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PostModerna: Building the Character Generation Screen

Discussion in 'PostModerna' started by EP-Newsbot, Apr 18, 2010.

    EP-Newsbot

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    This week I speant time working on the background for the Character Generation Screen. The plan was to create the model that characters would be created in before they later appear in Base Camp.I started by modifying the pod model. My initial pass at it required that I delete the exterior geometry. [...]

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    • EntropiaPlanets Staff

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    Marco
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    Leo NewShoes Johnson
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    Looks great :) I like seeing how the model progresses from a very rough "sketch" into a highly detailed piece of equipment.

    Keep up the great work :)

    Flapman
    Woot

    Pop Dragon
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    Alex Satara
    Hiya,

    Thanks for the feedback. It still doesn't look exactly as I want (I guess I am just a perfectionist) :D but, it is good enough. :)

    Thanks again for the support and following us.

    A

    wizzszz Banned

    Feffoid Maffoid
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    Maybe a stupid question, but wouldn't you be forced to use Mindarks character generation scene later on anyway? Or can you "customize" that?

    Looks nice :)

    Flapman
    Woot

    Pop Dragon
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    Alex Satara
    Hiya Wizz,

    You are correct but, that is only if we go the Mindark route. We would rather build this demo as if that isn't going to happen so we are not having to restructure everything to match a standalone project. If that makes sense. :)

    And, thanks for the compliment. :)

    Flap

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