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Entropia News: Developer-Notes--6

Discussion in 'Entropia News' started by EP-Newsbot, Aug 28, 2013.

  1. Developer Notes #6

    Greetings Entropians!

    We hope that all of you have had an enjoyable and relaxing summer. Despite the lovely European weather, lots of work has been going on behind the scenes here at the MindArk offices this summer.

    With this EU Buzz article, we intend to provide a quick update on what the MindArk has been working on, along with a roadmap for the next couple of releases.

    VU 14.3 - Platform Release
    The next Version Update, also known as a platform release, is scheduled for early September and will contain many back-end infrastructure upgrades and maintenance (see below for more info). While this update will not contain any new systems or features, it will contain a large number of improvements and fixes to existing systems. Many of the more frequently reported issues have been corrected in this update, including:
    • Fixed an issue with camera shaking and restricted movement when avatars revive at a revival terminal.
    • Disciple progress is now updated correctly when the disciple kicks a mentor and gets a new mentor.
    • The Friends List now updates correctly when adding or removing friends, without requiring a relog.
    • Many issues affecting vehicles and spaceships have been corrected.
    • Lots of clothing and avatar display issues have been corrected.
    • The tiering cost formula for items with cooldown or upload timers (mainly MindForce chips) has been adjusted to bring the costs in balance with other types of items such as weapons and tools.
    • Dozens of other issues have been corrected and bugs squashed.
    As usual, a complete list of fixed issues included in the VU will be posted in the Version Update Release Notes on the day of release.

    Planet Partner Release
    Scheduled for early October, the next Planet Partner release promises to bring lots of exciting new content to your favorite Entropia Universe planet!

    Infrastructure Upgrades
    Over the past several platform releases in the earlier part of this year, the first components of a major upgrade to the Entropia Universe infrastructure have been implemented. Much of that groundwork has taken place behind the scenes, without much immediately noticeable impact on the end-user experience. Over the summer, the MindArk dev team has been working hard on building and testing the next phase of the infrastructure upgrade project, both software and hardware. Those improvements will be implemented into Entropia Universe in the upcoming platform release, and the final stages will be deployed in the subsequent platform releases during autumn and early winter.

    The benefits of this major infrastructure upgrade are many, including:
    • Greater server capacity (simultaneous users).
    • Improved server stability and expandability as the Entropia Universe population grows.
    • More frequent Version Updates.
    • Ability to deploy small hotfixes to clients very quickly.
    • Much shorter downtimes when new Version Updates are released.
    In addition, the new infrastructure will allow our developers and partners to spend much more of their time working on new features, systems and content, and improving existing systems, rather than on packaging and delivering Version Updates.

    In short, what this means for Entropians is more frequent, feature-rich, and stable updates to Entropia Universe with less downtime and faster implementation of important fixes when needed.

    We appreciate your patience and dedication to Entropia Universe over the past few months during the infrastructure upgrade process, and we look forward to completing the final stages so that you can enjoy a much improved Version Update process in the future.


    Further information:

    Attached Files:

    Last edited by a moderator: Jan 12, 2018
  2. RAZER

    RAZER Custom title ... uh ...

    So what they are saying is basically, we get some new hardware to be able to handle the huge amount of new people that join the game every day and ... well thats actually it.
    • Hussked Hussked x 2
  3. Nor Alien

    Nor Alien Wisker Fish

    Win win?! ;)
    • Disagree Disagree x 1
  4. narfi

    narfi Lost

    This is the one that potentialy has the most impact on me and alot of other players as well.
    Will be interesting to see who's version/vision of 'issues' has been corrected and how its done.
    • Agree Agree x 2
    • Like Like x 1
  5. NotAdmin

    NotAdmin Administrator

    They don't mention anything about new people joining ;-)
    • Agree Agree x 1
    • Funny Funny x 1
  6. Neuromancer

    Neuromancer Brainstormers Official Brain Glue

    no more vehicle hunting/sweating exploits I hope
  7. :handjob: What is more to say... :)
    Sounds all great but heard more often great stories...

    And really ask myself how long it really took them to package and deliver Version Updates.
    • Agree Agree x 2
  8. Hopefully they impress me with the bug fixes...........or (need a emote with a door closing)
    • Hussked Hussked x 2
    • Optimistic Optimistic x 2
  9. narfi

    narfi Lost

    • [​IMG]
    • Like Like x 1
  10. That isn't a door :)
  11. narfi

    narfi Lost

    No, but everyone who clicks it will put a hussk mark on your post ;D

    • [​IMG]
    • Hussked Hussked x 1
    • Funny Funny x 1
  12. leeloo

    leeloo cOloRmAnIaC

    i am looking forward to the revive fix, man thats always annoying!!

    and so many bug fixes.. it really sounds PROMISING !!! looking forward to it!!!
    • Optimistic Optimistic x 1
  13. MitchyMoo

    MitchyMoo Captain

    Thank you for sorting out that damn revive shaking! Drives me nuts!
    • Funny Funny x 1
    • Winner Winner x 1
  14. I hope corrected issues with spacecraft means you no longer experience the bug where you sometimes end up outside of it or on top of it.
    • Funny Funny x 1
  15. You trying to husk me again without my permission? I am pretty sure that is breaking the law :laugh:
    • Hussked Hussked x 4
  16. *yawn*​
    • Funny Funny x 2
    • Agree Agree x 1

  17. Funny :) The other one is where you're stuck on the wall way above floor level and you have to press E to jump out of it :)
  18. Wistrel

    Wistrel Kick Ass Elf

    yup that was more or less my reaction. So in short.... they've spent... and plan to continue to spend, the ENTIRE YEAR fixing all the problems brought in by the new avatar system. Not even a mention of the new communication infrastructure that JWT's son mentioned.

    Also this isn't really "developer notes" more pre vu notes. I want to see real developer notes. Like "A day in the life of an MA programmer or artist" sort of thing. Or someone talking about the code they are working on and what it does.

    Sigh.... why do I bother. They will never change. It's shields up followed by shields up followed by shields up. I actually wish they would just stop talking entirely. It would be less frustrating.

    • Agree Agree x 2
  19. LOL you just made my day! :rofl::rofl:
  20. I have been husked 31 times!!
    • Hussked Hussked x 5

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