2017-10-24 ***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!*** Additions Hunting Challenge: Halloween Mayhem mission. It will be available inside the event instances. It will be triggered when passing the gates into the cemetery. Changes The Fort Pandora Dynamic Event has been changed to have the same logic as Fort Medusa, with the difference that only the last wave of the last part has a timer. Destroying Legionnaires north of Fort Pandora will no longer spawn a Warlock unit. Instead there’s a periodical Dynamic Event to destroy the Legionnaires. Fort Pandora and Neomex cave Dynamic Events have three Contribution reward tiers, higher tiers will give higher rewards. Changed Dynamic Event start messages in chat from being global to only be shown in the local area for these Dynamic Events: The Warchief’s Sanctuary Typhon's Reach The Oasis The Bull’s Pen The Spawning Pools Heart of the Swamp Increased the size of the Neomex spawning area in the Neomex cave. The Argonaut cave on Argonaut Island is now always accessible. What’s inside will change depending on if you have a mission for it or not. However it still is a solo only instance. Halloween instance updates: Removed invisible walls, added a “Leaving area” warning instead. The creatures will now idly walk around instead of just standing still where they spawned. Replaced “Count Vamp of Boorum” with “Kal-Rahm the Cannibal.” The Evil Box will now require Rotten Pumpkins to spawn Kal-Rahm the Cannibal. The box is locked until the Big Pumpkin has been killed. Kal-Rahm the Cannibal can only be spawned once per instance run. Scaled down the bosses’ attack range and physical scale a little. Serverside optimizations. Fixed Issues Corrected area checks for the mission “Hard Evidence”. Corrected an issue that prevented the mission “The Way to Fort Lahar” from progressing. Corrected spelling and grammar in several missions. Fixed an issue that occasionally prevented Livas Dynamic Event from starting. The turret in the Halloween instances no longer shoot creatures inside the cemetery. Source