Entropia Universe: 1,000 tameless days (and counting)

Discussion in 'Entropia News' started by NotAdmin, May 13, 2012.

  1. NotAdmin

    NotAdmin Administrator

    You might not remember it, or if you are new to the game, you might not even know it, but within Entropia Universe, there used to be a mechanism that allowed you to tame MOBs.

    All the way back in 2005, taming had been announced on a previous roadmap, with players hoping it would be implemented similar to how the systems seem in, for instance, World of Warcraft (WOW). For those not familiar with it, in WOW you can choose a specific profession where you get a companion animal that can be directed to attack MOBs or enemies. People also hoped that when taming would arrive, it would allow them to use pets as beasts of burden, or perhaps as ride-able pets, meaning faster means of transport.

    The Animal Taming skill was already implemented well before the system came, and it typically unlocked around 2.5k whip skills, though if one had lots of other Melee related skills it could come earlier. Unlocking it meant one would not gain much, due to the system itself not being there yet, but it provided a way to gain a few skill points in advance.

    Another thing you might not know, but for a long time, whips did a higher minimum damage than other weapons. The community always assumed that this was a way to compensate for the whips' slow reload speed and relatively high chance to miss, but apparently at MindArk, they held a different opinion, and the release notes of VU 7.7 (released November 1st, 2005) stated:

    By fixing, MindArk actually meant they reduced the minimum damage of the Cobra Mentor Edition from 17 to 6. Apparently, MindArk thought people would happily pay about 600 PED (60 USD) for a weapon that was slow, did almost no damage, had a high miss probability, and offered absolutely no benefit at the time. (It was not really surprising to see whips getting nerfed, though, as the same happened to axes, where after being in-game for years, MindArk suddenly 'discovered' they did electric damage, which clearly was a bug, and so from one day to another, axes were "fixed", too).

    The whip-owning community clearly did not take this nerf very lightly, and in what can only be assumed to be an attempt to distract from the nerf, then Community Manager Marco Behrmann announced the implementation of taming:

    Daikibastand.jpg

    The whole announcement at the time was taken by many as a sign that taming was rushed ahead in an attempt to prevent the whips from devaluating overnight due to the nerf.

    At the same time, there was also disappointment over a system that clearly did not offer much functionality to players. Handstands and dancing were it? No mobs that could be ridden? In fact, things were even worse than that, as the idea of taming cool mobs like Atrox proved to be futile when taming showed it was only possible to tame Daikibas, Exarosaurs and SnableSnots.

    However, there was some good news in the VU 7.8 release notes (November 23rd, 2005):

    Exastand.jpg

    "First stage" clearly indicates that future stages would be in the pipeline. A whole new taming profession was born, however, and a few avatars took taming as a true career path, and invested thousands of PEDs (probably thousands of dollars, actually) into the profession, buying up whips, taming-related skills, brushes, fruit, and anything else that would allow them to continue skilling.

    I cannot recall the name(s), but there is/are at least one person who unlocked the Scientist skills purely by taming. Not a small feat, seeing Scientist does not unlock until one is up to level 60 in the profession tree for the unlock trigger to kick in.

    Ingenuity of the players saw at least some use put to tamed animals. Some used them in PVP area as shields, others used the ability to name pets as cheap banners, and left named pets standing around teleporters to advertise their wares and/or societies. However, the true potential of taming was never really established.

    Unfortunately, the promised future stages never arrived. In fact, when VU 10.0 wheeled in Cry Engine 2 (August 17th, 2009), taming was disabled altogether, and despite bringing back most of the other features that initially were disabled at VU 10 (the beauty system, and hangars (owners of whom were at least compensated in some form)), tamers are still waiting to see whether their investment of thousands of dollars is actually going to lead to anything, or whether there will be any form of compensation for the devaluation of their skills and items .

    Which brings us to today. Today, May 13th, 2012t has been exactly 1.000 days that taming was disabled from Entropia Universe. Congratulations MindArk on achieving this milestone! :thumbsup:

    If you're a tamer, do not despair just yet, though. In a recent interview with Normandie Radio, Kim Welter Timkrans (yes, the son of, and the guy who apparently is in charge of Calypso development) stated that taming would return, with ride-able pets. Or, perhaps not in the first generation of the system, but you know... Later.


    Let's hope this time it will take less than 6.5 years to proceed from stage 1 to the next...

    Footnote: While the author of the article has invested significant amounts of PEDs into taming, he by no means considers himself to be a top tamer and the author is not affected as much by the missing taming system as some others. The thread is not meant as a personal gripe, but mostly to send a clear signal to MindArk that disabling the ability for people to put their investment to use in an attempt to recoup parts of that investment for this long is totally unacceptable.


    All views expressed in the article are the authors' own views, and they do not reflect the opinion or views of EntropiaPlanets.com as a whole.


    Further info:
     

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    Last edited by a moderator: May 28, 2014
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  2. Shadowsong

    Shadowsong Collateral Damage

    Very good overview of a very poor situation. I think MA benefits from the inherent patience required to be a tamer. I am by no means a "big investor" in taming skills, but what I do have was acquired over many hours of gameplay, and time is the one thing you cannot replenish from the TT or AH, no matter how deep your pockets.

    Here's hoping for some progress soon.
     
  3. NotAdmin

    NotAdmin Administrator

    I actually checked my taming skills yesterday, and while all primary skills involved are over 2k, I was only level 26 in Animal Taming; hardly enough to be considered a big taming fish :)

    And yeah, the taming profession never was really something that was profitable in any way. The best you could hope for was selling a few pets here and there, but none of that would allow you to recoup even a fraction of the investments required.
     
  4. Shadowsong

    Shadowsong Collateral Damage

    I always dreamed of seeing the chat window display ".... has tamed a creature (Snablesnot Female Prowler) with a value of....PED..".

    Alas.....
     
  5. I don't want to sound like a pessimist but something tells me we will be a little disappointed once the taming is back.

    I got a few pets and like them but I want to keep the expectation low so that I would be surprised in the right direction if any. :wise:

    Good summary of the taming story anyway :)
     
  6. I remember pets :)) never made one or owned one but they were a useful advertisement platform :) would probably use the things if they came back, and an atrox would be my goal :)) till then all I can say is : nice article !
     
  7. Meg

    Meg Next Island : Game Content Designer

    I have to admit I would love a pet papoo or maybe a tropical bird!
     
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  8. Wistrel

    Wistrel Kick Ass Elf

    Remember those bomber robots? The cute little ones? I really want one of those as a pet.... that and an old style Daikiba - "ye old pal" as someone used to say.

    oh and yes good article indeed. I'm amazed it was so to the point and factual actually given the authors investment. I would be more upset. This is kinda at least partly why I don't really invest in EU much. MA do nerf things on occasion.

    That said... I don't envy them the task of sorting taming. First I imagine ce2 doesn't support it out of the box (not that ce2 in eu is anything close to "out of the box" anymore I doubt) but also I think they want to update avatars before anything else so taming makes sense to be done during or after that process
     
  9. Nor Alien

    Nor Alien Wisker Fish

    My poor Daki stalker "Killer" :cry2:
    He's going to be a might testy when I finally revive him.. not to mention hungry... :cautious:
    I think he may remember me as food.. :speechless:
     
  10. NotAdmin

    NotAdmin Administrator

  11. Wouldn't count on it, admin, unless they seek the element of surprise.
     
  12. NotAdmin

    NotAdmin Administrator

    1195 days.

    According to Kim Welter Timkrans (son of Jan Welter Timkrans, EU's endboss), anyone who hoped that taming would be coming back soon will be in for a dissappointment:

    KimSaysNoTamingForYou.png

    Which directly conflicts with MindArk's promise from October 2011 where taming was announced to be coming back in 2012, greater, better, with more flair than ever before:

    MindArkSayMindArkNoDo.png

    I have four words for this: Shame on you, MindArk.
     
    • Like Like x 1
  13. Thank you! Maybe some will understand now why so many have been hot on this for a while now. I sure have since I saw that post.

    So for all, see..MA stated not in a rumor, but stated publicly that taming in fact is coming back in 2012.
     
  14. [​IMG]
    It will be ta great xmas present, it will be the holy grail...together with the EGG and the removal of he 80s cars! =D
     
  15. leeloo

    leeloo cOloRmAnIaC

    omg ye.. cant even remember what my pet looks like.. poor thing is rotting in storage..
     
  16. TTed my pet and food in him many many months ago. Still have the ul viper whip and use it now and then on puny mobs or mobs up in the gateway. Markup on some skins for mobs in the gateway near the twins is at an acceptable level, but you don't loot them regularly... kind of rare, but not super rare.
     
  17. Wistrel

    Wistrel Kick Ass Elf

    Sad to hear...
     
  18. Tass

    Tass Administrator

  19. Puck

    Puck Puck

    Hot tub time machine?
     
  20. NotAdmin

    NotAdmin Administrator

    Fixed :-)

    It's been a year Kim, and all you have to show for it is some notes on some paper? Not good enough.


    From the 2013 roadmap:

    Boy, I hope that said PP is taking notes, and realizes this core feature of their upcoming planet simply does not exist anywhere yet, other than on the back of a beermat or napkin. Nice to see you though that obviously participants aren't the only ones being fooled with MindArk's smoke and mirror show.



    1354 days and counting. If anyone still thought Entropia Universe was a safe investment, I urge you to re-read this thread.

    What a disgrace.

    I sent in a support ticket about taming and asked if they plan on compensating for it. I am not holding my hopes up, though.

     
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