Since the tech papoo is temporarily out of order, it might be a good time to clear some things up before new players start crafting on the island. Blueprints and their markup is a very tricky subject, since it's very easy for people to get scammed. First of all, to craft anything we need to have the relevant blueprint, and the book it goes in. Each blueprint will tell you in it's info screen what book it needs. Blueprints are broadly split into two categories. UL and L. UL blueprints start at 0.01 Ped, and go up to 1 ped each. The TT cost of a blueprint corresponds to its quality rating. So a blueprint that costs 7 pec has a quality rating of 7/100 and so on. Quality rating goes up as the blueprint is used, needing a few K clicks to go from 1 to 100 - and that usually means a significant cost. Since the quality rating of a blueprint has an immediate influence on your success rate, markup goes up the higher the quality rating (and TT value). In UL blueprints, markup is of the +?? ped type. View attachment 715 View attachment 718 Simple I blueprint at 56% quality rating, TT value of 56 pec and (L) Bodyguard feet blueprint, 58 tries left, TT value 58 pec Limited Blueprints work differently. The TT value denotes how many uses (clicks) are left in the blueprint before it "breaks" and is unusable. Markup on L blueprints, like markup on all (L) items is of the % type. With this in mind, simply checking the blueprints markup is not enough to determine the actual price. Always ask someone in your soc, or a friend with more knowledge in crafting before buying a blueprint, most of the times what seems like a huge bargain is simply a way to lose money. Things to keep in mind: :read: Blueprints, like weapons and tools are broadly spread into two categories. Sib and Non-Sib. Crafting with Sib blueprints before you are close to maxing, let alone before Sib them is a very bad idea, because your success rate will be minimal. :read: Your skill level in combination with the blueprint's quality rating give you the success rate in crafting the item you want. You can view the success rate bar in the blueprint's info screen. Needless to say the fuller the bar, the bigger your success chances. View attachment 716 View attachment 717 Notice how the success bar lowers as we move the slider to the right :read: When you operate the crafting machine and select the blueprint, you'll see a screen with the ingredients you need for each click, the window where you put in the said ingredients and another little screen to the right that gives you the materials left for crafting attempts. Under that there is the quantity-quality slider. you'll note that as you move it to the right towards quality, your success rate will lower significantly. When we are crafting (L) items, we want them to go out as full as possible. That can be done either by adding in residue (animal, enmatter or metal depending on the materials we are using), or by moving the slider to the right. Since that will lower our success chances, it's only advisable when the blueprint has a high quality rating, or we decide we want to gamble. If you prefer a more steady outcome, try to keep the success bar to the green. P.S. Even though it turned out way bigger than i expected, this is only meant to be a quick and not comprehensive guide into crafting, touching some subjects but not explaining them to full detail. Feel free to fill in other things you might feel are necessary to explain the art of crafting in EU, or ask any questions you might have.