(RX)&amp;quot;;&lt;br /&gt;
type = &amp;quot;death&amp;quot;;                     &lt;br /&gt;
assessment = &amp;quot;serious&amp;quot;;                     &lt;br /&gt;
origin = attachment.image;&lt;br /&gt;
meta.text = &amp;quot;for your information&amp;quot;;&lt;br /&gt;
priority = &amp;quot;important&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
discussion.enter(mindcloud(RX).unit(474));&lt;br /&gt;
unit(474).reply = &amp;quot;wtf??!&amp;quot;;&lt;br /&gt;
unit(474).reply = if (identity(image.subjects[&amp;quot;female&amp;quot;]) == shelly.nakajima) {&lt;br /&gt;
possibility = New entry(&amp;quot;technology&amp;quot;);&lt;br /&gt;
possibility.append(&amp;quot;biological/quantumnet interface&amp;quot;);&lt;br /&gt;
possibility.append(&amp;quot;stolen from RX&amp;quot;);&lt;br /&gt;
database.robots.add(possibility);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
discussion.enter(mindcloud(RX).unit(479));&lt;br /&gt;
unit(479).reply = database.robots(possibility.agree());&lt;br /&gt;
unit(479).proposition(database.robots(possibility) -&amp;gt; recipients.comnet(human));&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
unit(474).request.reason();&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
unit(479).reply(comnet(human).prediction = recipients.include(human) ? relation(human).suspicion -- : relation(human).suspicion ++);&lt;br /&gt;
&lt;br /&gt;
unit(474).reply = !concur(unit(479).reply);&lt;br /&gt;
&lt;br /&gt;
unit(471).reply = concur(unit(479).reply);&lt;br /&gt;
unit(471).request(vote(recipients.comnet(human)));&lt;br /&gt;
&lt;br /&gt;
query_reveal = New vote() {&lt;br /&gt;
recipients.comnet(human).append(prototype exclusive vote.cast.aye());&lt;br /&gt;
recipients.comnet(human).append(prototype exclusive vote.cast.nay());&lt;br /&gt;
on vote.conclusion(database.robots(possibility) -&amp;gt; recipients.comnet(human)) -&amp;gt; stdout();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;gt; true;&lt;br /&gt;
&lt;br /&gt;
query_reveal.result -&amp;gt; stdout();&lt;br /&gt;
&lt;br /&gt;
&amp;gt; aye = 97%&lt;br /&gt;
&amp;gt; nay = 3%&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
entry.end();                     &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
'''Decoded by [http://www.planetcalypsoforum.com/forums/member.php?12401-kebplay Keira Gypsy Croft]:'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
0x237DC12C03096CA21&lt;br /&gt;
targetidentified&lt;br /&gt;
&lt;br /&gt;
0x8191E8DA03DE8F237DC165E1B3A08401C3&lt;br /&gt;
databaseerrortargetpresumeddead&lt;br /&gt;
&lt;br /&gt;
0x273D2A3D2192467&lt;br /&gt;
throwexcepton&lt;br /&gt;
&lt;br /&gt;
0x5A1DC40C8E0743B887&lt;br /&gt;
imagedatadamaged&lt;br /&gt;
&lt;br /&gt;
0x9E62870565C928AC84A29387&lt;br /&gt;
uploadingtomindcloud&lt;br /&gt;
&lt;br /&gt;
0x9E628709232CAFA087&lt;br /&gt;
uploadconfirmed&lt;br /&gt;
&lt;br /&gt;
0xA95B&lt;br /&gt;
wtf&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Harbinger Event Sneak Peek - 3 Nov 2010==&lt;br /&gt;
&amp;lt;youtube&amp;gt;g9ChicYK7p8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forum thread discussing the teaser [http://www.entropiaplanets.com/forums/entropia-news/3689-calypso-news-ma-harbinger-teaser.html Harbinger Teaser]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==EBN: Ominous Surveillance Photo - 2 Nov 2010==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;630px&amp;quot;&lt;br /&gt;
|+ EBN: Ominous Surveillance Photo&lt;br /&gt;
|-&lt;br /&gt;
| After a mere day of investigating the recent Robot movements, the Task force with Colonel Briers at the lead have come across what they think may be a break in the case. &amp;lt;br/&amp;gt;                                    &lt;br /&gt;
Report says that late last night a concerned colonist handed over a new device, which had been extracted from a [[Creature:Steel Bird|Steelbird]] near the [[Hadesheim crater|Hadesheim crater]]. &amp;lt;br/&amp;gt;                                      &lt;br /&gt;
After careful examination of the device, CDF were able to extract some information in the form of a photograph.&lt;br /&gt;
|-&lt;br /&gt;
| http://www.entropiaplanets.com/gallery/pics/1/1/1/jbhsngr1wzvl1wtb6k4vwx9u0fm20h0.jpg&lt;br /&gt;
|-&lt;br /&gt;
| The Task force is now focused on identifying the structure pictured.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Forum thread: [http://www.entropiaplanets.com/forums/entropia-news/3655-calypso-news-ma-ebn-ominous-surveillance-photo.html EBN: Ominous Surveillance Photo]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- The picture name: jbhsngr1wzvl1wtb6k4vwx9u0fm20h0.jpg                            &lt;br /&gt;
&lt;br /&gt;
- The code on the bottom right: 0x691940AF205958713CE5E87277&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Decoded by [http://www.entropiaplanets.com/forums/members/aia.html aia]:&lt;br /&gt;
&lt;br /&gt;
- status rtb [= return to base]&lt;br /&gt;
&lt;br /&gt;
- final approach [= landing]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Conclusion: The Steel Birds try to return to and land on a base in the Hadesheim Crater: [[War Titan Typhon]].&lt;br /&gt;
&lt;br /&gt;
==EBN: Task force on Robot Sightings - 1 Nov 2010==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;630px&amp;quot;&lt;br /&gt;
|+ EBN: Task force on Robot Sightings&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Colonel_Briers.jpg]]&lt;br /&gt;
|Calypso Defense Forces have assigned a taskforce under the leadership of Colonel Briers to investigate the recent Robot presence, hopefully providing intel that will lead to knowledge about their next move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“It is almost impossible to stay ahead of the Robots” said Colonel Briers after the announcement of the taskforce at CDF HQ, “We need to get into their heads. Needless to say, it’s a tough job. But with such a strong taskforce of brilliant minds, I remain positive.”&lt;br /&gt;
&lt;br /&gt;
Lately, robots have been on the prowl near [[Port Atlantis]] and Billy’s Spaceship Afterworld, but it looks like they are now regrouping outside these newcomer-heavy areas. However new sightings have been made of differing generations of [[Creature:Drone Coordinator|Coordinators]], [[Creature:Steel Bird|Steelbirds]], [[Creature:Defender|Defenders]] and [[Creature:JamRaider|Jamraiders]] around the Hadesheim Crater. Colonel Briers and the CDF taskforce ask the good colonists of Calypso to stay alert and report any anomalies of robot behavior.                       &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Stave's Robot War Log - 1 Nov 2010==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-style:solid; border-width:1px; border-color:Gold; background-color:CornSilk; padding:5px&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1 align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| http://www.entropiaplanets.com/forums/customavatars/avatar40_4.gif&lt;br /&gt;
|-&lt;br /&gt;
| By [http://www.entropiaplanets.com/forums/members/stave.html Stave]&lt;br /&gt;
|}&lt;br /&gt;
'''Personal Log:''' John Stave Petty &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Ser Nr:''' 28.02.07.003 &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Rank:''' Captain &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Unit:''' 1st Bat. Calypso Desert Rangers &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Location:''' Fort Fury CDR HQ                                &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hello Calypso, this is Stave Petty reporting from Fort Fury, as you may know ive been following the robot war some and i know quite a bit of whats happening here, that being said i have recieved some intelegence from EBN and a source of mine that wishes to stay anon.&lt;br /&gt;
&lt;br /&gt;
As you may or may not know, recently the robots have been exprementing with organic computing in order to evolve and become smarter and invincible, and indeed have carried out a number of tests, i belive those what those tests started are far from over. As we know, new flying robots have began to attack billys spaceship afterworld and a popular party spot down on a island near port atlantis.&lt;br /&gt;
&lt;br /&gt;
As well as this the myserious RX units continue to lurk around, with thier somewhat friendly approach towards us. One has also acctually began reporting on this very site during her investigation into the way humans think.&lt;br /&gt;
&lt;br /&gt;
As we know CDF say they are indeed still enemys and it would be treason to work with them, but there appears to be some kind of cover up going here, as we all know, they were originally manufactured by the exodus space station as soldiers to fight the great war. How they went from that, to enemys we still dont know. Perhaps we will get answers soon.&lt;br /&gt;
&lt;br /&gt;
Well things are about to escalate, my sources tell me something is coming on the 9th of november, what i believe to be the result of the hydra tests. My source that wishes to stay anon has told me he has evidence sugguesting our beloved ex capitol Hadeshiem is going to play a part in all of this.                                &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The source of mine that wishes to stay anon sent me a report, and in thier report they included this rather intresting photograph:&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[File:Stave's_Robot_War_Log_01.jpg]]&lt;br /&gt;
&lt;br /&gt;
The inteligence they provided sugguests the robots that currently are active inside the crater are excavating the hadeshiem ruins, or something of that manner, which will result in the titan of war that crashed and thats left of hadeshiem to rise from the ashes in some from. How legitamate this inteligence is i am unsire at this time, but im sure we will find out very soon.&lt;br /&gt;
&lt;br /&gt;
If this indeed is the case, perhaps they are trying to secure a robot outpost on calypso, a foothold, theyve always been very intrested in that area.                                &lt;br /&gt;
&lt;br /&gt;
That being said whatevers happening, whatever is being planned, we cant afford the kind of screw up we had during the hydra tests. Yes they are going to try to outsmart us, yes they will play tricks on us to try and beat us. But we need to remember who we are, what side were on. We created this meanace, some virus caused them to turn evil, and its our responsibility as mankind to stop this menace.                                &lt;br /&gt;
&lt;br /&gt;
stay tuned for any updates during this hard time,&lt;br /&gt;
&lt;br /&gt;
We shall see what is to come&lt;br /&gt;
&lt;br /&gt;
Stave out&amp;lt;/div&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Video and comments 30 Oct 2010==&lt;br /&gt;
{| style=&amp;quot;border-collapse: collapse;&amp;quot; border=0&lt;br /&gt;
|-&lt;br /&gt;
|'''Harbinger Event Comments'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:400px; padding-right:5px;&amp;quot; |&amp;lt;youtube&amp;gt;T_rOB2ldPRE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:400px; padding-left:20px; text-aglin:center; vertical-align:middle&amp;quot; |&amp;lt;big&amp;gt;'''You know of other videos that should be on the wiki? Please leave a note in this tread: [http://www.entropiaplanets.com/forums/entropiaplanets-wiki/2712-videos-wikify.html Videos to wikify!]'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| |Video by [http://www.entropiaplanets.com/forums/members/larkin.html Larkin]. Find more of Larkin's video and further info in this thread:[http://www.entropiaplanets.com/forums/entropia-webo-vision/3573-bxrabbitxs-gaming-commentary-youtube-channel.html BxRabbitx's Gaming/Commentary Youtube Channel]&lt;br /&gt;
|&lt;br /&gt;
|}[[Category:Pages with video]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Announcement on PCF 29 Oct 2010==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;630px&amp;quot;&lt;br /&gt;
|+ The Harbinger Event&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harbringer_PCF_Banner.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|                                     &lt;br /&gt;
From November 9th, a major event will be ongoing at Planet Calypso, where your choices will be crucial, since the events ultimate ending is that it will allow the players to determine its outcome. So what will you do?&lt;br /&gt;
&lt;br /&gt;
In this limited time event, which will unfold in several stages, Calypso's colonists will face a new and evolved enemy invading the landscape of Calypso. Under direction from the military, colonists will have to recon, hunt and repel a technologically advanced new nemesis. Is this relentless foe only here to hunt humans, or is it a harbinger for something far worse?&lt;br /&gt;
&lt;br /&gt;
The Harbinger Event will feature new enemies to fight, a gripping storyline complete with new missions, a new environment, and an ending determined by the players. Colonists will be able to participate and find rare and valuable new items during the event. Those who take up the Harbinger challenge will also receive a special diploma from the Calypso Defense Forces documenting their part in the largest battle for survival ever seen on this planet.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==EBN News 29 Oct 2010==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;630px&amp;quot;&lt;br /&gt;
|+ New flying robots strike&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EBN_News_29_Oct_2010.jpeg]]&lt;br /&gt;
|-&lt;br /&gt;
| Exodus space station (EBN News): A new kind of flying robot has been sighted near Billy’s Spacehip Afterworld, according to live witness reports on a radio show. The radio broadcast also indicates that there has been an attack on [[Port Atlantis]], but this is as of this moment unconfirmed. EBN has not yet been able to get confirmation from CDF.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
'''Article: [http://www.entropiaplanets.com/forums/entropia-news/3614-steel-birds-attack-pa-billys-w-video.html STEEL BIRDS - Attack PA &amp;amp; Billy's]'''&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
'''More info (stats, images, video,...): [[Creature:Steel Bird|Steel Bird]]'''&lt;br /&gt;
&lt;br /&gt;
==Press Release 29 Oct 2010==&lt;br /&gt;
&lt;br /&gt;
'''Planet Calypso Announces The Harbinger Event'''&lt;br /&gt;
&lt;br /&gt;
GOTEBORG, Sweden, Oct. 29 /PRNewswire/ -- GameBlast -- First Planet Company, developer and publisher of the largest real money Massively Multiplayer Online Game, announced today The Harbinger Event. This major event, which will ultimately allow the players to determine its outcome, will take place from November 9th until early December.                                      &lt;br /&gt;
&lt;br /&gt;
In this limited time event, which will unfold in several stages, Calypso's colonists will face a new and evolved enemy invading the landscape of Calypso. Under direction from the military, colonists will have to recon, hunt and repel a technologically advanced new nemesis. Is this relentless foe only here to hunt humans, or is it a harbinger for something far worse?                                      &lt;br /&gt;
&lt;br /&gt;
The Harbinger Event will feature new enemies to fight, a gripping storyline complete with new missions, a new environment, and an ending determined by the players. Colonists will be able to participate and find rare and valuable new items during the event. Those who take up the Harbinger challenge will also receive a special diploma from the Calypso Defense Forces documenting their part in the largest battle for survival ever seen on this planet. Since Planet Calypso is free to download, anyone can simply download the client and get started defending the world.                                      &lt;br /&gt;
&lt;br /&gt;
First Planet Company is the developer and publisher of Planet Calypso, the oldest planet within the Entropia Universe, the largest real economy Massively Multiplayer Online Game in the world. Players have the ability to participate in a unique virtual world where they have no monthly costs. Its innovative real money economy uses a virtual currency which has a fixed exchange rate with the US dollar. This allows players to deposit and withdraw real funds for their adventures on Calypso or in the real world. Planet Calypso uses a state of the art graphics engine to deliver the highest quality visuals in an MMO today.&lt;br /&gt;
                                       &lt;br /&gt;
Planet Calypso is a free download available at the game's official website, www.planetcalypso.com. Follow Planet Calypso on Facebook here.                                      &lt;br /&gt;
&lt;br /&gt;
About First Planet Company&lt;br /&gt;
First Planet Company AB is a subsidiary of the MindArk Group. First Planet Company AB develops and markets Planet Calypso, a Massively Multiplayer Online Role Playing Game (MMORPG) based on the Entropia Platform, and is part of the Entropia Universe. Set in a distant future, the planet Calypso is home to an expanding human colony engaged with the natural and economic elements of establishing their new civilization.&lt;br /&gt;
&lt;br /&gt;
For more information on First Planet Company (FPC) and Planet Calypso please contact us at the numbers below or go to our website at http://www.planetcalypso.com.&lt;br /&gt;
Copyright © 2010 First Planet Company. All Rights Reserved.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Harbinger Event]] [[Planet Calypso Event]] [[Category:First Planet Company Events]] [[Category:Robot Wars]] [[Category:Calypso History]] [[Category:Pages with video]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Harbinger&amp;diff=17394</id>
		<title>Harbinger</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Harbinger&amp;diff=17394"/>
		<updated>2010-11-14T02:10:08Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Undo revision 17393 by Kay Jones (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Harbinger Event]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Harbinger&amp;diff=17393</id>
		<title>Harbinger</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Harbinger&amp;diff=17393"/>
		<updated>2010-11-14T02:09:24Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Harbinger Event]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Creature:Harbinger]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Mission:Check_the_electronic_fence&amp;diff=17019</id>
		<title>Mission:Check the electronic fence</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Mission:Check_the_electronic_fence&amp;diff=17019"/>
		<updated>2010-11-08T02:35:08Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This template should be used to create new mission page by copying the whole code to the new page to edit. An example can be found here:http://www.entropiaplanets.com/wiki/Mission_-_Gather_20_Vibrant_Sweat --&amp;gt;&lt;br /&gt;
{{Template:Spoiler Alert}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{Template:Mission_Fact_Sheet &amp;lt;!-- The mission fact sheet starts here. It's a box floating in the upper right corner of the page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|missionName=Check the electronic fence&lt;br /&gt;
&lt;br /&gt;
|missionQuestChain= [[Port Atlantis#Port Atlantis Missions|Port Atlantis Missions]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
|missionType= Exploring&lt;br /&gt;
&lt;br /&gt;
|missionReleaseDate(VU)= 2010.5&lt;br /&gt;
&lt;br /&gt;
|missionStartingLocation= [[Port Atlantis|Port Atlantis Marina TP]]&lt;br /&gt;
&lt;br /&gt;
|missionQuestGiver= Jennifer Quinn at the beach just east of the Port Atlantis Marina TP at (61414, 75067, 100)&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
|missionTeleporters= [[Port Atlantis|Port Atlantis Marina TP]]&lt;br /&gt;
&lt;br /&gt;
|missionLocations= [[Port Atlantis]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|missionStartingRequirements= None&lt;br /&gt;
&lt;br /&gt;
|missionObjectives=&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
* Check the electronic fence&lt;br /&gt;
* First emitter&lt;br /&gt;
* Second emitter&lt;br /&gt;
* Third emitter&lt;br /&gt;
* Fourth emitter&lt;br /&gt;
* Fifth emitter&lt;br /&gt;
&lt;br /&gt;
|missionNecessaryEquipment= None&lt;br /&gt;
&lt;br /&gt;
|missionUnavoidableEnemies= None&lt;br /&gt;
&lt;br /&gt;
|missionPossibleEnemies= [[Creature:RipperSnapper|RipperSnapper]], [[Creature:Razortooth|Razortooth]], [[Creature:Leviathan|Leviathan]]&lt;br /&gt;
&lt;br /&gt;
|missionCosts= 0 PED&lt;br /&gt;
&lt;br /&gt;
                      &lt;br /&gt;
|missionRewards= ???                      &lt;br /&gt;
|nextMissionName=                      &lt;br /&gt;
&lt;br /&gt;
}}__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
This [[Missions|mission]] is one of the [[Port Atlantis#Port_Atlantis_Missions|Port Atlantis Missions]] added with CR2010.5&lt;br /&gt;
It is recommended to do [[Mission:Arrival_at_Port_Atlantis|Arrival at Port Atlantis]] first!&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Completely new to missions? Check the brief [[Missions Guide]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In-Game Description ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- The official text of the description of the mission in game goes here --&amp;gt;&lt;br /&gt;
&amp;quot;Check the electronic fence that keeps the Razortooth and Leviathan away from the shore&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
====Start====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Example.jpg|Jennifer Quinn at the beach just east of the Port Atlantis Marina TP at (61414, 75067, 100)&lt;br /&gt;
Image:Check_the_electronic_fence_02.jpg|Click her to start the dialogue.&lt;br /&gt;
Image:Check_the_electronic_fence_03.jpg|Mission and objectives Part 1.&lt;br /&gt;
Image:Check_the_electronic_fence_04.jpg|Select &amp;quot;Ok, I'll do it&amp;quot;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Objective: Check the electronic fence====&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Note: It is very easy to find the emitters when you &amp;quot;Track&amp;quot; the mission on your map and radar. Check the [[Missions_Guide#Quest.2FMission_Log|missions guide]] for a brief &amp;quot;how-to&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
As soon as all emitters have been checked the Objective gets completed.&lt;br /&gt;
&lt;br /&gt;
=====Objective: First emitter=====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Example.jpg|An easy way to reach the positions of the emitters is going by boat but plain swimming is percefctly alright too.&lt;br /&gt;
Image:Check_the_electronic_fence_First_emitter_02.jpg|You would have to leave te boat anyway because the emitters are located under water. The first emitter is at ~(61152, 74905, 75)&lt;br /&gt;
Image:Check_the_electronic_fence_First_emitter_03.jpg|To check it just double-click it or right-click and choose &amp;quot;Operate&amp;quot;.&lt;br /&gt;
Image:Check_the_electronic_fence_First_emitter_04.jpg|As soon as you have operated it the obejective will be done and updated in the Quest/Mission Log.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Objective: Second emitter=====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Example.jpg|Located ~(61268, 74850, 61)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Objective: Third emitter=====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Check_the_electronic_fence_Third_emitter_01.jpg|Located ~(61445, 74886, 62)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Objective: Fourth emitter=====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Check_the_electronic_fence_Fourth_emitter_01.jpg|Located ~(61697, 74830, 63). You might meet [[Creature:RipperSnapper|RipperSnapper]] and [[Creature:Razortooth|Razortooth]] around the emitters.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Objective: Fifths emitter=====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Example.jpg|Located ~(61971, 74820, 85).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
====Objective: Return to Jennifer Quinn====&lt;br /&gt;
&lt;br /&gt;
Return to Jennifer Quinn at the beach, doubl-click her, click throught the dialogue. As soon as this objective is completed the whole mission is completed.&lt;br /&gt;
&lt;br /&gt;
====Completion &amp;amp; Reward====&lt;br /&gt;
&lt;br /&gt;
The mission is completed as soon as all objectives above are completed. You can immediately begin the mission [[Mission:Jennifer's Island|Jennifer's Island]].&lt;br /&gt;
&lt;br /&gt;
Besieds the unlock of [[Mission:Jennifer's Island|Jennifer's Island]] there is no other reward for this mission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Port Atlantis Missions]] [[Category:For Beginners]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Mission:Death&amp;diff=17018</id>
		<title>Mission:Death</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Mission:Death&amp;diff=17018"/>
		<updated>2010-11-08T02:34:26Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This template should be used to create new mission page by copying the whole code to the new page to edit. An example can be found here:http://www.entropiaplanets.com/wiki/Mission_-_Gather_20_Vibrant_Sweat --&amp;gt;&lt;br /&gt;
{{Template:Spoiler Alert}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{Template:Mission_Fact_Sheet &amp;lt;!-- The mission fact sheet starts here. It's a box floating in the upper right corner of the page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
|missionName=Death&lt;br /&gt;
&lt;br /&gt;
|missionQuestChain= [[Port Atlantis#Port Atlantis Missions|Port Atlantis Missions]]&lt;br /&gt;
&lt;br /&gt;
|missionType=        &lt;br /&gt;
&lt;br /&gt;
|missionReleaseDate(VU)= 2010.5&lt;br /&gt;
&lt;br /&gt;
|missionStartingLocation= anywhere&lt;br /&gt;
&lt;br /&gt;
|missionQuestGiver= voice from above&lt;br /&gt;
&lt;br /&gt;
|missionTeleporters= any of the [[Port Atlantis|Port Atlantis TPs]]      &lt;br /&gt;
&lt;br /&gt;
|missionLocations= [[Port Atlantis]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
|missionStartingRequirements= None&lt;br /&gt;
&lt;br /&gt;
|missionObjectives= Talk to the Medical Guide&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
|missionNecessaryEquipment= None&lt;br /&gt;
&lt;br /&gt;
|missionUnavoidableEnemies= None&lt;br /&gt;
&lt;br /&gt;
|missionPossibleEnemies= any&lt;br /&gt;
&lt;br /&gt;
|missionCosts= 0 PED&lt;br /&gt;
&lt;br /&gt;
|missionRewards=     &lt;br /&gt;
|nextMissionName=        &lt;br /&gt;
&lt;br /&gt;
}}__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
This [[Missions|mission]] is one of the Port Atlantis Missions released in the [[2010.5|Planet Calypso Content Release 2010.5]].&lt;br /&gt;
It is activated on death anywhere but leads you to [[Port Atlantis]].&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Completely new to missions? Check the brief [[Missions Guide]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In-Game Description ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- The official text of the description of the mission in game goes here --&amp;gt;&lt;br /&gt;
&amp;quot;Death and revival&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
====Start====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Death_01.jpg|The mission is activated after dying.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Objective: Talk to the Medical Guide====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Death_02.jpg|The Objective.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Completion &amp;amp; Reward====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Death_03.jpg|Mission is completed when clicking the Medical Guide at (61390, 75346, 117). You can immediately start the next Mission [[Mission:Revive Terminal Information|Revive Terminal Information]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is no reward for this mission.      &lt;br /&gt;
&lt;br /&gt;
[[Category:Port Atlantis Missions]] [[Category:For Beginners]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Mission:Mine_Belkar_Stone&amp;diff=17017</id>
		<title>Mission:Mine Belkar Stone</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Mission:Mine_Belkar_Stone&amp;diff=17017"/>
		<updated>2010-11-08T02:33:16Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Created page with &amp;quot;&amp;lt;!-- This template should be used to create new mission page by  copying the whole code to the new page to edit. An example can be found  here:http://www.entropiaplanets.com/wiki...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This template should be used to create new mission page by  copying the whole code to the new page to edit. An example can be found  here:http://www.entropiaplanets.com/wiki/Mission_-_Gather_20_Vibrant_Sweat  --&amp;gt;&lt;br /&gt;
{{Template:Spoiler Alert}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{Template:Mission_Fact_Sheet  &amp;lt;!-- The mission fact sheet starts here. It's a box floating in the  upper right corner of the page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
|missionName=Mine Belkar Stone&lt;br /&gt;
&lt;br /&gt;
|missionQuestChain= [[Port Atlantis#Port Atlantis Missions|Port Atlantis Missions]]&lt;br /&gt;
&lt;br /&gt;
|missionType=Mining&lt;br /&gt;
&lt;br /&gt;
|missionReleaseDate(VU)= 2010.5&lt;br /&gt;
&lt;br /&gt;
|missionStartingLocation=Port Atlantis Beach&lt;br /&gt;
&lt;br /&gt;
|missionQuestGiver= -&lt;br /&gt;
&lt;br /&gt;
|missionTeleporters= any of the [[Port Atlantis|Port Atlantis TPs]]      &lt;br /&gt;
&lt;br /&gt;
|missionLocations= [[Port Atlantis]] or anywhere else&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
|missionStartingRequirements= None&lt;br /&gt;
&lt;br /&gt;
|missionObjectives= Mine 20 Belkar Stone&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
|missionNecessaryEquipment= Mining Gear&lt;br /&gt;
&lt;br /&gt;
|missionUnavoidableEnemies= None&lt;br /&gt;
&lt;br /&gt;
|missionPossibleEnemies= any&lt;br /&gt;
&lt;br /&gt;
|missionCosts= Pure chance&lt;br /&gt;
&lt;br /&gt;
|missionRewards= 2 Genesis Rookie Seismic Bombs&lt;br /&gt;
|nextMissionName= &lt;br /&gt;
&lt;br /&gt;
}}__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
This [[Missions|mission]] is one of the [[Port Atlantis#Port_Atlantis_Missions|Port Atlantis Missions]] added with CR2010.5&lt;br /&gt;
It is recommended to do [[Mission:Arrival_at_Port_Atlantis|Arrival at Port Atlantis]] first!&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Completely new to missions? Check the brief [[Missions Guide]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In-Game Description ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- The official text of the description of the mission in game goes here --&amp;gt;&lt;br /&gt;
&amp;quot;Mine 20 Belkar Stone&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
====Start====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Example.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Objective: Mine 20 Belkar Stone====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Example.jpg|The Objective.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Completion &amp;amp; Reward====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:belkarstone complete.jpg|Mission  is completed when you find any amount of [[Belkar Stone]] and  have more than 20 afterwards. So if you had 19 or more before you would  only need to mine one. Looting Belkar Stone can help you reach 20 but  will not trigger the mission to be finished.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Port Atlantis Missions]] [[Category:For Beginners]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Belkarstone_complete.jpg&amp;diff=17016</id>
		<title>File:Belkarstone complete.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Belkarstone_complete.jpg&amp;diff=17016"/>
		<updated>2010-11-08T02:32:11Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Jaguar&amp;diff=16703</id>
		<title>Jaguar</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Jaguar&amp;diff=16703"/>
		<updated>2010-10-29T20:44:27Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Created page with &amp;quot;Armor:Jaguar&amp;lt;br/&amp;gt; Armor:Jaguar (L)&amp;lt;br/&amp;gt; Armor:Jaguar, SGA Edition&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Armor:Jaguar]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Armor:Jaguar (L)]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Armor:Jaguar, SGA Edition]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_jaguarL_shin.jpg&amp;diff=16702</id>
		<title>File:Item armor jaguarL shin.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_jaguarL_shin.jpg&amp;diff=16702"/>
		<updated>2010-10-29T20:42:34Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_jaguarL_foot.jpg&amp;diff=16701</id>
		<title>File:Item armor jaguarL foot.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_jaguarL_foot.jpg&amp;diff=16701"/>
		<updated>2010-10-29T20:42:22Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_jaguarL_harness.jpg&amp;diff=16700</id>
		<title>File:Item armor jaguarL harness.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_jaguarL_harness.jpg&amp;diff=16700"/>
		<updated>2010-10-29T20:42:08Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_jaguarL_gloves.jpg&amp;diff=16699</id>
		<title>File:Item armor jaguarL gloves.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_jaguarL_gloves.jpg&amp;diff=16699"/>
		<updated>2010-10-29T20:41:54Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_jaguarL_thigh.jpg&amp;diff=16698</id>
		<title>File:Item armor jaguarL thigh.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_jaguarL_thigh.jpg&amp;diff=16698"/>
		<updated>2010-10-29T20:41:39Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Armor:Jaguar_(L)&amp;diff=16697</id>
		<title>Armor:Jaguar (L)</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Armor:Jaguar_(L)&amp;diff=16697"/>
		<updated>2010-10-29T20:34:35Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Created page with &amp;quot;An old research project called &amp;quot;Animal Series Project&amp;quot; resulted in a fine line of effective and well used armors. Based on semi alloyed plates the series are an efficient protect...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An old research project called &amp;quot;Animal Series Project&amp;quot; resulted in a fine line of effective and well used armors. Based on semi alloyed plates the series are an efficient protection against both robots and common animals. The Jaguar set distinguishes itself for being very light and yet very durable.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Armorinfo&lt;br /&gt;
| armorname = Jaguar (L)&lt;br /&gt;
| image_face = Example.jpg&lt;br /&gt;
| image_gloves = Item_armor_jaguarL_gloves.jpg&lt;br /&gt;
| image_arms = Example.jpg&lt;br /&gt;
| image_harness = Item_armor_jaguarL_harness.jpg&lt;br /&gt;
| image_thigh = Item_armor_jaguarL_thigh.jpg&lt;br /&gt;
| image_shin = Item_armor_jaguarL_shin.jpg&lt;br /&gt;
| image_feet = Item_armor_jaguarL_foot.jpg&lt;br /&gt;
| weight =  kg&lt;br /&gt;
| durability = 13350&lt;br /&gt;
| stab = 17 HP&lt;br /&gt;
| cut = 20 HP&lt;br /&gt;
| impact = 22 HP&lt;br /&gt;
| penetration = 11 HP&lt;br /&gt;
| shrapnel = 0 HP&lt;br /&gt;
| burn = 16 HP&lt;br /&gt;
| cold = 13 HP&lt;br /&gt;
| acid = 6 HP&lt;br /&gt;
| electric = 0 HP&lt;br /&gt;
| close = 59 HP&lt;br /&gt;
| firearms = 27 HP&lt;br /&gt;
| total = 105 HP&lt;br /&gt;
| settt = 606.4 PED&lt;br /&gt;
| source = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Infiltrator_(L)&amp;diff=16696</id>
		<title>Infiltrator (L)</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Infiltrator_(L)&amp;diff=16696"/>
		<updated>2010-10-29T20:04:13Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Created page with &amp;quot;Armor:Infiltrator (L)&amp;lt;br/&amp;gt; Armor:Infiltrator (L) Reworked&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Armor:Infiltrator (L)]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Armor:Infiltrator (L) Reworked]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_infiltratorL_shin.jpg&amp;diff=16695</id>
		<title>File:Item armor infiltratorL shin.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_infiltratorL_shin.jpg&amp;diff=16695"/>
		<updated>2010-10-29T20:02:13Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_infiltratorL_helmet.jpg&amp;diff=16694</id>
		<title>File:Item armor infiltratorL helmet.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_infiltratorL_helmet.jpg&amp;diff=16694"/>
		<updated>2010-10-29T20:02:03Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Armor:Infiltrator_(L)&amp;diff=16693</id>
		<title>Armor:Infiltrator (L)</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Armor:Infiltrator_(L)&amp;diff=16693"/>
		<updated>2010-10-29T20:01:43Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Infiltrator armor set was designed for night time operations.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Armorinfo&lt;br /&gt;
| armorname = Infiltrator (L)&lt;br /&gt;
| image_face = Item_armor_infiltratorL_helmet.jpg&lt;br /&gt;
| image_gloves = Example.jpg&lt;br /&gt;
| image_arms = Example.jpg&lt;br /&gt;
| image_harness = Example.jpg&lt;br /&gt;
| image_thigh = Example.jpg&lt;br /&gt;
| image_shin = Item_armor_infiltratorL_shin.jpg&lt;br /&gt;
| image_feet = Example.jpg&lt;br /&gt;
| weight =  kg&lt;br /&gt;
| durability = 15100&lt;br /&gt;
| stab = 0 HP&lt;br /&gt;
| cut = 0 HP&lt;br /&gt;
| impact = 55 HP&lt;br /&gt;
| penetration = 48 HP&lt;br /&gt;
| shrapnel = 29 HP&lt;br /&gt;
| burn = 49 HP&lt;br /&gt;
| cold = 0 HP&lt;br /&gt;
| acid = 34 HP&lt;br /&gt;
| electric = 0 HP&lt;br /&gt;
| close = 55 HP&lt;br /&gt;
| firearms = 126 HP&lt;br /&gt;
| total = 215 HP&lt;br /&gt;
| settt = 1164.0 PED&lt;br /&gt;
| source = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Armor:Infiltrator_(L)&amp;diff=16692</id>
		<title>Armor:Infiltrator (L)</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Armor:Infiltrator_(L)&amp;diff=16692"/>
		<updated>2010-10-29T19:58:49Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Created page with &amp;quot;The Infiltrator armor set was designed for night time operations.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; {{Armorinfo | armorname = Infiltrator (L) | image_face = Item_armor_infiltratorL_face.jpg | image_glo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Infiltrator armor set was designed for night time operations.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Armorinfo&lt;br /&gt;
| armorname = Infiltrator (L)&lt;br /&gt;
| image_face = Item_armor_infiltratorL_face.jpg&lt;br /&gt;
| image_gloves = Example.jpg&lt;br /&gt;
| image_arms = Example.jpg&lt;br /&gt;
| image_harness = Example.jpg&lt;br /&gt;
| image_thigh = Example.jpg&lt;br /&gt;
| image_shin = Item_armor_infiltratorL_shin.jpg&lt;br /&gt;
| image_feet = Example.jpg&lt;br /&gt;
| weight =  kg&lt;br /&gt;
| durability = 15100&lt;br /&gt;
| stab = 0 HP&lt;br /&gt;
| cut = 0 HP&lt;br /&gt;
| impact = 55 HP&lt;br /&gt;
| penetration = 48 HP&lt;br /&gt;
| shrapnel = 29 HP&lt;br /&gt;
| burn = 49 HP&lt;br /&gt;
| cold = 0 HP&lt;br /&gt;
| acid = 34 HP&lt;br /&gt;
| electric = 0 HP&lt;br /&gt;
| close = 55 HP&lt;br /&gt;
| firearms = 126 HP&lt;br /&gt;
| total = 215 HP&lt;br /&gt;
| settt = 1164.0 PED&lt;br /&gt;
| source = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Nemesis&amp;diff=16691</id>
		<title>Nemesis</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Nemesis&amp;diff=16691"/>
		<updated>2010-10-29T19:49:35Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Redirected page to Armor:Nemesis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Armor:Nemesis]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_nemesis_arms.jpg&amp;diff=16690</id>
		<title>File:Item armor nemesis arms.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_nemesis_arms.jpg&amp;diff=16690"/>
		<updated>2010-10-29T19:48:25Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_nemesis_harness.jpg&amp;diff=16689</id>
		<title>File:Item armor nemesis harness.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_nemesis_harness.jpg&amp;diff=16689"/>
		<updated>2010-10-29T19:48:01Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Armor:Nemesis&amp;diff=16688</id>
		<title>Armor:Nemesis</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Armor:Nemesis&amp;diff=16688"/>
		<updated>2010-10-29T19:44:27Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Created page with &amp;quot;Nemesis is certainly the correct name for this well-made armor-suite. It is a hyper modern protection, offering high protection levels and comfortable fit, as can be expected whe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nemesis is certainly the correct name for this well-made armor-suite. It is a hyper modern protection, offering high protection levels and comfortable fit, as can be expected when m&amp;amp;J is the designer. This statement is also enhanced by the attempts by local armor constructors to copy and enhance this masterpiece. The armor is made from different layers of flexible composite plates over a semi-flexible absorbing fabric.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Armorinfo&lt;br /&gt;
| armorname = Nemesis&lt;br /&gt;
| image_face = Example.jpg&lt;br /&gt;
| image_gloves = Example.jpg&lt;br /&gt;
| image_arms = Item_armor_nemesis_arms.jpg&lt;br /&gt;
| image_harness = Item_armor_nemesis_harness.jpg&lt;br /&gt;
| image_thigh = Example.jpg&lt;br /&gt;
| image_shin = Example.jpg&lt;br /&gt;
| image_feet = Example.jpg&lt;br /&gt;
| weight =  kg&lt;br /&gt;
| durability = 3000&lt;br /&gt;
| stab = 15 HP&lt;br /&gt;
| cut = 15 HP&lt;br /&gt;
| impact = 15 HP&lt;br /&gt;
| penetration = 7.5 HP&lt;br /&gt;
| shrapnel = 0 HP&lt;br /&gt;
| burn = 15 HP&lt;br /&gt;
| cold = 0 HP&lt;br /&gt;
| acid = 0 HP&lt;br /&gt;
| electric = 0 HP&lt;br /&gt;
| close = 45 HP&lt;br /&gt;
| firearms = 22.5 HP&lt;br /&gt;
| total = 67.5 HP&lt;br /&gt;
| settt =  PED&lt;br /&gt;
| source = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Orca_(L)&amp;diff=16687</id>
		<title>Orca (L)</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Orca_(L)&amp;diff=16687"/>
		<updated>2010-10-29T19:36:03Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Redirected page to Armor:Orca (L)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Armor:Orca (L)]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_orcaL_gloves.jpg&amp;diff=16686</id>
		<title>File:Item armor orcaL gloves.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_orcaL_gloves.jpg&amp;diff=16686"/>
		<updated>2010-10-29T19:35:11Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Armor:Orca_(L)&amp;diff=16685</id>
		<title>Armor:Orca (L)</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Armor:Orca_(L)&amp;diff=16685"/>
		<updated>2010-10-29T19:33:52Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Created page with &amp;quot;The Orca armor set was designed for best camouflage in aquatic environments.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; {{Armorinfo | armorname = Orca (L) | image_face = Example.jpg | image_gloves = Item_armor_...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Orca armor set was designed for best camouflage in aquatic environments.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Armorinfo&lt;br /&gt;
| armorname = Orca (L)&lt;br /&gt;
| image_face = Example.jpg&lt;br /&gt;
| image_gloves = Item_armor_orcaL_gloves.jpg&lt;br /&gt;
| image_arms = Example.jpg&lt;br /&gt;
| image_harness = Example.jpg&lt;br /&gt;
| image_thigh = Example.jpg&lt;br /&gt;
| image_shin = Example.jpg&lt;br /&gt;
| image_feet = Example.jpg&lt;br /&gt;
| weight =  kg&lt;br /&gt;
| durability = 13250&lt;br /&gt;
| stab = 3 HP&lt;br /&gt;
| cut = 4 HP&lt;br /&gt;
| impact = 15 HP&lt;br /&gt;
| penetration = 7 HP&lt;br /&gt;
| shrapnel = 0 HP&lt;br /&gt;
| burn = 5 HP&lt;br /&gt;
| cold = 22 HP&lt;br /&gt;
| acid = 0 HP&lt;br /&gt;
| electric = 15 HP&lt;br /&gt;
| close = 22 HP&lt;br /&gt;
| firearms = 12 HP&lt;br /&gt;
| total = 71 HP&lt;br /&gt;
| settt = 329.0 PED&lt;br /&gt;
| source = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Phantom&amp;diff=16684</id>
		<title>Phantom</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Phantom&amp;diff=16684"/>
		<updated>2010-10-29T18:55:39Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Redirected page to Armor:Phantom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Armor:Phantom]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_phantom_foot.jpg&amp;diff=16683</id>
		<title>File:Item armor phantom foot.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_phantom_foot.jpg&amp;diff=16683"/>
		<updated>2010-10-29T18:54:34Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Armor:Phantom&amp;diff=16682</id>
		<title>Armor:Phantom</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Armor:Phantom&amp;diff=16682"/>
		<updated>2010-10-29T18:52:41Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Created page with &amp;quot;This is a crafted piece of armor.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; {{Armorinfo | armorname =  | image_face = Example.jpg | image_gloves = Example.jpg | image_arms = Example.jpg | image_harness = Examp...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a crafted piece of armor.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Armorinfo&lt;br /&gt;
| armorname = &lt;br /&gt;
| image_face = Example.jpg&lt;br /&gt;
| image_gloves = Example.jpg&lt;br /&gt;
| image_arms = Example.jpg&lt;br /&gt;
| image_harness = Example.jpg&lt;br /&gt;
| image_thigh = Example.jpg&lt;br /&gt;
| image_shin = Example.jpg&lt;br /&gt;
| image_feet = Item_armor_phantom_foot.jpg&lt;br /&gt;
| weight =  kg&lt;br /&gt;
| durability = 2200&lt;br /&gt;
| stab = 14 HP&lt;br /&gt;
| cut = 15 HP&lt;br /&gt;
| impact = 25 HP&lt;br /&gt;
| penetration = 2 HP&lt;br /&gt;
| shrapnel = 1 HP&lt;br /&gt;
| burn = 18 HP&lt;br /&gt;
| cold = 12 HP&lt;br /&gt;
| acid = 1 HP&lt;br /&gt;
| electric = 11 HP&lt;br /&gt;
| close = 54 HP&lt;br /&gt;
| firearms = 21 HP&lt;br /&gt;
| total = 99 HP&lt;br /&gt;
| settt =  411.0 PED&lt;br /&gt;
| source = Crafted&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilantesga_helmet.jpg&amp;diff=16681</id>
		<title>File:Item armor vigilantesga helmet.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilantesga_helmet.jpg&amp;diff=16681"/>
		<updated>2010-10-29T18:42:56Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilantesga_gloves.jpg&amp;diff=16680</id>
		<title>File:Item armor vigilantesga gloves.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilantesga_gloves.jpg&amp;diff=16680"/>
		<updated>2010-10-29T18:42:42Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Armor:Vigilante,_SGA_Edition&amp;diff=16679</id>
		<title>Armor:Vigilante, SGA Edition</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Armor:Vigilante,_SGA_Edition&amp;diff=16679"/>
		<updated>2010-10-29T18:40:17Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This armor was released by the colonial administration of Planet Calypso after the Resettlement, celebrating the Second Golden Age.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Armorinfo&lt;br /&gt;
| armorname = Vigilante, SGA Edition&lt;br /&gt;
| image_face = Item_armor_vigilantesga_helmet.jpg&lt;br /&gt;
| image_gloves = Item_armor_vigilantesga_gloves.jpg&lt;br /&gt;
| image_arms = Example.jpg&lt;br /&gt;
| image_harness = Example.jpg&lt;br /&gt;
| image_thigh = Example.jpg&lt;br /&gt;
| image_shin = Example.jpg&lt;br /&gt;
| image_feet = Example.jpg&lt;br /&gt;
| weight = - kg&lt;br /&gt;
| durability = 2900&lt;br /&gt;
| stab = 14 HP&lt;br /&gt;
| cut = 14 HP&lt;br /&gt;
| impact = 7 HP&lt;br /&gt;
| penetration = 16 HP&lt;br /&gt;
| shrapnel = 0 HP&lt;br /&gt;
| burn = 22 HP&lt;br /&gt;
| cold = 0 HP&lt;br /&gt;
| acid = 0 HP&lt;br /&gt;
| electric = 0 HP&lt;br /&gt;
| close = 35 HP&lt;br /&gt;
| firearms = 38 HP&lt;br /&gt;
| total = 73 HP&lt;br /&gt;
| settt = - PED&lt;br /&gt;
| source = Event?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilante_thigh.jpg&amp;diff=16678</id>
		<title>File:Item armor vigilante thigh.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilante_thigh.jpg&amp;diff=16678"/>
		<updated>2010-10-29T18:38:12Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilante_harness.jpg&amp;diff=16677</id>
		<title>File:Item armor vigilante harness.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilante_harness.jpg&amp;diff=16677"/>
		<updated>2010-10-29T18:38:04Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilante_arms.jpg&amp;diff=16676</id>
		<title>File:Item armor vigilante arms.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilante_arms.jpg&amp;diff=16676"/>
		<updated>2010-10-29T18:37:55Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilante_gloves.jpg&amp;diff=16675</id>
		<title>File:Item armor vigilante gloves.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilante_gloves.jpg&amp;diff=16675"/>
		<updated>2010-10-29T18:37:46Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilante_foot.jpg&amp;diff=16674</id>
		<title>File:Item armor vigilante foot.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Item_armor_vigilante_foot.jpg&amp;diff=16674"/>
		<updated>2010-10-29T18:37:37Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Vigilante&amp;diff=16673</id>
		<title>Vigilante</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Vigilante&amp;diff=16673"/>
		<updated>2010-10-29T18:37:05Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Created page with &amp;quot;Armor:Vigilante&amp;lt;br/&amp;gt; Armor:Vigilante, SGA Edition&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Armor:Vigilante]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Armor:Vigilante, SGA Edition]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Armor:Vigilante,_SGA_Edition&amp;diff=16672</id>
		<title>Armor:Vigilante, SGA Edition</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Armor:Vigilante,_SGA_Edition&amp;diff=16672"/>
		<updated>2010-10-29T18:36:00Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Created page with &amp;quot;The M&amp;amp;J Vigilante is a heavy set of strong armor made to be  resilient against all forms of attack. The rigid construction, with a  simple, yet innovative design has made the arm...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The M&amp;amp;J Vigilante is a heavy set of strong armor made to be  resilient against all forms of attack. The rigid construction, with a  simple, yet innovative design has made the armor renowned in the more  fashionable spheres of armor construction. Due to the basic  construction, it had also been subject to massive copying by local  Calypso armor manufacturers.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Armorinfo&lt;br /&gt;
| armorname = Vigilante, SGA Edition&lt;br /&gt;
| image_face = Item_armor_vigilantesga_helmet.jpg&lt;br /&gt;
| image_gloves = Item_armor_vigilantesga_gloves.jpg&lt;br /&gt;
| image_arms = Example.jpg&lt;br /&gt;
| image_harness = Example.jpg&lt;br /&gt;
| image_thigh = Example.jpg&lt;br /&gt;
| image_shin = Example.jpg&lt;br /&gt;
| image_feet = Example.jpg&lt;br /&gt;
| weight = - kg&lt;br /&gt;
| durability = 2900&lt;br /&gt;
| stab = 14 HP&lt;br /&gt;
| cut = 14 HP&lt;br /&gt;
| impact = 7 HP&lt;br /&gt;
| penetration = 16 HP&lt;br /&gt;
| shrapnel = 0 HP&lt;br /&gt;
| burn = 22 HP&lt;br /&gt;
| cold = 0 HP&lt;br /&gt;
| acid = 0 HP&lt;br /&gt;
| electric = 0 HP&lt;br /&gt;
| close = 35 HP&lt;br /&gt;
| firearms = 38 HP&lt;br /&gt;
| total = 73 HP&lt;br /&gt;
| settt = - PED&lt;br /&gt;
| source = Event?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Armor:Vigilante&amp;diff=16671</id>
		<title>Armor:Vigilante</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Armor:Vigilante&amp;diff=16671"/>
		<updated>2010-10-29T18:25:02Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The M&amp;amp;J Vigilante is a heavy set of strong armor made to be resilient against all forms of attack. The rigid construction, with a simple, yet innovative design has made the armor renowned in the more fashionable spheres of armor construction. Due to the basic construction, it had also been subject to massive copying by local Calypso armor manufacturers.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Armorinfo&lt;br /&gt;
| armorname = Vigilante&lt;br /&gt;
| image_face = Example.jpg&lt;br /&gt;
| image_gloves = Item_armor_vigilante_gloves.jpg&lt;br /&gt;
| image_arms = Item_armor_vigilante_arms.jpg&lt;br /&gt;
| image_harness = Item_armor_vigilante_harness.jpg&lt;br /&gt;
| image_thigh = Item_armor_vigilante_thigh.jpg&lt;br /&gt;
| image_shin = Example.jpg&lt;br /&gt;
| image_feet = Item_armor_vigilante_foot.jpg&lt;br /&gt;
| weight = - kg&lt;br /&gt;
| durability = 2550&lt;br /&gt;
| stab = 14 HP&lt;br /&gt;
| cut = 14 HP&lt;br /&gt;
| impact = 7 HP&lt;br /&gt;
| penetration = 14 HP&lt;br /&gt;
| shrapnel = 0 HP&lt;br /&gt;
| burn = 14 HP&lt;br /&gt;
| cold = 0 HP&lt;br /&gt;
| acid = 0 HP&lt;br /&gt;
| electric = 0 HP&lt;br /&gt;
| close = 35 HP&lt;br /&gt;
| firearms = 28 HP&lt;br /&gt;
| total = 63 HP&lt;br /&gt;
| settt = 211.8 PED&lt;br /&gt;
| source = Crafted&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Armor:Vigilante&amp;diff=16670</id>
		<title>Armor:Vigilante</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Armor:Vigilante&amp;diff=16670"/>
		<updated>2010-10-29T18:24:05Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: Created page with &amp;quot;The M&amp;amp;J Vigilante is a heavy set of strong armor made to be resilient against all forms of attack. The rigid construction, with a simple, yet innovative design has made the armor...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The M&amp;amp;J Vigilante is a heavy set of strong armor made to be resilient against all forms of attack. The rigid construction, with a simple, yet innovative design has made the armor renowned in the more fashionable spheres of armor construction. Due to the basic construction, it had also been subject to massive copying by local Calypso armor manufacturers.&amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
{{Armorinfo&lt;br /&gt;
| armorname = Vigilante&lt;br /&gt;
| image_face = | image_harness = Example.jpg&lt;br /&gt;
| image_gloves = Item_armor_vigilante_gloves.jpg&lt;br /&gt;
| image_arms = Item_armor_vigilante_arms.jpg&lt;br /&gt;
| image_harness = Item_armor_vigilante_harness.jpg&lt;br /&gt;
| image_thigh = Item_armor_vigilante_thigh.jpg&lt;br /&gt;
| image_shin = | image_harness = Example.jpg&lt;br /&gt;
| image_feet = Item_armor_vigilante_foot.jpg&lt;br /&gt;
| weight = - kg&lt;br /&gt;
| durability = 2550&lt;br /&gt;
| stab = 14 HP&lt;br /&gt;
| cut = 14 HP&lt;br /&gt;
| impact = 7 HP&lt;br /&gt;
| penetration = 14 HP&lt;br /&gt;
| shrapnel = 0 HP&lt;br /&gt;
| burn = 14 HP&lt;br /&gt;
| cold = 0 HP&lt;br /&gt;
| acid = 0 HP&lt;br /&gt;
| electric = 0 HP&lt;br /&gt;
| close = 35 HP&lt;br /&gt;
| firearms = 28 HP&lt;br /&gt;
| total = 63 HP&lt;br /&gt;
| settt = 211.8 PED&lt;br /&gt;
| source = Crafted&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Creature:Tripudion_Puny&amp;diff=16668</id>
		<title>Creature:Tripudion Puny</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Creature:Tripudion_Puny&amp;diff=16668"/>
		<updated>2010-10-29T14:55:29Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pictures ==&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable border=0 cellpadding=5&lt;br /&gt;
| [[File:Tripudion puny 01.jpg|thumb|left]]&lt;br /&gt;
| [[File:Tripudion puny 02.jpg|thumb|left]]&lt;br /&gt;
| [[File:Tripudion puny 03.jpg|thumb|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Sometimes referred to by its nickname &amp;quot;skipper&amp;quot;, this is a large and fast moving quadruped predator. Its supple limbs allow for amazing agility and movement. It normally settles for smaller and quicker prey like flying insects, which its most fit to hunt. Despite this, it's still an aggressive animal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This special Puny maturity of the mob can ONLY be found on the newbie island called [[Calypso_Gateway|Calypso Gateway Island]], the island where all the newbies start this game.&lt;br /&gt;
&lt;br /&gt;
== Name explanation ==&lt;br /&gt;
&lt;br /&gt;
Tripudion - &amp;quot;tripudio&amp;quot; means to leap, jump in latin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Maturities and stats ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!Maturity!!Health!!Regen. Speed!!Max. Damage!!Threat!!Taming Level!!Sweat Available!!Health level!!Damage potential!!Agility!!Intelligence!!Psyche!!Stamina!!Strength&lt;br /&gt;
|-&lt;br /&gt;
|| Puny || 10|| - || - || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
!width=&amp;quot;250&amp;quot;|Name!!width=&amp;quot;100&amp;quot;|Frequency!!width=&amp;quot;100&amp;quot;|Last VU&lt;br /&gt;
{{loot|Animal Oil Residue|Very often|2010.3}}&lt;br /&gt;
{{loot|Nova Fragments|Very often|2010.3}}&lt;br /&gt;
{{loot|Blazar Fragment|Very often|2010.3}}&lt;br /&gt;
{{loot|Basic Stone Extractor|Uncommon|2010.5}}&lt;br /&gt;
{{loot|Basic Leather Extractor|Uncommon|2010.5}}&lt;br /&gt;
{{loot|Paint Can (Orange)|Common|2010.5}}&lt;br /&gt;
{{loot|Paint Can (Olive)|Very Rare|2010.5}}&lt;br /&gt;
{{loot|Medium Weapon Cells|Uncommon|2010.5}}&lt;br /&gt;
{{loot|Animal Hide|-|2010.5}}&lt;br /&gt;
{{loot|Basic Target Assessment Unit|Rare|2010.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Where to find this mob ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!Land Area!!Zone!!Quantity!!Maturity&lt;br /&gt;
|-&lt;br /&gt;
			| | [[Calypso_Gateway|Calypso Gateway Island]]&lt;br /&gt;
                        | | -&lt;br /&gt;
			| | 6/10&lt;br /&gt;
			| | -1/10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Highest recorded loots ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!| ID &lt;br /&gt;
!| Value &lt;br /&gt;
!| Date &lt;br /&gt;
!| Maturity &lt;br /&gt;
!| Avatar&lt;br /&gt;
|-&lt;br /&gt;
| 01&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs]] [[Category:Animal]] [[Category:Calypso Gateway]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Creature:Caudatergus_Puny&amp;diff=16625</id>
		<title>Creature:Caudatergus Puny</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Creature:Caudatergus_Puny&amp;diff=16625"/>
		<updated>2010-10-27T23:05:40Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pictures ==&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable border=0 cellpadding=5&lt;br /&gt;
			| [[Image:caudatergus puny 01.jpg|thumb|left]]&lt;br /&gt;
			| [[Image:caudatergus puny 02.jpg|thumb|left]]&lt;br /&gt;
			| [[Image:caudatergus puny 03.jpg|thumb|left]]&lt;br /&gt;
			|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This animal is also known as the &amp;quot;Tailback&amp;quot;, because of its characteristic tail. Despite its fearsome appearance, it's a rather peaceful herbivore. The large beast can also become quite aggressive if it feels threatened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This special Puny maturity of the mob can ONLY be found on the newbie island called [[Calypso_Gateway|Calypso Gateway Island]], the island where all the newbies start this game.&lt;br /&gt;
&lt;br /&gt;
== Name explanation ==&lt;br /&gt;
&lt;br /&gt;
Caudatergus - The &amp;quot;Cauda&amp;quot; part is Latin, it means &amp;quot;tail&amp;quot;. This mob has a big curly tail so it's obvious. The &amp;quot;tergus&amp;quot; part relates to &amp;quot;the back, skin, hide, leather&amp;quot;. So it's a direct translation of it's nickname: Tailback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Maturities and stats ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!Maturity!!Health!!Regen. Speed!!Max. Damage!!Threat!!Taming Level!!Sweat Available!!Health level!!Damage potential!!Agility!!Intelligence!!Psyche!!Stamina!!Strength&lt;br /&gt;
|-&lt;br /&gt;
|| Puny || 10|| - || - || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
!width=&amp;quot;250&amp;quot;|Name!!width=&amp;quot;100&amp;quot;|Frequency!!width=&amp;quot;100&amp;quot;|Last VU&lt;br /&gt;
{{loot|Animal Oil Residue|Very often|2010.3}}&lt;br /&gt;
{{loot|Nova Fragments|Very often|2010.3}}&lt;br /&gt;
{{loot|Blazar Fragment|Very often|2010.3}}&lt;br /&gt;
{{loot|Animal Muscle Oil|Often|2010.5}}&lt;br /&gt;
{{loot|Medium Weapon Cells|Rare|2010.5}}&lt;br /&gt;
{{loot|Light Weapon Cells|-|2010.5}}&lt;br /&gt;
{{loot|Tier I Component|Rare|2010.5}}&lt;br /&gt;
{{loot|Animal Hide|Uncommon|2010.5}}&lt;br /&gt;
{{loot|Light BLP Pack|-|2010.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Where to find this mob ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!Land Area!!Zone!!Quantity!!Maturity&lt;br /&gt;
|-&lt;br /&gt;
			| | [[Calypso_Gateway|Calypso Gateway Island]]&lt;br /&gt;
                        | | -&lt;br /&gt;
			| | 6/10&lt;br /&gt;
			| | -1/10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Highest recorded loots ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!| ID &lt;br /&gt;
!| Value &lt;br /&gt;
!| Date &lt;br /&gt;
!| Maturity &lt;br /&gt;
!| Avatar&lt;br /&gt;
|-&lt;br /&gt;
| 01&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs]] [[Category:Animal]] [[Category:Calypso Gateway]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Creature:Caudatergus_Puny&amp;diff=16624</id>
		<title>Creature:Caudatergus Puny</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Creature:Caudatergus_Puny&amp;diff=16624"/>
		<updated>2010-10-27T22:55:19Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pictures ==&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable border=0 cellpadding=5&lt;br /&gt;
			| [[Image:caudatergus puny 01.jpg|thumb|left]]&lt;br /&gt;
			| [[Image:caudatergus puny 02.jpg|thumb|left]]&lt;br /&gt;
			| [[Image:caudatergus puny 03.jpg|thumb|left]]&lt;br /&gt;
			|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This animal is also known as the &amp;quot;Tailback&amp;quot;, because of its characteristic tail. Despite its fearsome appearance, it's a rather peaceful herbivore. The large beast can also become quite aggressive if it feels threatened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This special Puny maturity of the mob can ONLY be found on the newbie island called [[Calypso_Gateway|Calypso Gateway Island]], the island where all the newbies start this game.&lt;br /&gt;
&lt;br /&gt;
== Name explanation ==&lt;br /&gt;
&lt;br /&gt;
Caudatergus - The &amp;quot;Cauda&amp;quot; part is Latin, it means &amp;quot;tail&amp;quot;. This mob has a big curly tail so it's obvious. The &amp;quot;tergus&amp;quot; part relates to &amp;quot;the back, skin, hide, leather&amp;quot;. So it's a direct translation of it's nickname: Tailback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Maturities and stats ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!Maturity!!Health!!Regen. Speed!!Max. Damage!!Threat!!Taming Level!!Sweat Available!!Health level!!Damage potential!!Agility!!Intelligence!!Psyche!!Stamina!!Strength&lt;br /&gt;
|-&lt;br /&gt;
|| Puny || 10|| - || - || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
!width=&amp;quot;250&amp;quot;|Name!!width=&amp;quot;100&amp;quot;|Frequency!!width=&amp;quot;100&amp;quot;|Last VU&lt;br /&gt;
{{loot|Animal Oil Residue|Very often|2010.3}}&lt;br /&gt;
{{loot|Nova Fragments|Very often|2010.3}}&lt;br /&gt;
{{loot|Blazar Fragment|Very often|2010.3}}&lt;br /&gt;
{{loot|Animal Muscle Oil|Often|2010.5}}&lt;br /&gt;
{{loot|Medium Weapon Cells|Rare|2010.5}}&lt;br /&gt;
{{loot|Tier I Component|Rare|2010.5}}&lt;br /&gt;
{{loot|Animal Hide|Uncommon|2010.5}}&lt;br /&gt;
{{loot|Light BLP Pack|-|2010.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Where to find this mob ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!Land Area!!Zone!!Quantity!!Maturity&lt;br /&gt;
|-&lt;br /&gt;
			| | [[Calypso_Gateway|Calypso Gateway Island]]&lt;br /&gt;
                        | | -&lt;br /&gt;
			| | 6/10&lt;br /&gt;
			| | -1/10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Highest recorded loots ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!| ID &lt;br /&gt;
!| Value &lt;br /&gt;
!| Date &lt;br /&gt;
!| Maturity &lt;br /&gt;
!| Avatar&lt;br /&gt;
|-&lt;br /&gt;
| 01&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs]] [[Category:Animal]] [[Category:Calypso Gateway]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=Creature:Caudatergus_Puny&amp;diff=16623</id>
		<title>Creature:Caudatergus Puny</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=Creature:Caudatergus_Puny&amp;diff=16623"/>
		<updated>2010-10-27T22:47:10Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pictures ==&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable border=0 cellpadding=5&lt;br /&gt;
			| [[Image:caudatergus puny 01.jpg|thumb|left]]&lt;br /&gt;
			| [[Image:caudatergus puny 02.jpg|thumb|left]]&lt;br /&gt;
			| [[Image:caudatergus puny 03.jpg|thumb|left]]&lt;br /&gt;
			|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This animal is also known as the &amp;quot;Tailback&amp;quot;, because of its characteristic tail. Despite its fearsome appearance, it's a rather peaceful herbivore. The large beast can also become quite aggressive if it feels threatened.&lt;br /&gt;
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&lt;br /&gt;
This special Puny maturity of the mob can ONLY be found on the newbie island called [[Calypso_Gateway|Calypso Gateway Island]], the island where all the newbies start this game.&lt;br /&gt;
&lt;br /&gt;
== Name explanation ==&lt;br /&gt;
&lt;br /&gt;
Caudatergus - The &amp;quot;Cauda&amp;quot; part is Latin, it means &amp;quot;tail&amp;quot;. This mob has a big curly tail so it's obvious. The &amp;quot;tergus&amp;quot; part relates to &amp;quot;the back, skin, hide, leather&amp;quot;. So it's a direct translation of it's nickname: Tailback.&lt;br /&gt;
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== Maturities and stats ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!Maturity!!Health!!Regen. Speed!!Max. Damage!!Threat!!Taming Level!!Sweat Available!!Health level!!Damage potential!!Agility!!Intelligence!!Psyche!!Stamina!!Strength&lt;br /&gt;
|-&lt;br /&gt;
|| Puny || 10|| - || - || - || - || - || - || - || - || - || - || - || -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
!width=&amp;quot;250&amp;quot;|Name!!width=&amp;quot;100&amp;quot;|Frequency!!width=&amp;quot;100&amp;quot;|Last VU&lt;br /&gt;
{{loot|Animal Oil Residue|Very often|2010.3}}&lt;br /&gt;
{{loot|Nova Fragments|Very often|2010.3}}&lt;br /&gt;
{{loot|Blazar Fragment|Very often|2010.3}}&lt;br /&gt;
{{loot|Animal Muscle Oil|Often|2010.5}}&lt;br /&gt;
{{loot|Medium Weapon Cells|Rare|2010.5}}&lt;br /&gt;
{{loot|Tier I Component|Rare|2010.5}}&lt;br /&gt;
{{loot|Animal Hide|-|2010.5}}&lt;br /&gt;
{{loot|Light BLP Pack|-|2010.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Where to find this mob ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!Land Area!!Zone!!Quantity!!Maturity&lt;br /&gt;
|-&lt;br /&gt;
			| | [[Calypso_Gateway|Calypso Gateway Island]]&lt;br /&gt;
                        | | -&lt;br /&gt;
			| | 6/10&lt;br /&gt;
			| | -1/10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Highest recorded loots ==&lt;br /&gt;
&lt;br /&gt;
{|{{table}}&lt;br /&gt;
!| ID &lt;br /&gt;
!| Value &lt;br /&gt;
!| Date &lt;br /&gt;
!| Maturity &lt;br /&gt;
!| Avatar&lt;br /&gt;
|-&lt;br /&gt;
| 01&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs]] [[Category:Animal]] [[Category:Calypso Gateway]]&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
	<entry>
		<id>http://www.entropiaplanets.com/w/index.php?title=File:Armor_thumb_paladin.jpg&amp;diff=16619</id>
		<title>File:Armor thumb paladin.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Armor_thumb_paladin.jpg&amp;diff=16619"/>
		<updated>2010-10-27T22:00:27Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
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		<author><name>Kay Jones</name></author>
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		<id>http://www.entropiaplanets.com/w/index.php?title=File:Armor_thumb_kobold.jpg&amp;diff=16618</id>
		<title>File:Armor thumb kobold.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.entropiaplanets.com/w/index.php?title=File:Armor_thumb_kobold.jpg&amp;diff=16618"/>
		<updated>2010-10-27T21:54:19Z</updated>

		<summary type="html">&lt;p&gt;Kay Jones: &lt;/p&gt;
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&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay Jones</name></author>
	</entry>
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